Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - dista_bagus - 04-16-2011
Jpcsp r2081
Enable Media Engine + Decode Audio SonicStage + use non-native fonts flash0
showing no screen
log=>without unmapped import
log2=>with unmapped import
log DEBUG=>without unmapped import
log DEBUG2=>with unmapped import
log=>without unmapped import
Code: 0 [GUI] INFO emu - Java version: 1.6.0_24 (1.6.0_24-b07)
15 [GUI] INFO emu - Jpcsp v0.6 2081
15 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10537
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = Dragon Ball Z: Tenkaichi Tag Team
USE_USB = 0
probably homebrew? false
31 [GUI] INFO emu - Loading global compatibility settings:
31 [GUI] INFO emu - Configuration / Region
31 [GUI] INFO emu - Language [???]
31 [GUI] INFO emu - Button preference: ["O" for "Enter"]
31 [GUI] INFO emu - Daylight savings: [Off]
31 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
31 [GUI] INFO emu - Time format: [24H]
31 [GUI] INFO emu - Date format: [YYYY-MM-DD]
31 [GUI] INFO emu - WLAN power saving mode: [Off]
31 [GUI] INFO emu - Ad hoc channel: [Auto]
31 [GUI] INFO emu - Nickname: []
31 [GUI] INFO emu - Configuration / Video
47 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
47 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
47 [GUI] INFO emu - [ ] Use vertex cache
47 [GUI] INFO emu - [ ] Use shaders (experimental)
47 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
47 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
47 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
47 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
47 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
47 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
47 [GUI] INFO emu - Configuration / Audio
47 [GUI] INFO emu - [ ] Disable audio threads
47 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
47 [GUI] INFO emu - [ ] Disable audio blocking
47 [GUI] INFO emu - Configuration / Memory
47 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
47 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
47 [GUI] INFO emu - Configuration / Media
47 [GUI] INFO emu - [X] Use Media Engine
47 [GUI] INFO emu - [ ] Extract media files to tmp folder
47 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
47 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
47 [GUI] INFO emu - Configuration / Compiler
47 [GUI] INFO emu - [X] Use compiler (dynarec)
47 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
47 [GUI] INFO emu - [500] Maximum method size
47 [GUI] INFO emu - Configuration / Crypto
47 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
47 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
47 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
47 [GUI] INFO ge - Only GE Graphics: false
47 [GUI] INFO hle.sceMpeg - Media Engine enabled
78 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
78 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
78 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
78 [GUI] INFO memory - Ignore invalid memory access: false
405 [GUI] INFO emu - Unrecognized file format
405 [GUI] INFO emu - File magic 00 00 00 00
608 [GUI] WARN emu - .shstrtab section not found
608 [GUI] INFO emu - 6.30 firmware version's ELF program detected!
624 [GUI] INFO emu - 6.30 firmware version's ELF sections detected!
624 [GUI] WARN emu - ELF is not PRX, but has no section headers!
