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Chili Con Carnage - USA - ULUS10216 - Printable Version

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+----- Thread: Chili Con Carnage - USA - ULUS10216 (/showthread.php?tid=2965)



Chili Con Carnage - USA - ULUS10216 - BlackDaemon - 12-05-2010

Missing/wrongly_displayed menus elements, completely missing ingame graphics.

r1881
Code:
1790 [GUI] INFO  emu - Jpcsp v0.6 1881
1800 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10216
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 9
PSP_SYSTEM_VER = 2.82
REGION = 32768
TITLE = CHILI CON CARNAGE
probably homebrew? false
1800 [GUI] DEBUG hle - Loading HLE firmware up to version 282
1810 [GUI] INFO  emu - Loading global compatibility settings
1810 [GUI] INFO  ge - Only GE Graphics: false
1830 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
1830 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
1830 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
1830 [GUI] INFO  memory - Ignore invalid memory access: false
1840 [GUI] DEBUG emu - No patch file found for this game
1940 [GUI] DEBUG runtime - RuntimeContext.reset
2030 [GUI] DEBUG hle - Loading HLE firmware up to version 282
2040 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2040 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08DEE098 - 08DEE098
2080 [GUI] DEBUG memory - PH#1: loading program 08DEE098 - 08DF087C - 08E02E98
2080 [GUI] DEBUG memory - PH alloc consumption 005FEE98 (mem 0001261C)
2090 [GUI] DEBUG memory - .bss: clearing section 08DF0880 - 08E02E98 (len 00012618)
2090 [GUI] DEBUG memory - .rel.init: relocating 2 entries
2090 [GUI] DEBUG memory - .rel.text: relocating 289850 entries
2140 [GUI] DEBUG memory - .rel.fini: relocating 1 entries
2140 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
2140 [GUI] DEBUG memory - .rel.lib.stub: relocating 78 entries
2140 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 4 entries
2140 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 5 entries
2140 [GUI] DEBUG memory - .rel.rodata: relocating 8409 entries
2150 [GUI] DEBUG memory - .rel.data: relocating 649 entries
2150 [GUI] DEBUG memory - .rel.eh_frame: relocating 1127 entries
2150 [GUI] DEBUG memory - .rel.gcc_except_table: relocating 2 entries
2150 [GUI] DEBUG memory - .rel.ctors: relocating 41 entries
2150 [GUI] DEBUG memory - .rel.dtors: relocating 29 entries
2150 [GUI] INFO  emu - Found ModuleInfo name:'kapowsystems' version:0101 attr:00000000 gp:00000000
2150 [GUI] DEBUG memory - Reserving 0x5FEE98 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2150 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x5FEE98, addr=0x08804000: returns 0x08804000
2150 [GUI] INFO  emu - Found 194 imports from 26 modules
2150 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08CFE368
2150 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x08CFE700
2150 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08D99150
2150 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
2150 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
2150 [GUI] INFO  emu - 194 NIDS mapped
2160 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2220 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
2220 [GUI] DEBUG runtime - Switching to Thread root
2230 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
2250 [GUI] INFO  ge - Using RenderingEngineLwjgl31
2250 [GUI] INFO  ge - OpenGL version: 4.1.0
2250 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
2250 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
2250 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
2260 [GUI] INFO  ge - Using VBO
2260 [GUI] DEBUG ge - bindBuffer 0, 1
2260 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
2270 [GUI] DEBUG ge - bindBuffer 0, 2
2270 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
2280 [GUI] DEBUG ge - bindBuffer 0, 3
2280 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
2290 [GUI] DEBUG ge - bindBuffer 0, 4
2290 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2290 [GUI] DEBUG ge - genTexture
2290 [GUI] DEBUG ge - bindTexture 1
2290 [GUI] DEBUG ge - setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
2300 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2300 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2300 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2300 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2300 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2300 [GUI] DEBUG ge - disableFlag GU_LIGHT0
2300 [GUI] DEBUG ge - disableFlag GU_LIGHT1
2300 [GUI] DEBUG ge - disableFlag GU_LIGHT2
2300 [GUI] DEBUG ge - disableFlag GU_LIGHT3
2300 [GUI] DEBUG ge - startDisplay
2300 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
2300 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2300 [GUI] DEBUG ge - bindTexture 1
2300 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
2300 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
2300 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
2300 [GUI] DEBUG ge - disableFlag GU_BLEND
2300 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
2300 [GUI] DEBUG ge - disableFlag GU_FOG
2300 [GUI] DEBUG ge - disableFlag GU_LIGHTING
2300 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
2300 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
2300 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
2300 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
2300 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
