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Bleach: Heat the Soul - UCJS10008 - Printable Version

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+----- Thread: Bleach: Heat the Soul - UCJS10008 (/showthread.php?tid=2334)



Bleach: Heat the Soul - UCJS10008 - Lunedi - 09-01-2010

Screens:
[Image: 2ntbadt.jpg]
[Image: 9vcmzq.jpg]
[Image: 2a7h2ra.jpg]
[Image: r1ahsi.jpg]


Peace~



RE: Bleach Heat of the Soul 1 JAP-UCJS10008 - pmk - 09-11-2010

a tip...
with the 1764 it must be work.....
the second,third and the fifth episodes are workig....


Bleach Heat The Soul I - UCJS10008 - pmk - 10-03-2010

Bleach Heat The Soul I

i tested the game. the first episode is perfect, the speed is quite good and i did't find any bugs.

but, the fps looks so slow on the window but the speed was great!!!
this emu is so good
keep up the good work guys!!!!!!!SmileSmileSmile

Bleach Heat The Soul Episodes from I to VII are playable!!!!!!!!
Thank you I'm so HappyBig GrinBig GrinBig GrinRolleyesShy


RE: Bleach Heat The Soul I - pmk - 11-12-2010

Bleach Heat of the Soul
new vid thank's to lunedisama
http://www.youtube.com/watch?v=20vOOlgo9dA


RE: Bleach Heat The Soul I - UCJS10008 - raziel1000 - 11-11-2011

r2376:
broken...

Code:
java.lang.StackOverflowError
     at jpcsp.memory.MemoryReader$MemoryReaderIntArray8.<init>(MemoryReader.java:177)
     at jpcsp.memory.MemoryReader.getFastMemoryReader(MemoryReader.java:51)
     at jpcsp.memory.MemoryReader.getMemoryReader(MemoryReader.java:78)
     at jpcsp.util.Utilities.readStringNZ(Utilities.java:149)
     at jpcsp.util.Utilities.readStringZ(Utilities.java:173)
     at jpcsp.util.Utilities.readStringZ(Utilities.java:176)
     at jpcsp.HLE.modules150.sceUmdUser.sceUmdActivate(sceUmdUser.java:190)
     at _S1_2_8919528.s(_S1_2_8919528.java:4)
     at _S1_2_882624C.s(_S1_2_882624C.java:268)
     at _S1_2_882624C.exec(_S1_2_882624C.java)
     at jpcsp.Allegrex.compiler.RuntimeContext.executeCallback(RuntimeContext.java:358)
     at jpcsp.HLE.modules150.ThreadManForUser$Callback.execute(ThreadManForUser.java:4171)
     at jpcsp.HLE.modules150.ThreadManForUser.callAddress(ThreadManForUser.java:1242)
     at jpcsp.HLE.modules150.ThreadManForUser.executeCallback(ThreadManForUser.java:1334)
     at jpcsp.HLE.kernel.types.SceKernelCallbackInfo.startContext(SceKernelCallbackInfo.java:74)
     at jpcsp.HLE.modules150.ThreadManForUser.checkThreadCallbacks(ThreadManForUser.java:1808)
     at jpcsp.HLE.modules150.ThreadManForUser.checkCallbacks(ThreadManForUser.java:1950)
     at jpcsp.HLE.modules150.ThreadManForUser.hleRescheduleCurrentThread(ThreadManForUser.java:618)
     at jpcsp.HLE.modules150.ThreadManForUser$AfterCallAction.execute(ThreadManForUser.java:4238)
.
.
.
see log...



RE: Bleach Heat The Soul I - UCJS10008 - gid15 - 11-15-2011

I have improved the sceUmdDeactivate syscall and the execution of recursive callbacks in r2384. Could you check this game again?

Thanks!


RE: Bleach Heat The Soul I - UCJS10008 - raziel1000 - 11-15-2011

(11-15-2011, 06:55 PM)gid15 Wrote: I have improved the sceUmdDeactivate syscall and the execution of recursive callbacks in r2384. Could you check this game again?