624 [GUI] WARN emu - Manually locating ModuleInfo at address: 0x8a66b70
624 [GUI] INFO emu - Found ModuleInfo name:'DBTVS' version:0101 attr:00000000 gp:08af7bf0
624 [GUI] INFO emu - Found 228 unresolved imports
624 [GUI] WARN emu - Failed to map import at 0x08A663FC [0xA85880D0] Module 'scePower'(attempt 1)
624 [GUI] WARN emu - Failed to map import at 0x08A6657C [0x180F7B62] Module 'sceUtility'(attempt 1)
624 [GUI] WARN emu - Failed to map import at 0x08A666DC [0x0C116E1B] Module 'sceAtrac3plus'(attempt 1)
624 [GUI] WARN emu - Failed to map import at 0x08A666EC [0x1575D64B] Module 'sceAtrac3plus'(attempt 1)
624 [GUI] WARN emu - Failed to map import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser'(attempt 1)
624 [GUI] INFO emu - 223 NIDS mapped
624 [GUI] INFO emu - 5 remaining unmapped NIDS
717 [GUI] INFO hle - Using the external audio decoder (SonicStage)
919 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
939 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
959 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
979 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
999 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
1019 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
1029 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
1029 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
1039 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
1059 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
1079 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
1089 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
1109 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
1129 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
1139 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
1159 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
1159 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
1209 [GUI] INFO ge - Using RenderingEngineLwjgl31
1209 [GUI] INFO ge - OpenGL version: 3.3.10600 Compatibility Profile Context
1209 [GUI] INFO ge - Shading Language version: 3.30
1209 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
1209 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
1219 [GUI] INFO ge - Using VBO
11240 [root] WARN hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
11295 [] ERROR hle - Unmapped import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser' - 00020000 088044b0 00000000
log2=>with unmapped import
Code: 0 [GUI] INFO emu - Java version: 1.6.0_24 (1.6.0_24-b07)
0 [GUI] INFO emu - Jpcsp v0.6 2081
0 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10537
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = Dragon Ball Z: Tenkaichi Tag Team
USE_USB = 0
probably homebrew? false
62 [GUI] INFO emu - Loading global compatibility settings:
62 [GUI] INFO emu - Configuration / Region
62 [GUI] INFO emu - Language [???]
62 [GUI] INFO emu - Button preference: ["O" for "Enter"]
62 [GUI] INFO emu - Daylight savings: [Off]
62 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
62 [GUI] INFO emu - Time format: [24H]
62 [GUI] INFO emu - Date format: [YYYY-MM-DD]
62 [GUI] INFO emu - WLAN power saving mode: [Off]
62 [GUI] INFO emu - Ad hoc channel: [Auto]
62 [GUI] INFO emu - Nickname: []
62 [GUI] INFO emu - Configuration / Video
62 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
62 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
62 [GUI] INFO emu - [ ] Use vertex cache
62 [GUI] INFO emu - [ ] Use shaders (experimental)
62 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
62 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
78 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
78 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
78 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
78 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
78 [GUI] INFO emu - Configuration / Audio
78 [GUI] INFO emu - [ ] Disable audio threads
78 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
78 [GUI] INFO emu - [ ] Disable audio blocking
78 [GUI] INFO emu - Configuration / Memory
78 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
78 [GUI] INFO emu - [X] Ignore unmapped imports (not recommended)
78 [GUI] INFO emu - Configuration / Media
78 [GUI] INFO emu - [X] Use Media Engine
78 [GUI] INFO emu - [ ] Extract media files to tmp folder
78 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
78 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
78 [GUI] INFO emu - Configuration / Compiler
78 [GUI] INFO emu - [X] Use compiler (dynarec)
78 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
78 [GUI] INFO emu - [500] Maximum method size
78 [GUI] INFO emu - Configuration / Crypto
78 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
78 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
78 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
78 [GUI] INFO ge - Only GE Graphics: false
78 [GUI] INFO hle.sceMpeg - Media Engine enabled
93 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
93 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
93 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
93 [GUI] INFO memory - Ignore invalid memory access: false
109 [GUI] INFO hle - Ignore Unmapped Imports enabled
265 [GUI] INFO emu - Unrecognized file format
265 [GUI] INFO emu - File magic 00 00 00 00
327 [GUI] WARN emu - .shstrtab section not found
327 [GUI] INFO emu - 6.30 firmware version's ELF program detected!
359 [GUI] INFO emu - 6.30 firmware version's ELF sections detected!
359 [GUI] WARN emu - ELF is not PRX, but has no section headers!
