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loop playback support - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: svn trunk discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=56) +---- Thread: loop playback support (/showthread.php?tid=4039) |
loop playback support - nsinger998 - 03-29-2011 I was wondering when you guys would get around to working on it because I want to play disgaea but the sounds cutting out is too annoying. RE: loop playback support - gid15 - 03-29-2011 (03-29-2011, 12:51 PM)nsinger998 Wrote: I was wondering when you guys would get around to working on it because I want to play disgaea but the sounds cutting out is too annoying.Yes, I'm working on it and I've already achieved good progress. I might submit changes next week... RE: loop playback support - gid15 - 04-08-2011 A basic implementation for the playback of looping audio is now available in r2061. The implementation is not yet complete and might not work for all the applications. The changes might also break some games... Please test RE: loop playback support - hyakki - 04-08-2011 nice work, so far quickly tested Wildarms Xf, bgm audio now plays, and loops. (audio never played past a few seconds in previous revisions) Crisis core, bgm loops. 3rd birthday, bgm loops once then stops. Dissidia Final Fantasy , bgm loops. Final Fantasy 2, bgm loops, Disgaea afternoon of darkness (voice audio now works and doesn't cut off at two words). YS Oath in Felghana , voice fixed in intro, bgm loops Takes of Eternia, bgm loops Dragoneers Aria, loops RE: loop playback support - beanclr - 04-08-2011 Yah, I seems to work on older games without a snitch. RE: loop playback support - Karen - 04-08-2011 Birth By Sleep loops once then stops Bleach Heat the soul 6 still don't have music Fairy Tail Portable Guild 2 loops RE: loop playback support - luckwii - 04-09-2011 Ultimate Ghosts and Goblins looped for at least 10 minutes (I shut it down, the looping didn't stop). It is the only game I have tried so far. RE: loop playback support - andutrache - 04-09-2011 Also Zuma's music now works properly (it previously stopped after completing a stage). RE: loop playback support - Vegerunks - 04-09-2011 none of my game's BGM work anymore since i downloaded r2061 but all of the previous versions music work. I thought it was because i upgraded my pc to 64 bit but then i tried my last version i played on 32 bit(r2045) and music was working still RE: loop playback support - beanclr - 04-09-2011 64 bit wont play any music that needs Xuggler. Lord of Arcana Field music loops but the battle music loops twice then stops. |