Thanks!

it doesn't reach the menu, hangs after the sony logo and the first video
Code:
9911 [ExitThread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=14
9955 [Main] INFO  hle.scePower - scePowerRegisterCallback slot=0, SceUID=0x16
10192 [Main] INFO  compiler - Replacing CodeBlock at 0x08825DB8 by Native Code 'nop'
10211 [Main] INFO  compiler - Replacing CodeBlock at 0x088429E0 by Native Code 'nop'
10221 [Main] INFO  compiler - Replacing CodeBlock at 0x08884BA8 by Native Code 'nop'
10290 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/fpack/cmn/0000.fpk flags = 1 permissions = 0777
10301 [Main] INFO  compiler - Replacing CodeBlock at 0x08826364 by Native Code 'nop'
10381 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/fpack/seq0000.fpk flags = 1 permissions = 0777
10548 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/fpack/eft/par/0000.fpk flags = 1 permissions = 0777
10646 [Main] INFO  compiler - Replacing CodeBlock at 0x08824678 by Native Code 'nop'
10678 [Main] INFO  compiler - Replacing CodeBlock at 0x0890F234 by Native Code 'strcmp'
10756 [Main] INFO  compiler - Replacing CodeBlock at 0x08824428 by Native Code 'nop'
10775 [first_read] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/fpack/cmn/3000.fpk flags = 1 permissions = 0777
10783 [Main] INFO  compiler - Replacing CodeBlock at 0x0882386C by Native Code 'nop'
10792 [Main] INFO  compiler - Replacing CodeBlock at 0x08843320 by Native Code 'nop'
11084 [first_read] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/fpack/game/3000.fpk flags = 1 permissions = 0777
11241 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
11242 [first_read] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/sc_sascore.prx') HLE module loaded
11253 [first_read] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'sc_sascore'
11253 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
11254 [first_read] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/audiocodec.prx'): module from banlist not loaded
11256 [first_read] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
11256 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
11257 [first_read] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/libatrac3plus.prx') HLE module loaded
11260 [first_read] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'libatrac3plus'
11261 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
11262 [first_read] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/ifhandle.prx') HLE module loaded
11264 [first_read] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'ifhandle'
11264 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
11264 [first_read] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/pspnet.prx') HLE module loaded
11267 [first_read] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'pspnet'
11267 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
11268 [first_read] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/libfont.prx') HLE module loaded
11272 [first_read] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'libfont'
11273 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
11281 [first_read] WARN  loader - Encrypted file detected! (~PSP)
11281 [first_read] WARN  loader - Encrypted file detected! (~PSP)
11282 [first_read] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/memab.prx') encrypted module not loaded
11282 [first_read] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'memab'
11283 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
11283 [first_read] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/pspnet_adhoc.prx') HLE module loaded
11286 [first_read] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'pspnet_adhoc'
11287 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
11288 [first_read] WARN  loader - Encrypted file detected! (~PSP)
11288 [first_read] WARN  loader - Encrypted file detected! (~PSP)
11288 [first_read] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/pspnet_adhoc_auth.prx') encrypted module not loaded
11288 [first_read] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_auth'
11289 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
11289 [first_read] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/pspnet_adhoc_matching.prx') HLE module loaded
11292 [first_read] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'pspnet_adhoc_matching'
11293 [first_read] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
11293 [first_read] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/pspnet_adhocctl.prx') HLE module loaded
11296 [first_read] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'pspnet_adhocctl'
11327 [Main] INFO  compiler - Replacing CodeBlock at 0x088CF2F0 by Native Code 'nop'
11328 [Main] INFO  compiler - Replacing CodeBlock at 0x08824680 by Native Code 'nop'
11354 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/fpack/game/0004.fpk flags = 1 permissions = 0777
11479 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/fpack/game/0002.fpk flags = 1 permissions = 0777
11632 [Main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08A8F0F0, mode=0(AUTOLOAD), gameName=UCJS10008, saveName=0000, fileName=DATA.BIN
12712 [Main] INFO  compiler - Replacing CodeSequence at 0x089068BC-0x089068C8 by Native Code 'bzeroSequence'
12897 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/fpack/game/1000.fpk flags = 1 permissions = 0777
16320 [Main] WARN  hle.sceAtrac3plus - sceAtracReleaseAtracID: bad atracID= 0
16332 [Main] WARN  hle.sceAtrac3plus - sceAtracReleaseAtracID: bad atracID= 0
16350 [Main] INFO  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x2b, argsize=0, argp=0x0, status=0x0, option=0x0)
16351 [Main] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule HLE module 'libatrac3plus'
16352 [Main] INFO  hle.ModuleMgrForUser - sceKernelUnloadModule(uid=2b)
16352 [Main] INFO  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x2a, argsize=0, argp=0x0, status=0x0, option=0x0)
16353 [Main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule flash module 'audiocodec'
16353 [Main] INFO  hle.ModuleMgrForUser - sceKernelUnloadModule(uid=2a)
16353 [Main] INFO  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x29, argsize=0, argp=0x0, status=0x0, option=0x0)
16355 [Main] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule HLE module 'sc_sascore'
16356 [Main] INFO  hle.ModuleMgrForUser - sceKernelUnloadModule(uid=29)
16358 [Main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