359 [GUI] WARN emu - Manually locating ModuleInfo at address: 0x8a66b70
359 [GUI] INFO emu - Found ModuleInfo name:'DBTVS' version:0101 attr:00000000 gp:08af7bf0
359 [GUI] INFO emu - Found 228 unresolved imports
359 [GUI] WARN emu - Failed to map import at 0x08A663FC [0xA85880D0] Module 'scePower'(attempt 1)
359 [GUI] WARN emu - Failed to map import at 0x08A6657C [0x180F7B62] Module 'sceUtility'(attempt 1)
359 [GUI] WARN emu - Failed to map import at 0x08A666DC [0x0C116E1B] Module 'sceAtrac3plus'(attempt 1)
359 [GUI] WARN emu - Failed to map import at 0x08A666EC [0x1575D64B] Module 'sceAtrac3plus'(attempt 1)
359 [GUI] WARN emu - Failed to map import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser'(attempt 1)
359 [GUI] INFO emu - 223 NIDS mapped
359 [GUI] INFO emu - 5 remaining unmapped NIDS
437 [GUI] INFO hle - Using the external audio decoder (SonicStage)
672 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
682 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
692 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
702 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
702 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
712 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
722 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
732 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
732 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
742 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
752 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
752 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
762 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
772 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
772 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
782 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
782 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
832 [GUI] INFO ge - Using RenderingEngineLwjgl31
832 [GUI] INFO ge - OpenGL version: 3.3.10600 Compatibility Profile Context
832 [GUI] INFO ge - Shading Language version: 3.30
832 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
832 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
842 [GUI] INFO ge - Using VBO
31394 [root] WARN hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
31450 [] WARN hle - IGNORING: Unmapped import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser' - 00020000 088044b0 00000000
log DEBUG=>without unmapped import
Code: 0 [GUI] INFO emu - Java version: 1.6.0_24 (1.6.0_24-b07)
0 [GUI] INFO emu - Jpcsp v0.6 2081
0 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10537
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = Dragon Ball Z: Tenkaichi Tag Team
USE_USB = 0
probably homebrew? false
0 [GUI] DEBUG hle - Loading HLE firmware up to version 631
62 [GUI] INFO emu - Loading global compatibility settings:
62 [GUI] INFO emu - Configuration / Region
62 [GUI] INFO emu - Language [???]
62 [GUI] INFO emu - Button preference: ["O" for "Enter"]
62 [GUI] INFO emu - Daylight savings: [Off]
62 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
62 [GUI] INFO emu - Time format: [24H]
62 [GUI] INFO emu - Date format: [YYYY-MM-DD]
62 [GUI] INFO emu - WLAN power saving mode: [Off]
62 [GUI] INFO emu - Ad hoc channel: [Auto]
62 [GUI] INFO emu - Nickname: []
62 [GUI] INFO emu - Configuration / Video
62 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
62 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
62 [GUI] INFO emu - [ ] Use vertex cache
62 [GUI] INFO emu - [ ] Use shaders (experimental)
78 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
78 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
78 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
78 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
78 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
78 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
78 [GUI] INFO emu - Configuration / Audio
78 [GUI] INFO emu - [ ] Disable audio threads
78 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
78 [GUI] INFO emu - [ ] Disable audio blocking
78 [GUI] INFO emu - Configuration / Memory
78 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
78 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
78 [GUI] INFO emu - Configuration / Media
78 [GUI] INFO emu - [X] Use Media Engine
78 [GUI] INFO emu - [ ] Extract media files to tmp folder
78 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
78 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
78 [GUI] INFO emu - Configuration / Compiler
78 [GUI] INFO emu - [X] Use compiler (dynarec)
78 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
78 [GUI] INFO emu - [500] Maximum method size
78 [GUI] INFO emu - Configuration / Crypto
78 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
78 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
78 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
78 [GUI] INFO ge - Only GE Graphics: false
78 [GUI] INFO hle.sceMpeg - Media Engine enabled
94 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
94 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
109 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
109 [GUI] INFO memory - Ignore invalid memory access: false
109 [GUI] DEBUG emu - No patch file found for this game
250 [GUI] DEBUG hle - Loading HLE firmware up to version 631
265 [GUI] DEBUG emu - Loader: Not a ELF
265 [GUI] INFO emu - Unrecognized file format
265 [GUI] INFO emu - File magic 00 00 00 00
312 [GUI] DEBUG hle - Loading HLE firmware up to version 631
328 [GUI] WARN emu - .shstrtab section not found
328 [GUI] INFO emu - 6.30 firmware version's ELF program detected!
