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Rocky Balboa - ULUS10233 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Rocky Balboa - ULUS10233 (/showthread.php?tid=3410) |
Rocky Balboa - ULUS10233 - rcoltrane - 01-19-2011 I'm trying my own Rocky Balboa ISO with the latest JPCSP build (1959) and it shows the 1st screen (Memorystick instructions) asking you to press 'X' to continue. If I press X really quick, it starts showing the intro movie (Ubisoft logo) and freezes after 1 second or less. And if I try to press X after some time, it freezes at the Memorystick screen and does nothing else. Obs: I've reached that Ubisoft image from the 1st movie by disabling audio. If I let the audio settings enabled, It shows nothing but a black screen... I'll record a LOG file when I figure out how to do that ![]() EDIT: Ok, figured it out, now here's the full LOG generated with the latest SVN build (1959) with audio disabled. It freezes when starting the 1st intro movie (Ubisoft Logo). Hope it helps: 125 [GUI] INFO emu - Java version: 1.6.0_20 (1.6.0_20-b02) 125 [GUI] INFO emu - Jpcsp v0.6 1959 141 [GUI] INFO emu - UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10233 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.02 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 3.03 REGION = 32768 TITLE = Rocky Balboa probably homebrew? false 172 [GUI] INFO emu - Loading global compatibility settings 172 [GUI] INFO ge - Only GE Graphics: false 172 [GUI] INFO hle.sceMpeg - Media Engine enabled 188 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false 203 [GUI] INFO hle.sceAudio - Audio Blocking disabled: true 203 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: true 203 [GUI] INFO memory - Ignore invalid memory access: false 469 [GUI] INFO emu - Unrecognized file format 469 [GUI] INFO emu - File magic 00 00 00 00 938 [GUI] INFO emu - Found ModuleInfo name:'ULES00670' version:0101 attr:00000000 gp:00000000 938 [GUI] INFO emu - Found 235 imports from 28 modules 938 [GUI] INFO emu - 235 NIDS mapped 1125 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/ 1172 [GUI] INFO ge - Using RenderingEngineLwjgl12 1172 [GUI] INFO ge - OpenGL version: 1.4.0 - Build 7.15.10.5016 1172 [GUI] INFO ge - Using VBO 3797 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=e 4000 [CallbacksThread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=22 4063 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=2c name:'Atrac3MemPlayerWorkerThread' banned, not starting 4063 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=34 name:'Atrac3PlayerWorkerThread' banned, not starting 4063 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=38 name:'Atrac3PlayerLoaderThread' banned, not starting 4063 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=36 name:'Atrac3PlayerPrecacheThread' banned, not starting 5375 [user_main] WARN hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=b newPriority:0xf oldPriority:0x14 newPriority is outside of valid range 5391 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR 5406 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ROCKY6.BIG flags = 1 permissions = 020444 5422 [user_main] WARN hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=75 5547 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0 ![]() 5547 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - unknown uid 80010002 5563 [user_main] WARN hle.IoFileMgrForUser - sceIoClose - unknown uid 80010002 