Emu Loader v6.0 Released - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Emunewz General Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=75) +--- Forum: Builds/Releases (https://www.emunewz.net/forum/forumdisplay.php?fid=77) +--- Thread: Emu Loader v6.0 Released (/showthread.php?tid=2934) |
Emu Loader v6.0 Released - Alastor - 12-03-2010 Arcade Emulator Front-End http://emuloader.mameworld.info/ Changes : -Fixed Features "Run Game (Custom)" and "Run Game (Extra)" were not working at all due to wrong indexes (games popup menu) Emulator folders info used by EL not being reloaded into memory after acessing custom game settings (all systems) Default bios setting not being selected on the list (MAME settings screen) Feature "Not Used Zip Files" was not working correctly and other systems were fully dependable of a working MAME setup (main menu "Settings" / "Maintenance"). It's also a little faster. Again, EL is NOT a ROM manager. Please use ClrMAME or RomCenter to maintain your ROMs collection. Use it at your own risk! Float values on MAME custom game options were being handled as strings (cosmetic fix) Konami Viper game "ParaParaParadise 2nd Mix" (name: ppp2nd) was not being correctly detected Entries "Game Zip" / "Parent Zip" being listed with "gamename.zip not found" for Taito G-NET. This system does not use gamename.zip sets (Game Details screen) Unwanted horizontal scroll when selecting games in Standard/grouped view modes -Changed Updated settings screen to MAME 0.140u1 Updated FastMM library (Fast Memory Manager) to v4.97 Game docs (mameinfo.dat and others) support only at MAME's main folder from now on Moved 'el_extras.ini' file to EL's main folder (makes more sense) -Improved Several tweaks in the source code and user interface You can now select an existing file for the effect overlay, using EL's file dialog box, or type the filename into the edit box (MAME settings screen, "Options" / "Video 1" tab) Extra game info extracted from MAME for all ClrMAME based systems, when creating ZiNc, Demul, SEGA Model 2 games lists Controls info for Daphne games are extracted from MAME, if available (create Daphne games list) Merged "uFilesUtil.pas" routines into "uCommon.pas" (file uFilesUtil.pas no longer available) Auto game documents feature (preferences screen): - duplicate settings not allowed anymore - clear the checkbox to disable an info Relative path support for games list background image (preferences screen) -Removed Support for the following systems completely removed from the project (EL is a M.A.M.E. frontend anyway): - AGEMAME: Merged into MAME - Mjolnir: Discontinued and old MAME drivers. The only game that can be fully played anyway is "Starblade" - PinMAME: Discontinued. Also, without the actual pinball tables, you can't play anything - HazeMD: MegaDrive/Master Systems games are in MAME for quite some time now, and the emulator will get no further updates - Another Arcade Emulator (AAE): Discontinued and its unique features might be implemented in MAME NOTE: you will have to re-create games list for "Demul" and "SEGA Model 2" systems Commented options support for mame.ini files is gone (using ' # ' char, on old MAME builds) Windows 7 cosmetic fixes removed from EasyListView and Virtual TreeView components as they were causing glitches Custom description support for image categories is gone. There's no point editing their titles anyway Label image info custom colors is gone Option "Smooth Scroll (Double Buffering)" is gone (VirtualTreeView / EasyListView). I've never noticed any difference with this setting anyway -Added New setting: "Disable Icon Stretch (48x48)", MAMu_ tool bar button. Enable this option to prevent MAMu_ icons from being stretched when using "Tiles" view mode or "Standard / Grouped" view modes with "Extra Large" icons (48x48) New left panel filter: "Discrete Audio": filter all games that use discrete audio (create file at "Left Panel" main menu) Support for multiple MAME directories: "sample files", "artwork files", "font files", "crosshair files", "controller files" New MAME option "Run Game with Effect Overlay", games popup menu "Run Game (Extra)". You can run games with an effect overlay located in one of the artwork folders (unzipped PNG files only!). Useful to test effects without changing mame.ini Small reminder button in game docs panel to open the hidden popup menu (top/left)... you can call the popup menu at any position, not just this button! |