3d screenshot / scene dumping - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: General discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=57) +---- Thread: 3d screenshot / scene dumping (/showthread.php?tid=3943) |
3d screenshot / scene dumping - serio - 03-18-2011 i was wondering, how hard would it be to implement some sort of option to dump the currently displayed 3d scene into some common file format (for example obj), loadable into 3d studio max or similar programs? it'd be basically a 3d screenshot. the option would save the current scene and all used textures into an external set of files. there are programs that can do that already, but they only work on some direct3d9-based programs, so they obviously don't work with jpcsp. RE: 3d screenshot / scene dumping - Hykem - 03-18-2011 Hmm... This is something I've actually been thinking about for quite some time now. I've once stumbled across a forum where their users have been using our PGD data findings to extract 3D models from KHBBS and since then I've been thinking about ways for implementing something like this. Obviously, this means we would need to make our own 3D dumping tool, but, if done right, it could actually become quite an handy tool for developers and researchers in general. RE: 3d screenshot / scene dumping - MaXiMu - 03-19-2011 this option would be interesting to experiment dumps models 3D with engines such as UDK (free developement with unreal engine 3) |