328 [GUI] DEBUG memory - PH#0: loading program 08804040 - 08A8149D - 08A8149D
343 [GUI] DEBUG memory - PH#0: new loadAddressLow 08804040
343 [GUI] DEBUG memory - PH#1: loading program 08AEFB70 - 08AEFBF4 - 08B6684C
343 [GUI] DEBUG memory - PH alloc consumption 0036280C (mem 00076C58)
343 [GUI] INFO emu - 6.30 firmware version's ELF sections detected!
343 [GUI] DEBUG memory - : ignoring zero-length type 8 section 08A8149D
343 [GUI] DEBUG memory - : ignoring zero-length type 8 section 08AEFBF4
343 [GUI] DEBUG memory - : ignoring zero-length type 8 section 08AEFBF4
343 [GUI] DEBUG memory - : clearing section 08AEFC00 - 08B6684C (len 00076C4C)
343 [GUI] DEBUG memory - : ignoring zero-length type 8 section 08B6684C
343 [GUI] WARN emu - ELF is not PRX, but has no section headers!
343 [GUI] WARN emu - Manually locating ModuleInfo at address: 0x8a66b70
343 [GUI] INFO emu - Found ModuleInfo name:'DBTVS' version:0101 attr:00000000 gp:08af7bf0
343 [GUI] DEBUG memory - Reserving 0x36280C bytes at 0x08804040 for module 'disc0:/PSP_GAME/SYSDIR/EBOOT.BIN'
343 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x36284C, addr=0x08804000: returns 0x08804000
343 [GUI] DEBUG emu - Processing Import #0: scePower
s_modulename 08A66BD8
s_version 0011
s_flags 4001
s_size 0005
s_imports 0004
s_nid 08A66DA0
s_text 08A663EC
359 [GUI] DEBUG emu - Processing Import #1: sceImpose
s_modulename 08A66BE8
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08A66DB0
s_text 08A6640C
359 [GUI] DEBUG emu - Processing Import #2: sceUmdUser
s_modulename 08A66BF8
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08A66DB8
s_text 08A6641C
359 [GUI] DEBUG emu - Processing Import #3: sceSasCore
s_modulename 08A66C08
s_version 0011
s_flags 4009
s_size 0005
s_imports 001B
s_nid 08A66DCC
s_text 08A66444
359 [GUI] DEBUG emu - Processing Import #4: sceAudio
s_modulename 08A66C18
s_version 0011
s_flags 4001
s_size 0005
s_imports 000C
s_nid 08A66E38
s_text 08A6651C
359 [GUI] DEBUG emu - Processing Import #5: sceUtility
s_modulename 08A66C28
s_version 0011
s_flags 4001
s_size 0005
s_imports 0015
s_nid 08A66E68
s_text 08A6657C
359 [GUI] DEBUG emu - Processing Import #6: sceMpeg
s_modulename 08A66C38
s_version 0011
s_flags 0009
s_size 0005
s_imports 0017
s_nid 08A66EBC
s_text 08A66624
359 [GUI] DEBUG emu - Processing Import #7: sceAtrac3plus
s_modulename 08A66C44
s_version 0011
s_flags 0009
s_size 0005
s_imports 0005
s_nid 08A66F18
s_text 08A666DC
359 [GUI] DEBUG emu - Processing Import #8: sceNet
s_modulename 08A66C58
s_version 0011
s_flags 0009
s_size 0005
s_imports 0002
s_nid 08A66F2C
s_text 08A66704
359 [GUI] DEBUG emu - Processing Import #9: sceNetAdhoc
s_modulename 08A66C64
s_version 0011
s_flags 0009
s_size 0005
s_imports 0006
s_nid 08A66F34
s_text 08A66714
359 [GUI] DEBUG emu - Processing Import #10: sceNetAdhocctl
s_modulename 08A66C74
s_version 0011
s_flags 0009
s_size 0005
s_imports 000C
s_nid 08A66F4C
s_text 08A66744
359 [GUI] DEBUG emu - Processing Import #11: sceNetAdhocMatching
s_modulename 08A66C88
s_version 0011
s_flags 0009
s_size 0005
s_imports 000B
s_nid 08A66F7C
s_text 08A667A4
359 [GUI] DEBUG emu - Processing Import #12: sceWlanDrv
s_modulename 08A66CA0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08A66FA8
s_text 08A667FC
359 [GUI] DEBUG emu - Processing Import #13: IoFileMgrForUser
s_modulename 08A66CB0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0009
s_nid 08A66FB0
s_text 08A6680C
359 [GUI] DEBUG emu - Processing Import #14: Kernel_Library
s_modulename 08A66CC8
s_version 0011
s_flags 0001
s_size 0005
s_imports 0009
s_nid 08A66FD4
s_text 08A66854
359 [GUI] DEBUG emu - Processing Import #15: LoadExecForUser
s_modulename 08A66CDC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08A66FF8
s_text 08A6689C
359 [GUI] DEBUG emu - Processing Import #16: ModuleMgrForUser
s_modulename 08A66CF0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08A67000
s_text 08A668AC
359 [GUI] DEBUG emu - Processing Import #17: StdioForUser
s_modulename 08A66D08
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08A67014
s_text 08A668D4
359 [GUI] DEBUG emu - Processing Import #18: SysMemUserForUser
s_modulename 08A66D1C
s_version 0011
s_flags 4000
s_size 0005
s_imports 0006
s_nid 08A67020
s_text 08A668EC
359 [GUI] DEBUG emu - Processing Import #19: ThreadManForUser
s_modulename 08A66D34
s_version 0011
s_flags 4001
s_size 0005
s_imports 001F
s_nid 08A67038
s_text 08A6691C
359 [GUI] DEBUG emu - Processing Import #20: UtilsForUser
s_modulename 08A66D4C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0007
s_nid 08A670B4
s_text 08A66A14
359 [GUI] DEBUG emu - Processing Import #21: sceSuspendForUser
s_modulename 08A66D60
s_version 0011
s_flags 4000
s_size 0005
s_imports 0003
s_nid 08A670D0
s_text 08A66A4C
359 [GUI] DEBUG emu - Processing Import #22: sceCtrl
s_modulename 08A66D78
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08A670DC
s_text 08A66A64
359 [GUI] DEBUG emu - Processing Import #23: sceDisplay
s_modulename 08A66D84
s_version 0011
s_flags 4001
s_size 0005
s_imports 0006
s_nid 08A670E8
s_text 08A66A7C
359 [GUI] DEBUG emu - Processing Import #24: sceGe_user
s_modulename 08A66D94
s_version 0011
s_flags 4001
s_size 0005
s_imports 000C
s_nid 08A67100
s_text 08A66AAC
359 [GUI] INFO emu - Found 228 unresolved imports
359 [GUI] DEBUG emu - Processing header #0 at 0x08A661B4: DBTVS
modulename 00000000
version 0000
attr 8000
size 04
