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Marvel Ultimate Alliance - ULUS10167 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66) +----- Thread: Marvel Ultimate Alliance - ULUS10167 (/showthread.php?tid=2416) |
Marvel Ultimate Alliance - ULUS10167 - dan83 - 10-12-2010 Other game playable great team jpcsp ![]() ![]() ![]() ![]() 3rd mission ![]() In a laptop a 1,6Ghz,win xp[/align] RE: Marvel Ultimate Alliance - ULUS10167 - Encrypted - nash67 - 12-31-2012 using r 2956 still goes ingame few errors and warnings in the log RE: Marvel Ultimate Alliance - ULUS10167 - sum2012 - 02-04-2021 bf86e36 version black screen on video log and profiler : https://drive.google.com/file/d/1GtAb3XIohewGjIYGex0zf91hFVaUN1m-/view?usp=sharing RE: Marvel Ultimate Alliance - ULUS10167 - gid15 - 02-04-2021 (02-04-2021, 01:27 PM)sum2012 Wrote: bf86e36 versionCould you please try it using the external software renderer? To verify if this is an issue within sceMpeg (in which case the video will also be black) or if this is an issue with the renderering (in which case the video will be displayed). RE: Marvel Ultimate Alliance - ULUS10167 - sum2012 - 02-05-2021 Yes, external software renderer work (02-04-2021, 03:33 PM)gid15 Wrote:(02-04-2021, 01:27 PM)sum2012 Wrote: bf86e36 versionCould you please try it using the external software renderer? To verify if this is an issue within sceMpeg (in which case the video will also be black) or if this is an issue with the renderering (in which case the video will be displayed). RE: Marvel Ultimate Alliance - ULUS10167 - sum2012 - 02-17-2021 Last work d87b5f8 First bad b40c65d That mean https://github.com/jpcsp/jpcsp/commit/b40c65dc5596b25f1c82556d80f2dc42398afd05 have problem. d87b5f8 log: https://drive.google.com/file/d/1Qp1w0D3aQ5G4KCAFZKACfOGRXTz-w7Jd/view?usp=sharing b40c65d log: https://drive.google.com/file/d/1LyiXGzzksf8L0oz1UCyw-ZzxLrUvZsjR/view?usp=sharing 25192de log: https://drive.google.com/file/d/137jxiw5tXV0RfkB2GnAZqosb2TylzAep/view?usp=sharing RE: Marvel Ultimate Alliance - ULUS10167 - sum2012 - 08-25-2022 The video fix between https://github.com/jpcsp/jpcsp/compare/c214e6e...7b96dbc RE: Marvel Ultimate Alliance - ULUS10167 - gid15 - 08-28-2022 (08-25-2022, 01:41 PM)sum2012 Wrote: The video fix betweenDoes it mean that the video issue is now fixed? Should the game be moved to the Playable state? Thank you! RE: Marvel Ultimate Alliance - ULUS10167 - sum2012 - 09-03-2022 ddf9061 version In x2 mode: case 1 disable Disable saving GE screen to textures instead of memory: Only 1/4 screen video Case 2:Enable saving GE screen to textures instead of memory Black screen of video RE: Marvel Ultimate Alliance - ULUS10167 - gid15 - 09-18-2022 Code: 08C0DF6C:[D8A00000]: lv.q C000.q, 0($a1) |