2300 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2300 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2300 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2300 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2300 [GUI] DEBUG ge - setDepthMask disabled
2300 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
2300 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
2300 [GUI] DEBUG ge - setFrontFace clockwise
2300 [GUI] DEBUG ge - setBones count=0
2310 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
2310 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
2310 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
2310 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
2310 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
2310 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
2310 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
2310 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
2310 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
2310 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
2310 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
2310 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
2310 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
2310 [GUI] DEBUG ge - enableClientState 0
2310 [GUI] DEBUG ge - disableClientState 1
2310 [GUI] DEBUG ge - disableClientState 2
2310 [GUI] DEBUG ge - enableClientState 3
2310 [GUI] DEBUG ge - bindBuffer 0, 4
2310 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
2310 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
2310 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2310 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
2310 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
2310 [GUI] DEBUG ge - setTextureFunc func=12
2310 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
2310 [GUI] DEBUG ge - setTextureWrapMode 0, 0
2310 [GUI] DEBUG ge - setFrontFace counter-clockwise
2310 [GUI] DEBUG ge - endDirectRendering
2310 [GUI] DEBUG ge - endDisplay
2310 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
2330 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2330 [GUI] DEBUG ge - disableFlag GU_LIGHT0
2330 [GUI] DEBUG ge - disableFlag GU_LIGHT1
2330 [GUI] DEBUG ge - disableFlag GU_LIGHT2
2330 [GUI] DEBUG ge - disableFlag GU_LIGHT3
2330 [GUI] DEBUG ge - startDisplay
2330 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
2340 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2340 [GUI] DEBUG ge - bindTexture 1
2340 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
2340 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
2340 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
2340 [GUI] DEBUG ge - disableFlag GU_BLEND
2340 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
2340 [GUI] DEBUG ge - disableFlag GU_FOG
2340 [GUI] DEBUG ge - disableFlag GU_LIGHTING
2340 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
2340 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
2340 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
2340 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
2340 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
2340 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2340 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2340 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2340 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2340 [GUI] DEBUG ge - setDepthMask disabled
2340 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
2340 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
2340 [GUI] DEBUG ge - setFrontFace clockwise
2340 [GUI] DEBUG ge - setBones count=0
2340 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
2340 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
2340 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
2340 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
2340 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
2340 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
2340 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
2340 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
2340 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
2340 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
2340 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
2340 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
2340 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
2340 [GUI] DEBUG ge - enableClientState 0
2340 [GUI] DEBUG ge - disableClientState 1
2340 [GUI] DEBUG ge - disableClientState 2
2340 [GUI] DEBUG ge - enableClientState 3
2340 [GUI] DEBUG ge - bindBuffer 0, 4
2340 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
2340 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
2350 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2350 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
2350 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
2350 [GUI] DEBUG ge - setTextureFunc func=12
2350 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
2350 [GUI] DEBUG ge - setTextureWrapMode 0, 0
2350 [GUI] DEBUG ge - setFrontFace counter-clockwise
2350 [GUI] DEBUG ge - endDirectRendering
2350 [GUI] DEBUG ge - endDisplay
2350 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
3230 [Emu] INFO  runtime - Using Compiler
3313 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D06FC4 by Native Code 'strlen'
3316 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D06040 by Native Code 'memset'
3351 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D1454C by Native Code 'nop'
3356 [user_main] INFO  compiler - Replacing CodeBlock at 0x088076D4 by Native Code 'nop'
3419 [user_main] INFO  stdout - HeapStart = 0x8e13000, HeapSize = 0x10f1600, HeapEnd = 0x9f04600
3435 [user_main] INFO  compiler - Replacing CodeBlock at 0x088422E0 by Native Code 'nop'
3459 [ExitThread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=13
3472 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON
3473 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC
3519 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/configpsp.txt flags = 1 permissions = 0666
3575 [user_main] WARN  hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/script_config.txt' umd file not found
3580 [user_main] WARN  hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/profile.txt' umd file not found
3587 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D42B6C by Native Code 'nop'
3588 [user_main] INFO  compiler - Replacing CodeBlock at 0x0889F258 by Native Code 'nop'
3721 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D06DB8 by Native Code 'strchr'
4104 [PowerListener] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=1c
4109 [user_main] INFO  compiler - Replacing CodeSequence at 0x08824568-0x08824574 by Native Code 'bzeroSequence'
4132 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE
4133 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC
4134 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS
4145 [user_main] INFO  hle.sceSasCore - __sceSasInit
4150 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE
4156 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/psmf.prx'): module from banlist not loaded
4158 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
4164 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D348D8 by Native Code 'nop'
4205 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
4205 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
4206 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
4206 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
4206 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
4206 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
4206 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
4206 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
4207 [GUI] WARN  ge - Unimplemented VFC: fog=0
4207 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
4299 [user_main] INFO  compiler - Splitting _S1_2_8CF67E0 (4815/3000)
4364 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 0666
4475 [user_main] INFO  compiler - Replacing CodeBlock at 0x0884796C by Native Code 'nop'
4476 [user_main] INFO  compiler - Replacing CodeBlock at 0x08847974 by Native Code 'nop'
4504 [user_main] INFO  compiler - Replacing CodeBlock at 0x08848D58 by Native Code 'nop'
4653 [user_main] INFO  compiler - Replacing CodeBlock at 0x08849948 by Native Code 'nop'
4686 [user_main] INFO  compiler - Splitting _S1_2_8C36598 (14114/3000)
6362 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D2070C by Native Code 'nop'
6363 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D20714 by Native Code 'nop'
6851 [user_main] INFO  compiler - Replacing CodeBlock at 0x08833140 by Native Code 'nop'
7151 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D430F8 by Native Code 'nop'
7161 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BBAC by Native Code 'nop'
7243 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D7988C by Native Code 'nop'
7300 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D29A28 by Native Code 'nop'
7323 [user_main] INFO  compiler - Replacing CodeBlock at 0x0885A0B4 by Native Code 'nop'
7330 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D52444 by Native Code 'nop'
7364 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D518F8 by Native Code 'nop'
7364 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D6E8DC by Native Code 'nop'
7453 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D6F900 by Native Code 'nop'
7684 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C58C by Native Code 'nop'
7685 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C4C0 by Native Code 'nop'
7685 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C4DC by Native Code 'nop'
7686 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C4EC by Native Code 'nop'
7686 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C4FC by Native Code 'nop'
7687 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C50C by Native Code 'nop'
7687 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C528 by Native Code 'nop'
7688 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C544 by Native Code 'nop'
7688 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C554 by Native Code 'nop'
7689 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C564 by Native Code 'nop'
7689 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C574 by Native Code 'nop'
7727 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D78414 by Native Code 'nop'
7936 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BC3C by Native Code 'nop'
7968 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BAC8 by Native Code 'nop'
8086 [user_main] INFO  compiler - Replacing CodeBlock at 0x088CDDC0 by Native Code 'nop'
8524 [user_main] INFO  compiler - Splitting _S1_2_8B33090 (3317/3000)
8615 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B3734 by Native Code 'nop'
8615 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B373C by Native Code 'nop'
8616 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B3744 by Native Code 'nop'
8616 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B374C by Native Code 'nop'
9189 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BBB4 by Native Code 'nop'
9751 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BB7C by Native Code 'nop'
9753 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D7A9DC by Native Code 'nop'
9753 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3DCF8 by Native Code 'nop'
9754 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C644 by Native Code 'nop'
9754 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D75664 by Native Code 'nop'
9755 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D71D0C by Native Code 'nop'
9755 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D5755C by Native Code 'nop'
9755 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D7A15C by Native Code 'nop'
9757 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C7EC by Native Code 'nop'
9757 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C8A8 by Native Code 'nop'
9783 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D69314 by Native Code 'nop'
9812 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D709B0 by Native Code 'nop'
9812 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D63E68 by Native Code 'nop'
9813 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3F9D8 by Native Code 'nop'
9906 [user_main] INFO  compiler - Replacing CodeBlock at 0x0881CC1C by Native Code 'nop'
10032 [user_main] INFO  compiler - Splitting _S1_2_89C428C (3899/3000)
10054 [user_main] INFO  compiler - Splitting _S1_2_89C428C (3899/2250)
10128 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BBBC by Native Code 'nop'
10292 [user_main] INFO  hle.sceSasCore - __sceSasInit
10335 [user_main] INFO  compiler - Replacing CodeBlock at 0x08894084 by Native Code 'nop'
10346 [user_main] INFO  compiler - Replacing CodeBlock at 0x08844CD0 by Native Code 'nop'
11050 [user_main] INFO  compiler - Replacing CodeBlock at 0x08895458 by Native Code 'nop'
11353 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880D214 by Native Code 'nop'
11432 [user_main] INFO  compiler - Splitting _S1_2_8BB5E64 (4349/3000)
11582 [user_main] INFO  compiler - Splitting _S1_2_8BAF7A8 (3068/3000)
11684 [user_main] INFO  compiler - Replacing CodeBlock at 0x0883ECB4 by Native Code 'nop'
11715 [user_main] INFO  compiler - Replacing CodeBlock at 0x088407BC by Native Code 'nop'
11720 [user_main] INFO  compiler - Replacing CodeBlock at 0x0883F8B4 by Native Code 'nop'
12240 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08DF68C0, mode=11, gameName=ULUS10216, saveName=DATA*, fileName=SECURE.BIN
12492 [user_main] INFO  hle.sceMpeg - sceMpegInit
12497 [AsyncFileManager] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 00
12523 [user_main] INFO  hle.scePsmf - scePsmfSetPsmf (psmf=0x9fff0c0 buffer_addr=0x8e4d1b0)
13493 [user_main] INFO  hle.sceMpeg - sceMpegFinish
13631 [user_main] INFO  hle.sceMpeg - sceMpegInit
13632 [AsyncFileManager] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 00
13654 [user_main] INFO  hle.scePsmf - scePsmfSetPsmf (psmf=0x9fff0c0 buffer_addr=0x8e4d1b0)
14381 [user_main] INFO  hle.sceMpeg - sceMpegFinish
14646 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08DF68C0, mode=11, gameName=ULUS10216, saveName=DATA*, fileName=SECURE.BIN
15012 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08DF68C0, mode=8, gameName=ULUS10216, saveName=, fileName=SECURE.BIN
16028 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08DF68C0, mode=4, gameName=ULUS10216, saveName=, fileName=SECURE.BIN
18481 [user_main] INFO  compiler - Replacing CodeBlock at 0x088150DC by Native Code 'nop'
20608 [AsyncFileManager] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 00
20609 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D32C64 by Native Code 'nop'
20658 [Sound] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=30, bufferSize=0x6f0, fileSize=0x2a2980
21904 [user_main] INFO  compiler - Replacing CodeBlock at 0x0883A690 by Native Code 'nop'
21906 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D32C6C by Native Code 'nop'
22032 [user_main] INFO  hle.sceSasCore - __sceSasInit
22093 [user_main] INFO  compiler - Replacing CodeBlock at 0x08833148 by Native Code 'nop'
22099 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BAD0 by Native Code 'nop'
22530 [user_main] INFO  hle.sceSasCore - __sceSasInit
26460 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D6DB78 by Native Code 'nop'
26460 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D6DB88 by Native Code 'nop'
27526 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D70BB4 by Native Code 'nop'
27567 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D6CC00 by Native Code 'nop'
34440 [user_main] INFO  hle.sceMpeg - sceMpegInit
34441 [AsyncFileManager] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 00
34471 [user_main] INFO  hle.scePsmf - scePsmfSetPsmf (psmf=0x9fff0c0 buffer_addr=0x8e4d1b0)
35481 [user_main] INFO  hle.sceMpeg - sceMpegFinish
44996 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B34C4 by Native Code 'nop'
44999 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B34CC by Native Code 'nop'
47272 [user_main] INFO  compiler - Splitting _S1_2_89CD5BC (2955/2250)
48621 [Sound] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=30, bufferSize=0x3a8, fileSize=0x186d8



RE: Chili Con Carnage - USA - ULUS10216 - BlackDaemon - 02-15-2011

r1985
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
4720 [user_main] INFO  stdout - HeapStart = 0x8e13000, HeapSize = 0x10f1600, HeapEnd = 0x9f04600
4762 [ExitThread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=15
4778 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON
4778 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC
4826 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/configpsp.txt flags = 1 permissions = 0666
4888 [user_main] WARN  hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/script_config.txt' umd file not found
4894 [user_main] WARN  hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/profile.txt' umd file not found
5429 [PowerListener] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=1e
5459 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE
5461 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC
5461 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS
5475 [user_main] INFO  hle.sceSasCore - __sceSasInit(0x08E01F40, grain=512, maxVoices=32, outMode=0, sampleRate=44100)
5481 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE
5488 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/psmf.prx'): module from banlist not loaded
5492 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
5549 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
5550 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
5550 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
5550 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
5550 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
5551 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
5551 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
5551 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
5551 [GUI] WARN  ge - Unimplemented VFC: fog=0
5551 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
5717 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 0666
11645 [GUI] ERROR ge - Reading GE list from invalid address 0x135a9044
Code:
Exception in thread "GUI" java.lang.ArrayIndexOutOfBoundsException: 81175569
    at jpcsp.memory.MemoryReader$MemoryReaderIntArray32.readNext(MemoryReader.java:259)
    at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:748)
    at jpcsp.graphics.VideoEngine.update(VideoEngine.java:468)
    at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1207)
    at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
    at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
    at sun.awt.RepaintArea.updateComponent(Unknown Source)
    at sun.awt.RepaintArea.paint(Unknown Source)
    at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
    at java.awt.Component.dispatchEventImpl(Unknown Source)
    at java.awt.Component.dispatchEvent(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
Code:
------------------------------------------------------------
Thread ID - 0x00000004
Th Name   - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08801F00 k1:0x00000000
gp:0x00000000 sp:0x08801E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitThread' ID: 0x0013 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x0882AA98 Stack: 0x09FFFE00 - 0x0A000000 Stack Size: 0x00000200
Thread Run Clocks: 43968 Exit Code: 0x800201A4
Thread Wait Type: None (delay 200 us, rest 0 us) Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 180 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Sound' ID: 0x0024 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08D3101C Stack: 0x09F9BC00 - 0x09FABC00 Stack Size: 0x00010000
Thread Run Clocks: 166607 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 2039 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'AsyncFileManager' ID: 0x0018 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08D21EA4 Stack: 0x09FAFC00 - 0x09FBFC00 Stack Size: 0x00010000
Thread Run Clocks: 42 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0017) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08CFE43C Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 546743133 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PowerListener' ID: 0x001C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08D2DDA0 Stack: 0x09FABC00 - 0x09FAFC00 Stack Size: 0x00004000
Thread Run Clocks: 48194 Exit Code: 0x800201A4
Thread Wait Type: None (delay 200 us, rest 0 us) Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01768E98 24546968 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00097900 620800 bytes
[                X                                            XXX]
------------------------------------------------------------