vcount 04
fcount 0002
resident 08A66BA4
359 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804040
359 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x0880441C
359 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
359 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
359 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08A66B70
359 [GUI] WARN emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x06030010
374 [GUI] WARN emu - Failed to map import at 0x08A663FC [0xA85880D0] Module 'scePower'(attempt 1)
374 [GUI] WARN emu - Failed to map import at 0x08A6657C [0x180F7B62] Module 'sceUtility'(attempt 1)
374 [GUI] WARN emu - Failed to map import at 0x08A666DC [0x0C116E1B] Module 'sceAtrac3plus'(attempt 1)
374 [GUI] WARN emu - Failed to map import at 0x08A666EC [0x1575D64B] Module 'sceAtrac3plus'(attempt 1)
374 [GUI] WARN emu - Failed to map import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser'(attempt 1)
374 [GUI] INFO emu - 223 NIDS mapped
374 [GUI] INFO emu - 5 remaining unmapped NIDS
374 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
374 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
374 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=6, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
374 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
374 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=8, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
437 [GUI] INFO hle - Using the external audio decoder (SonicStage)
680 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
690 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
700 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
700 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
710 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
720 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
730 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
730 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
740 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
750 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
750 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
760 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
770 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
770 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
780 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
790 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
790 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
790 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
860 [GUI] INFO ge - Using RenderingEngineLwjgl31
860 [GUI] INFO ge - OpenGL version: 3.3.10600 Compatibility Profile Context
860 [GUI] INFO ge - Shading Language version: 3.30
860 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
860 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
870 [GUI] INFO ge - Using VBO
920 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
920 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
930 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
940 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
940 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
940 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
4910 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
4910 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
4910 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
20640 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
20640 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
20640 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
24730 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
24730 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
24730 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
28558 [root] WARN hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
28560 [root] DEBUG hle.SysMemUserForUser - sceKernelSetCompilerVersion: compVersion=30306
28561 [root] DEBUG hle.ThreadManForUser - sceKernelCreateThread redirecting to hleKernelCreateThread
28561 [root] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FFEC00
28562 [root] DEBUG hle.ThreadManForUser - hleKernelCreateThread SceUID=b name:'' PC=8804160 attr:0x80004000 pri:0x3d stackSize:0x1000
28563 [root] DEBUG hle.ThreadManForUser - sceKernelStartThread redirecting to hleKernelStartThread
28563 [root] DEBUG hle.ThreadManForUser - hleKernelStartThread SceUID=b name:'' dataLen=0x21 data=0x9fffe00 gp=0x8af7bf0
28564 [root] DEBUG hle.ThreadManForUser - Thread exit detected SceUID=9 name='root' return:0x00000000
28564 [root] DEBUG hle.ThreadManForUser - sceKernelExitThread SceUID=9 name:'root' exitStatus:0xb
28566 [root] DEBUG hle.ThreadManForUser - Context switching to '(Status PSP_THREAD_READY, Wait None)' after reschedule
28566 [root] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=b name:''
28572 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
28572 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
28573 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
28576 [] DEBUG hle.SysMemUserForUser - sceKernelAllocPartitionMemory(partition=2, name='UserSbrk', type=PSP_SMEM_LowAligned, size=0x13DF800, addr=0x00001000
28576 [] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_LowAligned, size=0x13DF800, addr=0x00001000: returns 0x08B67000
28577 [] DEBUG hle.ThreadManForUser - really deleting thread:'root'