5610 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0 5610 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='PSP_MODULES/SC_SASCORE.PRX'): module from banlist not loaded 5610 [user_main] WARN hle.ModuleMgrForUser - IGNORING ![]() 5610 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0 5610 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='PSP_MODULES/AUDIOCODEC.PRX'): module from banlist not loaded 5610 [user_main] WARN hle.ModuleMgrForUser - IGNORING ![]() 5610 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0 5610 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='PSP_MODULES/LIBATRAC3PLUS.PRX'): module from banlist not loaded 5610 [user_main] WARN hle.ModuleMgrForUser - IGNORING ![]() 5610 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=57 name:'SceWaveMain' banned, not starting 5625 [user_main] INFO hle.sceSasCore - __sceSasInit(0x08B3A080, grain=1024, maxVoices=32, outMode=0, sampleRate=44100) 5625 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=5a name:'AudioWorkerThread' banned, not starting 7219 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0 7219 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/PSP_MODULES/VIDEOCODEC.PRX'): module from banlist not loaded 7219 [user_main] WARN hle.ModuleMgrForUser - IGNORING ![]() 7219 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0 7219 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/PSP_MODULES/MPEGBASE.PRX'): module from banlist not loaded 7219 [user_main] WARN hle.ModuleMgrForUser - IGNORING ![]() 7219 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0 7219 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/PSP_MODULES/MPEG.PRX'): module from banlist not loaded 7219 [user_main] WARN hle.ModuleMgrForUser - IGNORING ![]() 7219 [user_main] INFO hle.sceMpeg - sceMpegInit 10094 [user_main] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x0903D740, mode=1, gameName=ULUS10233, saveName=, fileName=DATA.BIN 10188 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0 ![]() 10203 [user_main] WARN hle.IoFileMgrForUser - hleIoRead - unknown uid 80010002 10203 [user_main] WARN hle.IoFileMgrForUser - sceIoClose - unknown uid 80010002 10891 [user_main] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x0903D740, mode=0, gameName=ULUS10233, saveName=, fileName=DATA.BIN 11016 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=69 name:'movieSoundThread' banned, not starting 11110 [user_main] ERROR hle - MediaEngine: No audio streams found! 14891 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0x1e PSP_GE_LIST_END_REACHED 14906 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0x1e PSP_GE_LIST_END_REACHED 14922 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0x1e PSP_GE_LIST_END_REACHED 14922 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0x1e PSP_GE_LIST_END_REACHED 14938 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0x1e PSP_GE_LIST_END_REACHED 14938 [GUI] ERROR ge - Aborting current list processing due to too many errors RE: Rocky Balboa [ULUS10233] [encrypted] - Kai3213 - 01-20-2011 Did you try decoding the audio with the decode with sonic stage option? I had a similar problem with Katekyo Hitman Reborn Battle Arena 2 where it's stuck in a loop at the intro screen unless you decode the audio. P.S Aren't you the guy that wanted to know how to use the logger properly? How come you didn't attach log.html onto your post instead of copying and pasting it on? RE: Rocky Balboa [ULUS10233] [encrypted] - gid15 - 01-21-2011 (01-19-2011, 11:49 AM)rcoltrane Wrote: 14891 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0x1e PSP_GE_LIST_END_REACHEDThis might be fixed in r1962. Could you try again? Thanks! RE: Rocky Balboa [ULUS10233] [encrypted] - rcoltrane - 01-21-2011 (01-21-2011, 04:07 PM)gid15 Wrote:(01-19-2011, 11:49 AM)rcoltrane Wrote: 14891 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0x1e PSP_GE_LIST_END_REACHEDThis might be fixed in r1962. Could you try again? All right! Tested again with the latest SVN 1962. Here are the results: - Now the Memorystick screens have better response, you don't need to click 'X' in a hurry anymore to get through them (SCORE!). - With audio disabled, it locks in the very same frame from previous version, BUT, with sound ENABLED, it starts playing the Ubisoft video and goes on for at least 2 seconds, then it crashes with an error message screen (see attachments). I coudn't test it with decoding the audio with the decode with sonic stage option because I don't know where do I have to enable it in the emulator. If you point me the direction, I can try that option aswell to see if it produces even better results. Congratulations for the improvements and keep with the great work!! @Kai3213: Yes, I'm the guy who were trying to use the logger properly, sorry about that. Now I've attached the HTML here instead of pasting into the post. Thanks for the tip. ![]() RE: Rocky Balboa [ULUS10233] [encrypted] - Kai3213 - 01-21-2011 Quote:I coudn't test it with decoding the audio with the decode with sonic stage option because I don't know where do I have to enable it in the emulator. If you point me the direction, I can try that option aswell to see if it produces even better results. Congratulations for the improvements and keep with the great work!! Well It's simple really. First off google sonic stage 4.3 and install it then open up jpcsp, go to option, configuration, and click on the media tab. In the media tab there's an option called Decode audio files with SonicStage, enable it . RE: Rocky Balboa [ULUS10233] [encrypted] - rcoltrane - 01-21-2011 (01-21-2011, 05:59 PM)Kai3213 Wrote:Quote:I coudn't test it with decoding the audio with the decode with sonic stage option because I don't know where do I have to enable it in the emulator. If you point me the direction, I can try that option aswell to see if it produces even better results. Congratulations for the improvements and keep with the great work!! Got it. I've tested with this new plugin and it plays the music from the video while playing, but it freezes after playing a little bit more than the previous test (without the plugin). The Ubisoft logo is almost complete in the latest test (see picture attached here). RE: Rocky Balboa [ULUS10233] [encrypted] - gid15 - 01-21-2011 Code: Java version: 1.6.0_20 (1.6.0_20-b02) RE: Rocky Balboa [ULUS10233] [encrypted] - rcoltrane - 01-22-2011 Tested today with the latest JAVA version and latest SVN build (1964) but with the same results (see the attached log). RE: Rocky Balboa [ULUS10233] [encrypted] - rcoltrane - 01-26-2011 (01-22-2011, 12:39 PM)rcoltrane Wrote: Tested today with the latest JAVA version and latest SVN build (1964) but with the same results (see the attached log). Another log file generated with the latest SVN build (1968). The results are the same from previous tests. Sorry but I had to paste this latest log here because I've exceeded