MX vs ATV: Reflex - USA - ULUS10429 - BlackDaemon - 05-01-2011
r2105
Code: 2387 [GUI] INFO emu - Java version: 1.6.0_23 (1.6.0_23-b05)
2388 [GUI] INFO emu - Jpcsp v0.6
2390 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10429
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 6.10
REGION = 32768
TITLE = MX vs ATV™ Reflex
probably homebrew? false
2395 [GUI] DEBUG hle - Loading HLE firmware up to version 610
2405 [GUI] INFO emu - Loading global compatibility settings:
2405 [GUI] INFO emu - Configuration / Region
2407 [GUI] INFO emu - Language [English]
2408 [GUI] INFO emu - Button preference: ["O" for "Enter"]
2408 [GUI] INFO emu - Daylight savings: [Off]
2408 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
2409 [GUI] INFO emu - Time format: [24H]
2409 [GUI] INFO emu - Date format: [YYYY-MM-DD]
2409 [GUI] INFO emu - WLAN power saving mode: [Off]
2410 [GUI] INFO emu - Ad hoc channel: [Auto]
2410 [GUI] INFO emu - Nickname: [BlackDaemon]
2410 [GUI] INFO emu - Configuration / Video
2410 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
2411 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
2411 [GUI] INFO emu - [ ] Use vertex cache
2411 [GUI] INFO emu - [ ] Use shaders (experimental)
2412 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
2412 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
2412 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
2412 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
2413 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
2413 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
2413 [GUI] INFO emu - Configuration / Audio
2414 [GUI] INFO emu - [ ] Disable audio threads
2414 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
2414 [GUI] INFO emu - [ ] Disable audio blocking
2415 [GUI] INFO emu - Configuration / Memory
2415 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
2415 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
2415 [GUI] INFO emu - Configuration / Media
2416 [GUI] INFO emu - [ ] Use Media Engine
2416 [GUI] INFO emu - [ ] Extract media files to tmp folder
2416 [GUI] INFO emu - [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
2416 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
2417 [GUI] INFO emu - Configuration / Compiler
2417 [GUI] INFO emu - [X] Use compiler (dynarec)
2417 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
2417 [GUI] INFO emu - [3000] Maximum method size
2418 [GUI] INFO emu - Configuration / Crypto
2418 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
2418 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
2419 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
2419 [GUI] INFO ge - Only GE Graphics: false
2473 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
2473 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
2474 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
2474 [GUI] INFO memory - Ignore invalid memory access: false
2477 [GUI] DEBUG emu - No patch file found for this game
2594 [GUI] DEBUG hle - Loading HLE firmware up to version 610
2615 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2615 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08C6FC90 - 08C6FC90
2646 [GUI] DEBUG memory - PH#1: loading program 08C6FD00 - 08C86C90 - 08CBBAF8
2649 [GUI] DEBUG memory - PH alloc consumption 004B7AF8 (mem 00034E68)
2649 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 08C86C90
2649 [GUI] DEBUG memory - .bss: clearing section 08C86D00 - 08CBA924 (len 00033C24)
2650 [GUI] DEBUG memory - .bss.0001: clearing section 08CBA940 - 08CBB784 (len 00000E44)
2650 [GUI] DEBUG memory - .bss.0002: clearing section 08CBB788 - 08CBB7D8 (len 00000050)
2650 [GUI] DEBUG memory - .bss.0003: clearing section 08CBB7E0 - 08CBBAF8 (len 00000318)
2651 [GUI] DEBUG memory - PH#2: relocating 174055 entries
2699 [GUI] INFO emu - