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Why does games stop at pause when I try to play them on 64-bit? - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: General discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=57) +---- Thread: Why does games stop at pause when I try to play them on 64-bit? (/showthread.php?tid=3021) |
Why does games stop at pause when I try to play them on 64-bit? - Mo0nwalker - 12-09-2010 While it works perfectly fine for the 32-bit version? Surely there must be something, as I want to try some games on 64-bit!? ![]() RE: Why does games stop at pause when I try to play them on 64-bit? - Kai3213 - 12-10-2010 (12-09-2010, 11:21 PM)Mo0nwalker Wrote: While it works perfectly fine for the 32-bit version? More testing is done on 32bit jpcsp so they pay most of their attention on the 32 bit. I dont have a 64 bit rig so I wouldn't know what the difference was between the two. Btw audio dosn't work on the 64 bit version. RE: Why does games stop at pause when I try to play them on 64-bit? - Mo0nwalker - 12-10-2010 I see, because I tried Birth By Sleep, but it lacked much quality from graphics, thus I though 64-bit would make good out of Birth By Sleeps high demand graphics. But so far, none 64 bits Ive tried has worked, as they all manually stops at Pause, while doing exact the same thing on the 32-bit version - everything works! :o |