my quota: # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x5b3e8f8c, pid=3168, tid=3360 # # JRE version: 6.0_23-b05 # Java VM: Java HotSpot Client VM (19.0-b09 mixed mode windows-x86 ) # Problematic frame: # C [OpenAL32.dll+0x18f8c] # # If you would like to submit a bug report, please visit: # http://java.sun.com/webapps/bugreport/crash.jsp # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # --------------- T H R E A D --------------- Current thread (0x49500800): JavaThread "user_main" [_thread_in_native, id=3360, stack(0x5ddf0000,0x5de40000)] siginfo: ExceptionCode=0xc0000005, reading address 0x5b6eb830 Registers: EAX=0x5b6eb830, EBX=0x7c901000, ECX=0x00000003, EDX=0x00000000 ESP=0x5ddf5a44, EBP=0x00000000, ESI=0x5b112990, EDI=0x00000000 EIP=0x5b3e8f8c, EFLAGS=0x00010202 Register to memory mapping: EAX=0x5b6eb830 0x5b6eb830 is pointing to unknown location EBX=0x7c901000 0x7c901000 is pointing to unknown location ECX=0x00000003 0x00000003 is pointing to unknown location EDX=0x00000000 0x00000000 is pointing to unknown location ESP=0x5ddf5a44 0x5ddf5a44 is pointing into the stack for thread: 0x49500800 "user_main" prio=6 tid=0x49500800 nid=0xd20 runnable [0x5ddf6000] java.lang.Thread.State: RUNNABLE EBP=0x00000000 0x00000000 is pointing to unknown location ESI=0x5b112990 0x5b112990 is pointing to unknown location EDI=0x00000000 0x00000000 is pointing to unknown location Top of Stack: (sp=0x5ddf5a44) 0x5ddf5a44: 5b114248 5b640020 5b114270 5b3dbc26 0x5ddf5a54: 5b640020 5b640020 5b640020 7c9010e0 0x5ddf5a64: 00000000 5b3dc23e 5b114270 00000001 0x5ddf5a74: 785837ee 5ddf5adc 00000000 5b3dc3b2 0x5ddf5a84: 5b640020 00000000 5b3d0000 5b3dc3d6 0x5ddf5a94: 00000000 5b3dc44b 5b3e9f4f 5b3d0000 0x5ddf5aa4: 00000000 00000001 d8cde290 00000000 0x5ddf5ab4: 5ddf5afc 001b5540 c0000005 00000001 Instructions: (pc=0x5b3e8f8c) 0x5b3e8f7c: 00 51 e8 ed e9 ff ff 8b 46 08 89 7e 10 89 7e 0c 0x5b3e8f8c: 8b 10 83 c4 04 50 8b 42 08 ff d0 8b 46 04 89 7e Stack: [0x5ddf0000,0x5de40000], sp=0x5ddf5a44, free space=22k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) C [OpenAL32.dll+0x18f8c] [error occurred during error reporting (printing native stack), id 0xc0000005] Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) j com.xuggle.xuggler.XugglerJNI.IContainer_readNextPacket(JLcom/xuggle/xuggler/IContainer;JLcom/xuggle/xuggler/IPacket ![]() j com.xuggle.xuggler.IContainer.readNextPacket(Lcom/xuggle/xuggler/IPacket ![]() j jpcsp.media.MediaEngine.getNextPacket(Ljpcsp/media/StreamState ![]() j jpcsp.media.MediaEngine.readAu(Ljpcsp/media/StreamState;Ljpcsp/HLE/kernel/types/SceMpegAu ![]() j jpcsp.media.MediaEngine.readAudioAu(Ljpcsp/HLE/kernel/types/SceMpegAu ![]() j jpcsp.HLE.modules150.sceMpeg.sceMpegGetAtracAu(Ljpcsp/Processor ![]() j jpcsp.HLE.modules150.sceMpeg$19.execute(Ljpcsp/Processor ![]() J jpcsp.HLE.SyscallHandler.syscall(I)V J jpcsp.Allegrex.compiler.RuntimeContext.syscall(I)V j _S1_3_8A601C8.s(IIZ)I+29 j _S1_3_887FD50.s(IIZ)I+1173 j _S1_3_887F7F0.s(IIZ)I+340 j _S1_3_888071C.s(IIZ)I+421 j _S1_3_887EA54.s(IIZ)I+256 j _S1_3_887EA54.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.call(II)V j _S1_3_8923F6C.s(IIZ)I+214 j _S1_3_89238E8.s(IIZ)I+98 j _S1_3_89238E8.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.call(II)V j _S1_3_8817850.s(IIZ)I+1198 j _S1_3_88133F4.s(IIZ)I+1474 j _S1_3_88133F4.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810D08.s(IIZ)I+1304 j _S1_3_8A18980.s(IIZ)I+2654 j _S1_3_8A18980.