System requirements for shaders... - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: General discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=57) +---- Thread: System requirements for shaders... (/showthread.php?tid=3663) |
System requirements for shaders... - Vegerunks - 02-15-2011 Do i just need a Video card that has Memory and Shader Clock Speed in order to get it visible on my game? Because when i select shaders I get a black screen. thats my video specs RE: System requirements for shaders... - Aredo - 02-18-2011 According to Nvidia's specifications your card should support shader model 3.0 and DirectX 9.0. The GPU-Z utility may just be unable to read shader and memory clocks correctly. Not sure, why shaders in JPCSP don't work though. In any case I recommend you to try if this happens with discrete video card, because integrated cards may miss some important graphics extensions and may be too slow for JPCSP too. RE: System requirements for shaders... - Vegerunks - 02-18-2011 haha i'm gonna get a Geforce 9850 after my friend moves in 2 weeks for $30 from him so i'll try tht then. |