16358 [Main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/videocodec.prx'): module from banlist not loaded
16364 [Main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'videocodec'
16364 [Main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
16365 [Main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/audiocodec.prx'): module from banlist not loaded
16367 [Main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
16367 [Main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
16368 [Main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/mpegbase.prx'): module from banlist not loaded
16370 [Main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpegbase'
16371 [Main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
16371 [Main] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/data/module/mpeg.prx') HLE module loaded
16374 [Main] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'mpeg'
16376 [Main] INFO  hle.sceMpeg - sceMpegInit
16387 [Main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/str/movie/0000.pmf flags = 1 permissions = 01204
16410 [Main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
16966 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x96eec50) is using main memory.
16966 [movie_disply] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x96eec50, bufferwidth=512, pixelformat=3, syncType=1) ok
17046 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x96eec50) is using main memory.
17080 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9776c60) is using main memory.
17130 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9886c80) is using main memory.
17163 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x96eec50) is using main memory.
17213 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x97fec70) is using main memory.
17246 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9886c80) is using main memory.
17280 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x96eec50) is using main memory.
17315 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9776c60) is using main memory.
17346 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x97fec70) is using main memory.
17380 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9886c80) is using main memory.
17413 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x96eec50) is using main memory.
17447 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9776c60) is using main memory.
17480 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x97fec70) is using main memory.
17530 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9886c80) is using main memory.
17580 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9776c60) is using main memory.
17613 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x97fec70) is using main memory.
17646 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9886c80) is using main memory.
17680 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x96eec50) is using main memory.
17713 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9776c60) is using main memory.
17746 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x97fec70) is using main memory.
17780 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9886c80) is using main memory.
17813 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x96eec50) is using main memory.
17846 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9776c60) is using main memory.
17880 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x97fec70) is using main memory.
17913 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9886c80) is using main memory.
17946 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x96eec50) is using main memory.
17980 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9776c60) is using main memory.
18013 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x97fec70) is using main memory.
18046 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x9886c80) is using main memory.
18116 [movie_disply] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
18259 [Main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=1, syncType=1) ok
18268 [Main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) thread:'Main' overwriting previous notifyArg 0x22 -> 0x12, newCount=2
18275 [Main] INFO  hle.sceMpeg - sceMpegFinish
18277 [Main] INFO  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x5b, argsize=0, argp=0x0, status=0x0, option=0x0)
18278 [Main] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule HLE module 'mpeg'
18278 [Main] INFO  hle.ModuleMgrForUser - sceKernelUnloadModule(uid=5b)
18278 [Main] INFO  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x5a, argsize=0, argp=0x0, status=0x0, option=0x0)
18279 [Main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule flash module 'mpegbase'
18279 [Main] INFO  hle.ModuleMgrForUser - sceKernelUnloadModule(uid=5a)
18282 [Main] INFO  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x59, argsize=0, argp=0x0, status=0x0, option=0x0)
18282 [Main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule flash module 'audiocodec'
18282 [Main] INFO  hle.ModuleMgrForUser - sceKernelUnloadModule(uid=59)
18283 [Main] INFO  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x58, argsize=0, argp=0x0, status=0x0, option=0x0)
18284 [Main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule flash module 'videocodec'
18284 [Main] INFO  hle.ModuleMgrForUser - sceKernelUnloadModule(uid=58)
18284 [Main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) thread:'Main' overwriting previous notifyArg 0x12 -> 0x22, newCount=3



RE: Bleach Heat The Soul I - UCJS10008 - gid15 - 11-16-2011

(11-15-2011, 07:37 PM)raziel1000 Wrote:
(11-15-2011, 06:55 PM)gid15 Wrote: I have improved the sceUmdDeactivate syscall and the execution of recursive callbacks in r2384. Could you check this game again?

Thanks!

it doesn't reach the menu, hangs after the sony logo and the first video
Code:
...18284 [Main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) thread:'Main' overwriting previous notifyArg 0x12 -> 0x22, newCount=3
There are further improvements for recursive callbacks in r2385. Does it help?


RE: Bleach Heat The Soul I - UCJS10008 - raziel1000 - 11-16-2011

(11-16-2011, 06:08 PM)gid15 Wrote: There are further improvements for recursive callbacks in r2385. Does it help?

yep it's fixed now, thanks Gid Big Grin


RE: Bleach Heat of the Soul 1 JAP-UCJS10008 - nash67 - 11-12-2012

using r 2843
goes ingame
no problems so far
can be moved to playable
here is the info log