Some problem in jpcsp... - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: General discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=57) +---- Thread: Some problem in jpcsp... (/showthread.php?tid=3206) Pages:
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Some problem in jpcsp... - shirogane - 12-29-2010 Hello, i have a problem with all jpcsp svn.... my problem is here : and my log is here : 8383 [GUI] INFO emu - Jpcsp v0.6 1934 8385 [GUI] INFO emu - UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = UCJS10041 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 1 PSP_SYSTEM_VER = 1.50 REGION = 32768 TITLE = Cube sample probably homebrew? false 8389 [GUI] DEBUG hle - Loading HLE firmware up to version 150 8390 [GUI] INFO emu - Loading global compatibility settings 8390 [GUI] INFO ge - Only GE Graphics: true 8391 [GUI] INFO hle.sceMpeg - Media Engine enabled 8391 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false 8391 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false 8391 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false 8391 [GUI] INFO memory - Ignore invalid memory access: true 8391 [GUI] INFO hle - Ignore Unmapped Imports enabled 8392 [GUI] DEBUG emu - No patch file found for this game 8463 [GUI] DEBUG hle - Loading HLE firmware up to version 150 8466 [GUI] DEBUG emu - Loader: Relocation required (PRX) 8467 [GUI] DEBUG memory - PH#0: loading program 08804000 - 0880D838 - 08915F00 8470 [GUI] DEBUG memory - PH alloc consumption 00111F00 (mem 001086C8) 8471 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 0880D838 8471 [GUI] DEBUG memory - .bss: clearing section 0880D840 - 08915F00 (len 001086C0) 8472 [GUI] DEBUG memory - .rel.text: relocating 1211 entries 8472 [GUI] DEBUG memory - .rel.init: relocating 2 entries 8473 [GUI] DEBUG memory - .rel.fini: relocating 1 entries 8473 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries 8473 [GUI] DEBUG memory - .rel.lib.stub: relocating 24 entries 8473 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries 8473 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 2 entries 8473 [GUI] DEBUG memory - .rel.rodata: relocating 30 entries 8474 [GUI] DEBUG memory - .rel.data: relocating 266 entries 8474 [GUI] DEBUG memory - .rel.sdata: relocating 2 entries 8474 [GUI] INFO emu - Found ModuleInfo name:'Cube Sample' version:0101 attr:00000000 gp:08815820 8475 [GUI] DEBUG memory - Reserving 0x111F00 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN' 8475 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x111F00, addr=0x08804000: returns 0x08804000 8475 [GUI] INFO emu - Found 31 imports from 8 modules 8475 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x088040AC 8476 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x0880A030 8476 [GUI] INFO emu - 31 NIDS mapped 8476 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000 8478 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000 8479 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/ RE: Some problem in jpcsp... - gid15 - 12-29-2010 Could you try again with r1942 and post the log file? I've added the display of the java version, which could be your problem. RE: Some problem in jpcsp... - syahmizex - 01-03-2011 i had that grey screen problem too even in new r1946 this is my log for r1946: 31937 [GUI] INFO emu - Java version: 1.6.0_23 (1.6.0_23-b05) 31937 [GUI] INFO emu - Jpcsp v0.6 1946 31937 [GUI] INFO emu - UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = UCJS10041 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 1 PSP_SYSTEM_VER = 1.50 REGION = 32768 TITLE = Cube sample probably homebrew? false 31937 [GUI] DEBUG hle - Loading HLE firmware up to version 150 31937 [GUI] INFO emu - Loading global compatibility settings 31937 [GUI] INFO ge - Only GE Graphics: true 31937 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false 31937 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false 31937 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false 31937 [GUI] INFO memory - Ignore invalid memory access: false 31937 [GUI] DEBUG emu - No patch file found for this game 32062 [GUI] DEBUG hle - Loading HLE firmware up to version 150 32078 [GUI] DEBUG emu - Loader: Relocation required (PRX) 32078 [GUI] DEBUG memory - PH#0: loading program 08804000 - 0880D838 - 08915F00 32078 [GUI] DEBUG memory - PH alloc consumption 00111F00 (mem 001086C8) 32078 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 0880D838 32078 [GUI] DEBUG memory - .bss: clearing section 0880D840 - 08915F00 (len 001086C0) 32078 [GUI] DEBUG memory - .rel.text: relocating 1211 entries 32078 [GUI] DEBUG memory - .rel.init: relocating 2 entries 32078 [GUI] DEBUG memory - .rel.fini: relocating 1 entries 32078 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries 32078 [GUI] DEBUG memory - .rel.lib.stub: relocating 24 entries 32078 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries 32078 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 2 entries 32078 [GUI] DEBUG memory - .rel.rodata: relocating 30 entries 32078 [GUI] DEBUG memory - .rel.data: relocating 266 entries 32078 [GUI] DEBUG memory - .rel.sdata: relocating 2 entries 32078 [GUI] INFO emu - Found ModuleInfo name:'Cube Sample' version:0101 attr:00000000 gp:08815820 32078 [GUI] DEBUG memory - Reserving 0x111F00 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN' 32078 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x111F00, addr=0x08804000: returns 0x08804000 32078 [GUI] INFO emu - Found 31 imports from 8 modules 32078 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x088040AC 32078 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x0880A030 32078 [GUI] INFO emu - 31 NIDS mapped 32078 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000 32078 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00 32078 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=21, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000] 32078 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00 32078 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=23, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000] 32078 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000 32078 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/ 36484 [root] DEBUG hle.ThreadManForUser - sceKernelCreateThread redirecting to hleKernelCreateThread 36484 [root] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09F80000 36484 [root] DEBUG hle.ThreadManForUser - hleKernelCreateThread SceUID=26 name:'user_main' PC=8804000 attr:0x80004000 pri:0x20 stackSize:0x40000 36484 [root] DEBUG hle.ThreadManForUser - sceKernelStartThread redirecting to hleKernelStartThread 36484 [root] DEBUG hle.ThreadManForUser - hleKernelStartThread SceUID=26 name:'user_main' dataLen=0x20 data=0x9fffe00 gp=0x8815820 36484 [root] DEBUG hle.ThreadManForUser - Thread exit detected SceUID=24 name='root' return:0x00000000 36484 [root] DEBUG hle.ThreadManForUser - sceKernelExitThread