RE: Chili Con Carnage - USA - ULUS10216 - BlackDaemon - 08-15-2011

r2273
Running with dynarec compiler (log level set to INFO)
Compability options used: Use Media Engine, Decode audio files with SonicStage
Code:
4395     user_main     INFO     stdout     HeapStart = 0x8e13000, HeapSize = 0x10f1600, HeapEnd = 0x9f04600
4432     ExitThread     INFO     hle.LoadExecForUser     sceKernelRegisterExitCallback SceUID=15
4438     user_main     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) no registered callbacks to push
4448     user_main     INFO     hle.sceUtility     sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON loaded
4450     user_main     INFO     hle.sceUtility     sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC loaded
4575     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/configpsp.txt flags = 1 permissions = 0666
4636     user_main     WARN     hle.IoFileMgrForUser     stat - 'PSP_GAME/USRDIR/script_config.txt' umd file/dir not found
4642     user_main     WARN     hle.IoFileMgrForUser     stat - 'PSP_GAME/USRDIR/profile.txt' umd file/dir not found
5081     PowerListener     INFO     hle.scePower     scePowerRegisterCallback slot=-1, SceUID=0x20
5111     user_main     INFO     hle.sceUtility     sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE loaded
5113     user_main     INFO     hle.sceUtility     sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC loaded
5114     user_main     INFO     hle.sceUtility     sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS loaded
5129     user_main     INFO     hle.sceSasCore     __sceSasInit(0x08E01F40, grain=512, maxVoices=32, outMode=0, sampleRate=44100)
5136     user_main     INFO     hle.sceUtility     sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE loaded
5142     user_main     INFO     hle.ModuleMgrForUser     hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/psmf.prx') HLE module loaded
5146     user_main     INFO     hle.ModuleMgrForUser     IGNORING:sceKernelStartModule HLE module 'psmf'
5216     GUI     WARN     ge     Unimplemented VSCX: coordX=0
5217     GUI     WARN     ge     Unimplemented VSCY: coordY=0
5217     GUI     WARN     ge     Unimplemented VSCZ: coordZ=0
5217     GUI     WARN     ge     Unimplemented VTCS: coordS=0.0
5217     GUI     WARN     ge     Unimplemented VTCT: coordT=0.0
5217     GUI     WARN     ge     Unimplemented VTCQ: coordQ=0.0
5218     GUI     WARN     ge     Unimplemented VCV: colorR=0, colorG=0, colorB=0
5218     GUI     WARN     ge     Unimplemented VAP: alpha=0, prim_type=0
5218     GUI     WARN     ge     Unimplemented VFC: fog=0
5218     GUI     WARN     ge     Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
5376     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 0666
Code:
java.lang.RuntimeException: Method code too large!
    at org.objectweb.asm.MethodWriter.a(Unknown Source)
    at org.objectweb.asm.ClassWriter.toByteArray(Unknown Source)
    at jpcsp.Allegrex.compiler.CodeBlock.compile(CodeBlock.java:514)
    at jpcsp.Allegrex.compiler.CodeBlock.getExecutable(CodeBlock.java:528)
    at jpcsp.Allegrex.compiler.Compiler.analyse(Compiler.java:338)
    at jpcsp.Allegrex.compiler.Compiler.compile(Compiler.java:397)
    at jpcsp.Allegrex.compiler.Compiler.compile(Compiler.java:373)
    at jpcsp.Allegrex.compiler.RuntimeContext.getExecutable(RuntimeContext.java:772)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:112)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_889E758.s(_S1_2_889E758.java:952)
    at _S1_2_8870FCC.s(_S1_2_8870FCC.java:12)
    at _S1_2_89B0004.s(_S1_2_89B0004.java:192)
    at _S1_2_89B0004.exec(_S1_2_89B0004.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_88AF8E0.s(_S1_2_88AF8E0.java:228)
    at _S1_2_88AFA88.s(_S1_2_88AFA88.java:44)
    at _S1_2_889E758.s(_S1_2_889E758.java:712)
    at _S1_2_8870FCC.s(_S1_2_8870FCC.java:12)
    at _S1_2_89665D4.s(_S1_2_89665D4.java:232)
    at _S1_2_89665D4.exec(_S1_2_89665D4.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_889E758.s(_S1_2_889E758.java:952)
    at _S1_2_8870FCC.s(_S1_2_8870FCC.java:12)
    at _S1_2_8A04B98.s(_S1_2_8A04B98.java:256)
    at _S1_2_8A01244.s(_S1_2_8A01244.java:20)
    at _S1_2_8A01244.exec(_S1_2_8A01244.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_889E758.s(_S1_2_889E758.java:952)
    at _S1_2_8870FCC.s(_S1_2_8870FCC.java:12)
    at _S1_2_8B62694.s(_S1_2_8B62694.java:1348)
    at _S1_2_8B62694.exec(_S1_2_8B62694.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_889E758.s(_S1_2_889E758.java:952)
    at _S1_2_8870FCC.s(_S1_2_8870FCC.java:12)
    at _S1_2_8B65240.s(_S1_2_8B65240.java:3308)
    at _S1_2_8B65240.exec(_S1_2_8B65240.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:157)
    at _S1_2_8B64FC0.s(_S1_2_8B64FC0.java:100)
    at _S1_2_8B64FC0.exec(_S1_2_8B64FC0.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_88AF8E0.s(_S1_2_88AF8E0.java:228)
    at _S1_2_888D6D4.s(_S1_2_888D6D4.java:32)
    at _S1_2_8889428.s(_S1_2_8889428.java:324)
    at _S1_2_888FBC4.s(_S1_2_888FBC4.java:28)
    at _S1_2_8898FC4.s(_S1_2_8898FC4.java:236)
    at _S1_2_8898FC4.exec(_S1_2_8898FC4.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_8CFDB88.s(_S1_2_8CFDB88.java:136)
    at _S1_2_8CFDB88.exec(_S1_2_8CFDB88.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_882A850.s(_S1_2_882A850.java:76)
    at _S1_2_8CFD7F0.s(_S1_2_8CFD7F0.java:24)
    at _S1_2_8CF6478.s(_S1_2_8CF6478.java:76)
    at _S1_2_882A4F8.s(_S1_2_882A4F8.java:720)
    at _S1_2_8CFE43C.s(_S1_2_8CFE43C.java:268)
    at _S1_2_8CFE43C.exec(_S1_2_8CFE43C.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:704)
    at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)