28577 [] DEBUG hle.ThreadManForUser - thread:'root' freeing stack 0x09FFFC00
28578 [] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=a, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x400 (allocated=0x400), addr=0x09FFFC00-0x0A000000]
28579 [] DEBUG hle.SysMemUserForUser - sceKernelGetBlockHeadAddr SceUID=d name:'UserSbrk' headAddr:8b67000
28600 [] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
28603 [] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
28604 [] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
28606 [] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=false
28607 [] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=false
28607 [] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
28608 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b67040 data=0 size=12
28611 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b48b14 data=0 size=32
28611 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b48bec data=0 size=32
28612 [] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
28613 [] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
28613 [] DEBUG hle.ThreadManForUser - End of Interrupt
28614 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b48ce4 data=0 size=32
28614 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b48dbc data=0 size=32
28614 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b491bc data=0 size=32
28615 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49294 data=0 size=32
28616 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4936c data=0 size=32
28616 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49444 data=0 size=32
28616 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4951c data=0 size=32
28617 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b495f4 data=0 size=32
28617 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b496cc data=0 size=32
28617 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b497a4 data=0 size=32
28618 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4987c data=0 size=32
28618 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49954 data=0 size=32
28618 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49a2c data=0 size=32
28619 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49b04 data=0 size=32
28619 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49bdc data=0 size=32
28620 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49cb4 data=0 size=32
28620 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49d8c data=0 size=32
28621 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49e64 data=0 size=32
28621 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49f3c data=0 size=32
28622 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a014 data=0 size=32
28622 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a0ec data=0 size=32
28622 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a1c4 data=0 size=32
28622 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a29c data=0 size=32
28623 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a374 data=0 size=32
28624 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a44c data=0 size=32
28624 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a524 data=0 size=32
28624 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a5fc data=0 size=32
28624 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a6d4 data=0 size=32
28625 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a7ac data=0 size=32
28626 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a884 data=0 size=32
28626 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a95c data=0 size=32
28626 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4aa34 data=0 size=32
28627 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ab0c data=0 size=32
28627 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4abe4 data=0 size=32
28627 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4acbc data=0 size=32
28628 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ad94 data=0 size=32
28628 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ae6c data=0 size=32
28629 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4af44 data=0 size=32
28629 [] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
28629 [] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
28630 [] DEBUG hle.ThreadManForUser - End of Interrupt
28631 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b01c data=0 size=32
28631 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b0f4 data=0 size=32
28631 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b1cc data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b2a4 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b37c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b454 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b52c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b604 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b6dc data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b7b4 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b88c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b964 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ba3c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4bb14 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4bbec data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4bcc4 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4bd9c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4be74 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4bf4c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c024 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c0fc data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c1d4 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c2ac data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c384 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c45c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c534 data=0 size=32
