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EmuNewz Network
Shaders don't work for me - Printable Version

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+---- Thread: Shaders don't work for me (/showthread.php?tid=2743)

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Shaders don't work for me - Kai3213 - 11-09-2010

Back in the 1750s svn builds, there was some sort of modification to the shaders and since then I haven't been able to use them. Now when I set the option i get an error in the info log and can only see a black screen. It's probably my graphics card which is the Nvidia Geforce 6150SE nForce 430 447MB total graphics memory 128MB dedicated video memory, 0MB system video memory, and 319MB shared system memory ( from adapter info ) Just had to say something since no one really said anything about it.


RE: Shaders don't work for me - MaXiMu - 11-12-2010

warning error with shader enabled in 1835rev with GPU card Nvidia 8800 opengl 3.3 soported

1504 [GUI] ERROR ge - Shader info log: 0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'

1507 [GUI] ERROR ge - Shader info log: 0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'

1698 [GUI] ERROR ge - Program info log: Vertex info
-----------
0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'

Fragment info
-------------
0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'


RE: Shaders don't work for me - gid15 - 11-12-2010

(11-12-2010, 08:42 PM)MaXiMu Wrote: warning error with shader enabled in 1835rev with GPU card Nvidia 8800 opengl 3.3 soported

1504 [GUI] ERROR ge - Shader info log: 0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'

1507 [GUI] ERROR ge - Shader info log: 0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'

1698 [GUI] ERROR ge - Program info log: Vertex info
-----------
0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'

Fragment info
-------------
0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'
Is it now fixed in r1836?


RE: Shaders don't work for me - MaXiMu - 11-12-2010

yes working again thx Wink


RE: Shaders don't work for me - Kai3213 - 11-12-2010

(11-12-2010, 09:24 PM)gid15 Wrote:
(11-12-2010, 08:42 PM)MaXiMu Wrote: warning error with shader enabled in 1835rev with GPU card Nvidia 8800 opengl 3.3 soported

1504 [GUI] ERROR ge - Shader info log: 0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'

1507 [GUI] ERROR ge - Shader info log: 0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'

1698 [GUI] ERROR ge - Program info log: Vertex info
-----------
0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'

Fragment info
-------------
0(14) : warning C7572: OpenGL requires extension names to begin with 'GL_'
Is it now fixed in r1836?

No dice, could there be an alternative for shaders on older cards?


RE: Shaders don't work for me - feartshadow - 11-12-2010

I have a amd 5750 with the latest catalyst driver , shaders don't work in latest revision and in older revisions too
This is the log :
1451 [GUI] ERROR ge - Shader info log: Vertex shader failed to compile with the following errors:
ERROR: 0:9: error(#71) Syntax error incorrect preprocessor directive
WARNING: 0:9: warning(#64) Unexpected tokens following the preprocessor directive - expected a newline(#if )
ERROR: error(#273) 1 compilation errors. No code generated
I can't figure why this is happening


RE: Shaders don't work for me - elpan - 11-13-2010

ATI 4650HD with the latest catalyst 10.10 drivers.
I'm getting the same error as the person above me with jpcsp 1837


java.lang.NullPointerException with debug log - MaXiMu - 11-14-2010

other error detect shaders options from the 1835+ revision this error happens with debug log

Exception in thread "GUI" java.lang.NullPointerException
at jpcsp.graphics.RE.DebugProxy.setBufferData(DebugProxy.java:582)
at jpcsp.graphics.RE.BaseRenderingEngineProxy.setBufferData(BaseRenderingEngineProxy.java:491)
at jpcsp.graphics.RE.ShaderContextUBO.<init>(ShaderContextUBO.java:153)
at jpcsp.graphics.RE.REShader.initShader(REShader.java:90)
at jpcsp.graphics.RE.REShader.<init>(REShader.java:65)
at jpcsp.graphics.RE.RenderingEngineFactory.createRenderingEngine(RenderingEngineFactory.java:38)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1047)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at sun.awt.RepaintArea.paintComponent(RepaintArea.java:248)
at sun.awt.RepaintArea.paint(RepaintArea.java:224)
at sun.awt.windows.WComponentPeer.handleEvent(WComponentPeer.java:310)
at java.awt.Component.dispatchEventImpl(Component.java:4706)
at java.awt.Component.dispatchEvent(Component.java:4460)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:599)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)


RE: Shaders don't work for me - feartshadow - 11-14-2010

New Log in r1841:

1145 [GUI] INFO ge - Using RenderingEngineLwjgl31
1145 [GUI] INFO ge - OpenGL version: 4.1.10244 Compatibility Profile Context
1146 [GUI] INFO ge - Shading Language version: 4.10
1146 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
1146 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
1158 [GUI] INFO ge - Using VBO
1161 [GUI] DEBUG ge - bindBuffer 0, 1
1161 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
1163 [GUI] INFO ge - Using shaders with Skinning
1164 [GUI] INFO ge - Using Geometry Shader for SPRITES
1165 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
1262 [GUI] ERROR ge - Shader info log: Vertex shader failed to compile with the following errors:
ERROR: 0:9: error(#71) Syntax error incorrect preprocessor directive
WARNING: 0:9: warning(#64) Unexpected tokens following the preprocessor directive - expected a newline(#if )
ERROR: error(#273) 1 compilation errors. No code generated

1363 [GUI] ERROR ge - Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:9: error(#71) Syntax error incorrect preprocessor directive
WARNING: 0:9: warning(#64) Unexpected tokens following the preprocessor directive - expected a newline(#if )
ERROR: error(#273) 1 compilation errors. No code generated

1364 [GUI] ERROR ge - Program info log: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

1365 [GUI] ERROR ge - Program info log: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

1443 [GUI] ERROR ge - Shader info log: Geometry shader was successfully compiled to run on hardware.

1444 [GUI] INFO ge - Using Geometry Shader shader-150.geom
1445 [GUI] ERROR ge - Program info log: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

1445 [GUI] ERROR ge - Program info log: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

1446 [GUI] DEBUG ge - useProgram 3
1446 [GUI] DEBUG ge - bindBuffer 1, 2


RE: Shaders don't work for me - elpan - 11-17-2010

previous errors are gone for my ATI card
new errors and warnings in r1845:

2613 [GUI] ERROR ge - Shader info log: Vertex shader was successfully compiled to run on hardware.

2656 [GUI] ERROR ge - Shader info log: Fragment shader was successfully compiled to run on hardware.

2828 [GUI] ERROR ge - Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestFunc' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestMsk' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'ctestRef' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightEnabled' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightKind' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_lightType' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_matFlags' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'psp_numberBones' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texEnvMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapMode' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texMapProj' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'texShade' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoColor' usage doesn't match between two stages
WARNING: warning(#276) Symbol 'vinfoPosition' usage doesn't match between two stages

2832 [GUI] ERROR ge - Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.