RE: Chili Con Carnage - USA - ULUS10216 - hyakki - 07-17-2012

retest @ r2617
I was never a fan of this game but thought I'd test some of my older games that haven't been tested in awhile....

Working
Videos playback.

Not working
Some Video Audio (after you start a new game, the intro video audio works), Menus are broken can only see the bg (same as first post), Ingame graphics just show a white screen (same as first post), I think the character might fall through the map.

You will also need to remove previous savedata before restarting the game or it will crash at the menu.




RE: Chili Con Carnage - USA - ULUS10216 - BlackDaemon - 09-19-2012

r2724
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage


RE: Chili Con Carnage - USA - ULUS10216 - hyakki - 10-23-2012

(07-17-2012, 01:43 AM)hyakki Wrote: Not working
Some Video Audio (after you start a new game, the intro video audio works), Menus are broken can only see the bg (same as first post), Ingame graphics just show a white screen (same as first post), I think the character might fall through the map.

r2801
in-game video-audio is now fixed/working.


RE: Chili Con Carnage - USA - ULUS10216 - nash67 - 10-06-2013

using r 3403
still goes ingame
ingame music is just a buzzing sound then cuts out to nothing
here is an info log


RE: Chili Con Carnage - USA - ULUS10216 - nash67 - 03-10-2015

using r 3722
black screen then crashes out
here is an info log


RE: Chili Con Carnage - USA - ULUS10216 - gid15 - 03-10-2015

Code:
java.lang.NullPointerException
    at jpcsp.HLE.modules150.sceAtrac3plus$AtracID.inputBufferContainsAllData(sceAtrac3plus.java:567)
    at jpcsp.HLE.modules150.sceAtrac3plus$AtracID.getRemainFrames(sceAtrac3plus.java:510)
    at jpcsp.HLE.modules150.sceAtrac3plus.sceAtracGetRemainFrame(sceAtrac3plus.java:1062)
This error should hopefully be fixed with r3723.


RE: Chili Con Carnage - USA - ULUS10216 - nash67 - 03-11-2015

using r 3725 and software renderer plugin revision 2e30ceb
goes ingame again
graphics are fairly bright
here is an info log