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810B44.s(IIZ)I+170 j _S1_3_8810920.s(IIZ)I+67 j _S1_3_881110C.s(IIZ)I+364 j _S1_3_881110C.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810D08.s(IIZ)I+1304 j _S1_3_8811718.s(IIZ)I+46 j _S1_3_8811718.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810B44.s(IIZ)I+170 j _S1_3_8810920.s(IIZ)I+67 j _S1_3_8813354.s(IIZ)I+862 j _S1_3_8882F0C.s(IIZ)I+175 j _S1_3_88833EC.s(IIZ)I+2899 j _S1_3_8812D08.s(IIZ)I+50 j _S1_3_8812D08.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810D08.s(IIZ)I+1304 j _S1_3_8A18980.s(IIZ)I+2654 j _S1_3_8A18980.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810B44.s(IIZ)I+170 j _S1_3_8810920.s(IIZ)I+67 j _S1_3_881110C.s(IIZ)I+364 j _S1_3_881110C.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810D08.s(IIZ)I+1304 j _S1_3_8811718.s(IIZ)I+46 j _S1_3_8811718.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810B44.s(IIZ)I+170 j _S1_3_8810920.s(IIZ)I+67 j _S1_3_8813354.s(IIZ)I+862 j _S1_3_8882F0C.s(IIZ)I+175 j _S1_3_88833EC.s(IIZ)I+2899 j _S1_3_8812D08.s(IIZ)I+50 j _S1_3_8812D08.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810D08.s(IIZ)I+1304 j _S1_3_8A18980.s(IIZ)I+2654 j _S1_3_8A18980.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810B44.s(IIZ)I+170 j _S1_3_8810920.s(IIZ)I+67 j _S1_3_881110C.s(IIZ)I+364 j _S1_3_881110C.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810D08.s(IIZ)I+1304 j _S1_3_8811718.s(IIZ)I+46 j _S1_3_8811718.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810B44.s(IIZ)I+170 j _S1_3_8810920.s(IIZ)I+67 j _S1_3_8813354.s(IIZ)I+862 j _S1_3_8882F0C.s(IIZ)I+175 j _S1_3_88833EC.s(IIZ)I+2899 j _S1_3_8812D08.s(IIZ)I+50 j _S1_3_8812D08.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810D08.s(IIZ)I+1304 j _S1_3_8A18980.s(IIZ)I+2654 j _S1_3_8A18980.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810B44.s(IIZ)I+170 j _S1_3_8810920.s(IIZ)I+67 j _S1_3_881110C.s(IIZ)I+364 j _S1_3_881110C.exec(IIZ)I+3 J jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(IIZ)I J jpcsp.Allegrex.compiler.RuntimeContext.jump(III)I j _S1_3_8A05798.s(IIZ)I+586 . . . j _S1_3_8810B80.s(IIZ)I+447 j _S1_3_8810B44.s(IIZ)I+170 j _S1_3_8810920.s(IIZ)I+67 j _S1_3_8813354.s(IIZ)I+862 j _S1_3_8882F0C.s(IIZ)I+175 j _S1_3_88833EC.s(IIZ)I+2899 j _S1_3_8812710.s(IIZ)I+6728 j _S1_3_88F3720.s(IIZ)I+1060 j _S1_3_89251A0.s(IIZ)I+977 j _S1_3_89251A0.exec(IIZ)I+3 j jpcsp.Allegrex.compiler.RuntimeContext.runThread(Ljpcsp/Allegrex/compiler/RuntimeThread ![]() j jpcsp.Allegrex.compiler.RuntimeThread.run()V+1 v ~StubRoutines::call_stub --------------- P R O C E S S --------------- Java Threads: ( => current thread ) 0x494ffc00 JavaThread "movieSoundThread" [_thread_blocked, id=1664, stack(0x49880000,0x498d0000)] 0x494ff400 JavaThread "movieReadThread" [_thread_blocked, id=1140, stack(0x49430000,0x49480000)] 0x495ea400 JavaThread "AudioWorkerThread" [_thread_blocked, id=2288, stack(0x5c680000,0x5c6d0000)] 0x4964a800 JavaThread "SceWaveMain" [_thread_blocked, id=2064, stack(0x5c630000,0x5c680000)] 0x49589000 JavaThread "SceIofileAsync" [_thread_blocked, id=3596, stack(0x5dfd0000,0x5e020000)] 0x49561c00 JavaThread "Atrac3PlayerPrecacheThread" [_thread_blocked, id=2452, stack(0x5df80000,0x5dfd0000)] 0x49560400 JavaThread "Atrac3PlayerLoaderThread" [_thread_blocked, id=1672, stack(0x5df30000,0x5df80000)] 0x4952b400 JavaThread "Atrac3PlayerWorkerThread" [_thread_blocked, id=3540, stack(0x5dee0000,0x5df30000)] 0x4955f800 