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Tactics Ogre: Let Us Cling Together - ULUS10565 - Printable Version

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+----- Thread: Tactics Ogre: Let Us Cling Together - ULUS10565 (/showthread.php?tid=3700)

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RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - IVXXX - 06-01-2011

Hangs up if you try to start 2nd battle.


Log note: only saving to GE screen to textures enabled... Disable it too?


RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - makotech222 - 06-07-2011

I can't seem to get the game to get past the first load screens. It freezes right up to where the title screen should start. Any help? Using 2166


RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - makotech222 - 06-09-2011

nvm got it to work by enabling audio threads. however i get disappearing characters now.


RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - BetaRage - 06-11-2011

The game works quite fast ~60 FPS

But strange text & crash when entering Almorica castle

r2177

log is quite long had it running till crash o.o


RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - Roryn - 06-19-2011

(06-11-2011, 11:22 AM)BetaRage Wrote: The game works quite fast ~60 FPS

But strange text & crash when entering Almorica castle

r2177

log is quite long had it running till crash o.o

This is what appears on my screen when the game crashes at Almorica:

Running Jpcsp 32bit...
java.lang.ArrayIndexOutOfBoundsException: 268435455
at _S1_3_8A364AC.s(_S1_3_8A364AC.java:116)
at _S1_3_880A944.s(_S1_3_880A944.java:72)
at _S1_3_880A074.s(_S1_3_880A074.java:108)
at _S1_3_88B56E0.s(_S1_3_88B56E0.java:240)
at _S1_3_88B6054.s(_S1_3_88B6054.java:520)
at _S1_3_88B3DC0.s88b3f4c(_S1_3_88B3DC0.java:400)
at _S1_3_88B3DC0.s(_S1_3_88B3DC0.java:396)
at _S1_3_887DB04.s(_S1_3_887DB04.java:108)
at _S1_3_887D9F0.s(_S1_3_887D9F0.java:64)
at _S1_3_887D9F0.exec(_S1_3_887D9F0.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
16)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:154)
at _S1_3_887D9A4.s(_S1_3_887D9A4.java:72)
at _S1_3_887DBA4.s(_S1_3_887DBA4.java:80)
at _S1_3_8808348.s8808544(_S1_3_8808348.java:512)
at _S1_3_8808348.s(_S1_3_8808348.java:508)
at _S1_3_8808348.exec(_S1_3_8808348.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
16)
at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:195)
at _S1_3_88071D8.s(_S1_3_88071D8.java:200)
at _S1_3_8804074.s(_S1_3_8804074.java:116)
at _S1_3_880422C.s(_S1_3_880422C.java:284)
at _S1_3_880422C.exec(_S1_3_880422C.java)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
701)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)


Also, on world map and at edit screen the fps drops to 15~20. It's only with me?


RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - Codetimer - 06-30-2011

I have low fps when in world map or in equipament screen, this would be the emulator or my specs ?

e7500 3.5ghz
4gb ram ddr2 800
XFX XXX 8800 GS 384mb


RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - LibertyRansom - 07-11-2011

Interesting. I have a Mac that can dual boot in Windows XP.

I've tried running 2211 in Windows XP and the Text is readable and fine. However the game bugs out when I select a charchter to move. The image like slices in half, and I can't really see what's going on, it's like the image starts to lock up or freeze, although I can still kinda play.

However running in MAC OSX using version 2211, The text is all blank squares and I can't read anything Just figured I'd mention that. Smile


RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - dicky - 07-26-2011

(02-18-2011, 03:07 PM)hyakki Wrote: r1993
game has font/text problems (mostly missing), but main game appears playable.
Unfortunately I haven't had much free time to get into this game yet. so i only tested until the first battle.

attached info log

where i can download tht game? thx


RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - Darth1701 - 07-26-2011

(07-26-2011, 08:21 AM)dicky Wrote:
(02-18-2011, 03:07 PM)hyakki Wrote: r1993
game has font/text problems (mostly missing), but main game appears playable.
Unfortunately I haven't had much free time to get into this game yet. so i only tested until the first battle.

attached info log

where i can download tht game? thx

idiot


RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - xMichaelx - 07-28-2011

The game is no longer playable after Almorica castle... :S
(07-28-2011, 11:59 PM)xMichaelx Wrote: 76389 [GUI] ERROR ge - Waiting too long on an END command, aborting the list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x08B7D9D0, stall=0x00000000]
76400 [GUI] ERROR ge - Waiting too long on an END command, aborting the list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x08B7D9D0, stall=0x00000000]
76411 [GUI] ERROR ge - Waiting too long on an END command, aborting the list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x08B7D9D0, stall=0x00000000]
76422 [GUI] ERROR ge - Waiting too long on an END command, aborting the list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x08B7D9D0, stall=0x00000000]
76433 [GUI] ERROR ge - Waiting too long on an END command, aborting the list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x08B7D9D0, stall=0x00000000]
76433 [GUI] ERROR ge - Aborting current list processing due to too many errors

The game is playable (bit slow on menus) but that happens when entering in Almorica... I´m going to upload a video!