28642 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c60c data=0 size=32
28642 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c6e4 data=0 size=32
28642 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c7bc data=0 size=32
28643 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c894 data=0 size=32
28644 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c96c data=0 size=32
28644 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ca44 data=0 size=32
28645 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4cb1c data=0 size=32
28645 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4cbf4 data=0 size=32
28645 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4cccc data=0 size=32
28646 [] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
28646 [] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
28646 [] DEBUG hle.ThreadManForUser - End of Interrupt
28647 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4cda4 data=0 size=32
28647 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ce7c data=0 size=32
28647 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4cf54 data=0 size=32
28648 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d02c data=0 size=32
28649 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d104 data=0 size=32
28649 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d1dc data=0 size=32
28649 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d2b4 data=0 size=32
28650 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d38c data=0 size=32
28650 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d464 data=0 size=32
28651 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d53c data=0 size=32
28651 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d614 data=0 size=32
28651 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d6ec data=0 size=32
28652 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d7c4 data=0 size=32
28652 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d89c data=0 size=32
28653 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d974 data=0 size=32
28653 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4da4c data=0 size=32
28654 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4db24 data=0 size=32
28654 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4dbfc data=0 size=32
28654 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4dcd4 data=0 size=32
28655 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ddac data=0 size=32
28656 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4de84 data=0 size=32
28656 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4df5c data=0 size=32
28656 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e034 data=0 size=32
28657 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e10c data=0 size=32
28658 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e1e4 data=0 size=32
28658 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e2bc data=0 size=32
28658 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e394 data=0 size=32
28658 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e46c data=0 size=32
28659 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e544 data=0 size=32
28661 [] DEBUG hle.ThreadManForUser - sceKernelCreateLwMutex (workAreaAddr='8b61250', name='', attr=0x0, count=0x0, option_addr=0x0)
28668 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63a98 data=0 size=236
28668 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63b84 data=0 size=32
28670 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63d88 data=0 size=48
28671 [] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
28671 [] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
28671 [] DEBUG hle.ThreadManForUser - End of Interrupt
28672 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63db8 data=0 size=48
28672 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63de8 data=0 size=48
28673 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63e18 data=0 size=48
28675 [] ERROR hle - Unmapped import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser' - 00020000 088044b0 00000000
RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - Hykem - 04-16-2011
The new function sceKernelExtendThreadStack has been partially implemented in r2088 (it was the unmapped import for this game). Does it change anything?
RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - dista_bagus - 04-17-2011
Jpcsp r2088.
nope, still doesn't work.
Code: 0 [GUI] INFO emu - Java version: 1.6.0_24 (1.6.0_24-b07)
0 [GUI] INFO emu - Jpcsp v0.6 2088
0 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10537
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = Dragon Ball Z: Tenkaichi Tag Team
USE_USB = 0
probably homebrew? false
16 [GUI] INFO emu - Loading global compatibility settings:
16 [GUI] INFO emu - Configuration / Region
16 [GUI] INFO emu - Language [???]