JavaThread "Atrac3MemPlayerWorkerThread" [_thread_blocked, id=2940, stack(0x5de90000,0x5dee0000)] 0x49525800 JavaThread "YellowAnimatedIcon" [_thread_blocked, id=3716, stack(0x5de40000,0x5de90000)] 0x49525400 JavaThread "CallbacksThread" [_thread_blocked, id=3280, stack(0x5ba80000,0x5bad0000)] =>0x49500800 JavaThread "user_main" [_thread_in_native, id=3360, stack(0x5ddf0000,0x5de40000)] 0x494e5800 JavaThread "Sync Daemon" daemon [_thread_blocked, id=3680, stack(0x5dda0000,0x5ddf0000)] 0x4975e800 JavaThread "Emu" [_thread_blocked, id=776, stack(0x5dd50000,0x5dda0000)] 0x49741400 JavaThread "Async Display Thread" daemon [_thread_blocked, id=3400, stack(0x5b380000,0x5b3d0000)] 0x4910c400 JavaThread "Battery Drain" daemon [_thread_blocked, id=3136, stack(0x5b170000,0x5b1c0000)] 0x495bc400 JavaThread "TimerQueue" daemon [_thread_blocked, id=3720, stack(0x5b120000,0x5b170000)] 0x494acc00 JavaThread "FileLogger" [_thread_blocked, id=3536, stack(0x49990000,0x499e0000)] 0x003b6800 JavaThread "DestroyJavaVM" [_thread_blocked, id=3336, stack(0x00990000,0x009e0000)] 0x49133400 JavaThread "GUI" [_thread_blocked, id=3312, stack(0x493a0000,0x493f0000)] 0x49114c00 JavaThread "AWT-Windows" daemon [_thread_in_native, id=1380, stack(0x49310000,0x49360000)] 0x49113800 JavaThread "AWT-Shutdown" [_thread_blocked, id=572, stack(0x492c0000,0x49310000)] 0x49112c00 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=1456, stack(0x49270000,0x492c0000)] 0x48cdec00 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=2664, stack(0x48f30000,0x48f80000)] 0x48cd9000 JavaThread "CompilerThread0" daemon [_thread_blocked, id=1080, stack(0x48ee0000,0x48f30000)] 0x48cd7400 JavaThread "Attach Listener" daemon [_thread_blocked, id=3824, stack(0x48e90000,0x48ee0000)] 0x48cd6000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=1628, stack(0x48e40000,0x48e90000)] 0x48cc8400 JavaThread "Finalizer" daemon [_thread_blocked, id=3068, stack(0x48df0000,0x48e40000)] 0x48cc3800 JavaThread "Reference Handler" daemon [_thread_blocked, id=564, stack(0x48da0000,0x48df0000)] Other Threads: 0x48cc0c00 VMThread [stack: 0x48d50000,0x48da0000] [id=3524] 0x48ce1800 WatcherThread [stack: 0x48f80000,0x48fd0000] [id=2296] VM state:not at safepoint (normal execution) VM Mutex/Monitor currently owned by a thread: None Heap def new generation total 181568K, used 64571K [0x02a90000, 0x0ef90000, 0x17fe0000) eden space 161408K, 40% used [0x02a90000, 0x0699eca0, 0x0c830000) from space 20160K, 0% used [0x0c830000, 0x0c830000, 0x0dbe0000) to space 20160K, 0% used [0x0dbe0000, 0x0dbe0000, 0x0ef90000) tenured generation total 403292K, used 241974K [0x17fe0000, 0x309b7000, 0x42a90000) the space 403292K, 59% used [0x17fe0000, 0x26c2dac8, 0x26c2dc00, 0x309b7000) compacting perm gen total 27648K, used 27589K [0x42a90000, 0x44590000, 0x46a90000) the space 27648K, 99% used [0x42a90000, 0x445817d0, 0x44581800, 0x44590000) No shared spaces configured. Dynamic libraries: 0x00400000 - 0x00424000 C:\Arquivos de programas\Java\jre6\bin\java.exe 0x7c900000 - 0x7c9b6000 C:\WINDOWS\system32\ntdll.dll 0x7c800000 - 0x7c900000 C:\WINDOWS\system32\kernel32.dll 0x77f50000 - 0x77ffb000 C:\WINDOWS\system32\ADVAPI32.dll 0x77db0000 - 0x77e42000 C:\WINDOWS\system32\RPCRT4.dll 0x77f20000 - 0x77f31000 C:\WINDOWS\system32\Secur32.dll 0x7c340000 - 0x7c396000 C:\Arquivos de programas\Java\jre6\bin\msvcr71.dll 0x6d7f0000 - 0x6da9c000 C:\Arquivos de programas\Java\jre6\bin\client\jvm.dll 0x7e360000 - 0x7e3f1000 C:\WINDOWS\system32\USER32.dll 0x77e50000 - 0x77e99000 C:\WINDOWS\system32\GDI32.dll 0x76b20000 - 0x76b4e000 C:\WINDOWS\system32\WINMM.dll 0x76360000 - 0x7637d000 C:\WINDOWS\system32\IMM32.DLL 0x6d7a0000 - 0x6d7ac000 C:\Arquivos de programas\Java\jre6\bin\verify.dll 0x6d320000 - 0x6d33f000 C:\Arquivos de programas\Java\jre6\bin\java.dll 0x6d280000 - 0x6d288000 C:\Arquivos de programas\Java\jre6\bin\hpi.dll 0x76bd0000 - 0x76bdb000 C:\WINDOWS\system32\PSAPI.DLL 0x6d7e0000 - 0x6d7ef000 C:\Arquivos de programas\Java\jre6\bin\zip.dll 0x6d000000 - 0x6d14a000 C:\Arquivos de programas\Java\jre6\bin\awt.dll 0x72fb0000 - 0x72fd6000 C:\WINDOWS\system32\WINSPOOL.DRV 0x77bf0000 - 0x77c48000 C:\WINDOWS\system32\msvcrt.dll 0x774c0000 - 0x775fd000 C:\WINDOWS\system32\ole32.dll 0x773b0000 - 0x774b3000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\COMCTL32.dll 0x77ea0000 - 0x77f16000 C:\WINDOWS\system32\SHLWAPI.dll 0x5b1c0000 - 0x5b1f8000 C:\WINDOWS\system32\uxtheme.dll 0x746e0000 - 0x7472c000 C:\WINDOWS\system32\MSCTF.dll 0x75290000 - 0x752be000 C:\WINDOWS\system32\msctfime.ime 0x7c9c0000 - 0x7d1de000 C:\WINDOWS\system32\shell32.dll 0x6d230000 - 0x6d27f000 C:\Arquivos de programas\Java\jre6\bin\fontmanager.dll 0x6d600000 - 0x6d613000 C:\Arquivos de programas\Java\jre6\bin\net.dll 0x71a70000 - 0x71a87000 C:\WINDOWS\system32\WS2_32.dll 0x71a60000 - 0x71a68000 C:\WINDOWS\system32\WS2HELP.dll 0x6d620000 - 0x6d629000 C:\Arquivos de programas\Java\jre6\bin\nio.dll 0x49900000 - 0x49971000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\lwjgl.dll 0x5f180000 - 0x5f24c000 C:\WINDOWS\system32\OPENGL32.dll 0x5b410000 - 0x5b431000 C:\WINDOWS\system32\GLU32.dll 0x73710000 - 0x7375b000 C:\WINDOWS\system32\DDRAW.dll 0x73b70000 - 0x73b76000 C:\WINDOWS\system32\DCIMAN32.dll 0x77be0000 - 0x77be8000 C:\WINDOWS\system32\VERSION.dll 0x6d350000 - 0x6d356000 C:\Arquivos de programas\Java\jre6\bin\jawt.dll 0x51bd0000 - 0x51e0f000 C:\WINDOWS\system32\iglicd32.dll 0x49a80000 - 0x49aca000 C:\WINDOWS\system32\igldev32.dll 0x77100000 - 0x7718b000 C:\WINDOWS\system32\OLEAUT32.DLL 0x6c980000 - 0x6ca32000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libxuggle-xuggler-3.dll 0x67ec0000 - 0x67f6f000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libxuggle-ferry-3.dll 0x6ad40000 - 0x6b68a000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\avcodec-52.dll 0x49b90000 - 0x49bac000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\avutil-50.dll 0x6eb80000 - 0x6ec03000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libmp3lame-0.dll 0x69580000 - 0x695a1000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libspeex-1.dll 0x65b40000 - 0x65b5c000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libtheoradec-1.dll 0x63100000 - 0x63144000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libtheoraenc-1.dll 0x49bb0000 - 0x49bc0000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libogg-0.dll 0x6d540000 - 0x6d570000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libvorbis-0.dll 0x5af10000 - 0x5b010000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libvorbisenc-2.dll 0x6f5c0000 - 0x6f67e000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libx264-83.dll 0x6f800000 - 0x6f808000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\avdevice-52.dll 0x64940000 - 0x649ea000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\avformat-52.dll 0x73b30000 - 0x73b43000 C:\WINDOWS\system32\AVICAP32.DLL 0x75b80000 - 0x75ba1000 C:\WINDOWS\system32\MSVFW32.dll 0x5b010000 - 0x5b045000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\swscale-0.dll 0x64a80000 - 0x64a9d000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\libxuggle-xuggler-io-3.dll 0x68000000 - 0x68036000 C:\WINDOWS\system32\rsaenh.dll 0x769a0000 - 0x76a55000 C:\WINDOWS\system32\USERENV.dll 0x5bcb0000 - 0x5bd05000 C:\WINDOWS\system32\netapi32.dll 0x71a10000 - 0x71a50000 C:\WINDOWS\System32\mswsock.dll 0x76f00000 - 0x76f27000 C:\WINDOWS\system32\DNSAPI.dll 0x76f90000 - 0x76f98000 C:\WINDOWS\System32\winrnr.dll 0x76f40000 - 0x76f6d000 C:\WINDOWS\system32\WLDAP32.dll 0x64000000 - 0x64025000 C:\Arquivos de programas\Bonjour\mdnsNSP.dll 0x76d40000 - 0x76d59000 C:\WINDOWS\system32\Iphlpapi.dll 0x76fa0000 - 0x76fa6000 C:\WINDOWS\system32\rasadhlp.dll 0x6d1a0000 - 0x6d1c3000 C:\Arquivos de programas\Java\jre6\bin\dcpr.dll 0x5b0f0000 - 0x5b0f9000 C:\Arquivos de programas\Java\jre6\bin\management.dll 0x5b3d0000 - 0x5b40a000 C:\RCS\jpcsp-1968-windows-x86\lib\windows-x86\OpenAL32.dll 0x78520000 - 0x785c3000 C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375\MSVCR90.dll 0x73ec0000 - 0x73f1c000 C:\WINDOWS\system32\dsound.dll 0x72cd0000 - 0x72cd9000 C:\WINDOWS\system32\wdmaud.drv 0x76c10000 - 0x76c3e000 C:\WINDOWS\system32\WINTRUST.dll 0x77a60000 - 0x77af6000 C:\WINDOWS\system32\CRYPT32.dll 0x77b00000 - 0x77b12000 C:\WINDOWS\system32\MSASN1.dll 0x76c70000 - 0x76c98000 C:\WINDOWS\system32\IMAGEHLP.dll 0x72cc0000 - 0x72cc8000 C:\WINDOWS\system32\msacm32.drv 0x77bc0000 - 0x77bd5000 C:\WINDOWS\system32\MSACM32.dll 0x77bb0000 - 0x77bb7000 C:\WINDOWS\system32\midimap.dll 0x73e90000 - 0x73e94000 C:\WINDOWS\system32\KsUser.dll VM Arguments: jvm_args: -Xmx1024m -Djava.library.path=lib/windows-x86 java_command: bin/jpcsp.jar Launcher Type: SUN_STANDARD Environment Variables: JAVA_HOME=C:\Arquivos de programas\Java\jre6 CLASSPATH=.;C:\Arquivos de programas\Java\jre6\lib\ext\QTJava.zip PATH=C:\XEClient\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Arquivos de programas\QuickTime\QTSystem\;C:\Arquivos de programas\FreeArc\bin;lib\;lib\windows-x86\ USERNAME=TI OS=Windows_NT PROCESSOR_IDENTIFIER=x86 Family 6 Model 23 Stepping 10, GenuineIntel --------------- S Y S T E M --------------- OS: Windows XP Build 2600 Service Pack 3 CPU:total 2 (2 cores per cpu, 1 threads per core) family 6 model 23 stepping 10, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3 Memory: 4k page, physical 2085996k(757932k free), swap 4023900k(2615824k free) vm_info: Java HotSpot Client VM (19.0-b09) for windows-x86 JRE (1.6.0_23-b05), built on Nov 12 2010 15:00:43 by "java_re" with MS VC++ 7.1 (VS2003) time: Wed Jan 26 15:45:29 2011 elapsed time: 26 seconds RE: Rocky Balboa [ULUS10233] [encrypted] - rcoltrane - 02-14-2011 I've tested this game with the 1st release in the SVN downloads page (version 1500) and the results were somewhat different (as expected): In this release, It skipped the loooong intro movies and went straight to the title screen (see picture attached). Then, when I quickly press start, it reaches the game's main menu before freezing. Since the main menu plays a video in the background, it locks up. I think that this game is not playable only because of its movies. If you have a way to completely get rid of the video playback, the game might become playable. The html log is too large to attach here but it's from version 1500 anyway. However, ask me if you want it. |