SceUID=24 name:'root' exitStatus:0x26 36484 [root] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None)' after reschedule 36484 [root] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=26 name:'user_main' 36484 [user_main] DEBUG hle.ThreadManForUser - really deleting thread:'root' 36484 [user_main] DEBUG hle.ThreadManForUser - thread:'root' freeing stack 0x09FC0000 36484 [user_main] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=25, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x40000 (allocated=0x40000), addr=0x09FC0000-0x0A000000] 36500 [user_main] DEBUG hle.IoFileMgrForUser - sceIoDopen dirname = disc0:/PSP_GAME/SYSDIR 36500 [user_main] DEBUG hle.IoFileMgrForUser - sceIoDopen - isofilename = PSP_GAME/SYSDIR 36500 [user_main] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=5000, callbacks=false 36500 [user_main] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelDelayThread' 36500 [user_main] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule 36515 [user_main] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None)' after reschedule 36515 [user_main] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=26 name:'user_main' 36515 [user_main] DEBUG hle.IoFileMgrForUser - sceIoDclose - uid = 28 36515 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36515 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36515 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36515 [user_main] DEBUG hle.IoFileMgrForUser - sceIoChdir path = disc0:/PSP_GAME/SYSDIR 36515 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/SYSDIR 36515 [user_main] DEBUG hle.ThreadManForUser - sceKernelCreateThread redirecting to hleKernelCreateThread 36515 [user_main] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FFF000 36515 [user_main] DEBUG hle.ThreadManForUser - hleKernelCreateThread SceUID=29 name:'update_thread' PC=8804740 attr:0x0 pri:0x11 stackSize:0xfa0 36515 [user_main] DEBUG hle.ThreadManForUser - sceKernelCreateThread inheriting user mode 36515 [user_main] DEBUG hle.ThreadManForUser - sceKernelStartThread redirecting to hleKernelStartThread 36515 [user_main] DEBUG hle.ThreadManForUser - hleKernelStartThread SceUID=29 name:'update_thread' dataLen=0x0 data=0x0 gp=0x8815820 36515 [user_main] DEBUG hle.ThreadManForUser - hleKernelStartThread switching in thread immediately 36515 [user_main] DEBUG hle.ThreadManForUser - Context switching to 'update_thread(Status PSP_THREAD_READY, Wait None)' after reschedule 36515 [user_main] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=29 name:'update_thread' 36515 [update_thread] DEBUG hle.ThreadManForUser - hleKernelCreateCallback SceUID=2b name:'Exit Callback' PC=88046cc arg=0 thread:'update_thread' 36531 [update_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=2b 36531 [update_thread] DEBUG hle.ThreadManForUser - sceKernelSleepThreadCB SceUID=29 name:'update_thread' 36531 [update_thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=0 forever:true thread:'update_thread' caller:'ThreadManForUser.hleKernelSleepThread' 36531 [update_thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None)' after reschedule 36531 [update_thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=26 name:'user_main' 36531 [user_main] DEBUG hle.sceGe_user - sceGeSetCallback signalFunc=0x8806484, signalArg=0x8914ebc, finishFunc=0x8806468, finishArg=0x8914ebc, result cbid=2c 36531 [user_main] DEBUG hle.ThreadManForUser - hleKernelCreateCallback SceUID=2d name:'GeCallbackSignal' PC=8806484 arg=8914ebc thread:'user_main' 36531 [user_main] DEBUG hle.ThreadManForUser - hleKernelCreateCallback SceUID=2e name:'GeCallbackFinish' PC=8806468 arg=8914ebc thread:'user_main' 36531 [user_main] DEBUG hle.sceGe_user - sceGeListEnQueue(list=0x880cc20,stall=0x0,cbid=0x2c,arg=0x0) 36531 [user_main] WARN hle.sceGe_user - sceGeListEnQueue can't enqueue duplicate list address 36531 [user_main] DEBUG hle.sceGe_user - sceGeListEnQueue returning 0x80000021 36531 [user_main] DEBUG hle.ThreadManForUser - sceKernelCreateEventFlag(name='SceGuSignal', attr=0x200, initPattern=0x3, option=0x0) 36531 [user_main] DEBUG hle.sceGe_user - sceGeListSync(id=0x80000021,mode=0) 36531 [user_main] DEBUG hle.sceGe_user - sceGeListEnQueue(list=0x4880d860,stall=0x4880d860,cbid=0x2c,arg=0x0) 36531 [user_main] DEBUG hle.sceGe_user - sceGeListEnQueue returning 0x0 36547 [user_main] DEBUG hle.sceDisplay - sceDisplaySetMode(mode=0,width=480,height=272) 36547 [user_main] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x0, stall=0x4880D8FC) 36547 [user_main] DEBUG hle.sceGe_user - sceGeDrawSync mode=0 36547 [user_main] DEBUG hle.sceGe_user - blockCurrentThreadOnList blocking thread 26 on list id=0x0 PSP_GE_LIST_STALL_REACHED 36547 [user_main] DEBUG hle.ThreadManForUser - -------------------- block SceUID=26 name:'user_main' caller:'sceGe_user.blockCurrentThreadOnList' 36547 [user_main] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule 36562 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36562 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36562 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36578 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36578 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36578 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36594 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36594 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36594 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36609 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36609 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36609 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36625 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36625 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36625 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36640 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36640 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36640 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36656 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36656 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36656 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36672 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36672 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36672 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36703 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36703 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36703 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36719 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36719 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36719 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36734 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36734 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36734 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36750 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36750 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36750 