16 [GUI] INFO emu - Button preference: ["O" for "Enter"]
16 [GUI] INFO emu - Daylight savings: [Off]
16 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
16 [GUI] INFO emu - Time format: [24H]
16 [GUI] INFO emu - Date format: [YYYY-MM-DD]
16 [GUI] INFO emu - WLAN power saving mode: [Off]
16 [GUI] INFO emu - Ad hoc channel: [Auto]
31 [GUI] INFO emu - Nickname: []
31 [GUI] INFO emu - Configuration / Video
31 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
31 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
31 [GUI] INFO emu - [ ] Use vertex cache
31 [GUI] INFO emu - [ ] Use shaders (experimental)
31 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
31 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
31 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
31 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
31 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
31 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
31 [GUI] INFO emu - Configuration / Audio
31 [GUI] INFO emu - [ ] Disable audio threads
31 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
31 [GUI] INFO emu - [ ] Disable audio blocking
31 [GUI] INFO emu - Configuration / Memory
31 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
31 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
31 [GUI] INFO emu - Configuration / Media
31 [GUI] INFO emu - [X] Use Media Engine
31 [GUI] INFO emu - [ ] Extract media files to tmp folder
31 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
31 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
31 [GUI] INFO emu - Configuration / Compiler
31 [GUI] INFO emu - [X] Use compiler (dynarec)
31 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
31 [GUI] INFO emu - [3000] Maximum method size
31 [GUI] INFO emu - Configuration / Crypto
31 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
31 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
31 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
31 [GUI] INFO ge - Only GE Graphics: false
31 [GUI] INFO hle.sceMpeg - Media Engine enabled
62 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
62 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
62 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
62 [GUI] INFO memory - Ignore invalid memory access: false
203 [GUI] INFO emu - Unrecognized file format
218 [GUI] INFO emu - File magic 00 00 00 00
265 [GUI] WARN emu - .shstrtab section not found
281 [GUI] INFO emu - 6.30 firmware version's ELF program detected!
296 [GUI] INFO emu - 6.30 firmware version's ELF sections detected!
296 [GUI] WARN emu - ELF is not PRX, but has no section headers!
296 [GUI] WARN emu - Manually locating ModuleInfo at address: 0x8a66b70
296 [GUI] INFO emu - Found ModuleInfo name:'DBTVS' version:0101 attr:00000000 gp:08af7bf0
296 [GUI] INFO emu - Found 228 unresolved imports
296 [GUI] WARN emu - Failed to map import at 0x08A663FC [0xA85880D0] Module 'scePower'(attempt 1)
296 [GUI] INFO emu - 227 NIDS mapped
296 [GUI] INFO emu - 1 remaining unmapped NIDS
374 [GUI] INFO hle - Using the external audio decoder (SonicStage)
530 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
540 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
550 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
560 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
560 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
570 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
580 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
590 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
590 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
600 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
610 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
610 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
620 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
630 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
640 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
640 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
640 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
700 [GUI] INFO ge - Using RenderingEngineLwjgl31
700 [GUI] INFO ge - OpenGL version: 3.3.10600 Compatibility Profile Context
700 [GUI] INFO ge - Shading Language version: 3.30
700 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
700 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
700 [GUI] INFO ge - Using VBO
3285 [root] WARN hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
3341 [] WARN hle.ThreadManForUser - PARTIAL: sceKernelExtendThreadStack size=0x20000
RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - Hykem - 04-17-2011
Any differences with r2090?
RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - dista_bagus - 04-18-2011
still same as above with Jpcsp r2090.
also disable Media Engine + SonicStage don't work too.
RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - nikolassj - 04-24-2011
So is this game playable or not?
RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - Vegerunks - 04-24-2011
It's not playable yet, not to be rude but if you read all of the posts before you you'd realize they are all saying it doesn't work. When you load the emulator you get nothing.
RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - l2sp - 09-18-2011
r2313
still black screen.
RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - Hykem - 09-24-2011
Any differences with r2323?
RE: Dragon Ball Z: Tenkaichi Tag Team [ULUS10537] - l2sp - 09-25-2011
(09-24-2011, 07:19 PM)Hykem Wrote: Any differences with r2323? still black screen.
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