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36765 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36765 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36765 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36781 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36781 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36781 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36797 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36797 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36797 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36828 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36828 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36828 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36844 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36844 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36844 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36859 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36859 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36859 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36875 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36875 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36875 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36890 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36890 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36890 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36906 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36906 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36906 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36922 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36922 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36922 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36937 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36937 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36937 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36969 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36969 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36969 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 36984 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 36984 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 36984 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37000 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37000 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37000 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37015 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37015 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37015 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37031 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37031 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37031 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37047 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37047 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37047 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37062 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37062 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37062 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37078 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37078 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37078 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37109 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37109 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37109 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37125 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37125 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37125 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37140 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37140 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37140 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37156 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37156 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37156 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37172 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37172 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37172 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37187 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37187 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37187 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37203 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37203 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37203 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37234 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37234 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37234 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37250 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37250 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37250 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37265 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37265 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37265 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37281 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37281 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) 37281 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt 37297 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling 37297 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E) (12-29-2010, 08:58 AM)gid15 Wrote: Could you try again with r1942 and post the log file? are you having this problem too? RE: Some problem in jpcsp... - syahmizex - 01-29-2011 *bump* RE: Some problem in jpcsp... - Xelief - 02-21-2011 I have this problem where I try to load a game and the screen just stays grey. I know this thread's pretty old by now, so if you've figured what was the problem then can you share? RE: Some problem in jpcsp... - syahmizex - 02-21-2011 (02-21-2011, 02:20 AM)Xelief Wrote: I have this problem where I try to load a game and the screen just stays grey. I know this thread's pretty old by now, so if you've figured what was the problem then can you share? still don't know *BUMP* RE: Some problem in jpcsp... - syahmizex - 03-07-2011 *BUMP* RE: Some problem in jpcsp... - dista_bagus - 03-09-2011 in r2009 still same.grey.can't play games at all. RE: Some problem in jpcsp... - Yoyogi - 03-09-2011 (03-09-2011, 05:58 AM)dista_bagus Wrote: in r2009 still same.grey.can't play games at all. Same here. Please help... RE: Some problem in jpcsp... - Lostcauz - 03-10-2011 I myself had a similar problem and I stumbled across a fix that might work. Check the refresh rate and color depth. Mine was on 60Hz refresh and 16 bit color, and I changed it to 75Hz refresh and 32 bit color (dunno why it was set to the former). Ran Jpcsp again and it worked flawlessly. Hope this helps you all Edit: narrowed it down to color. Color depth needs to be 32 bit. |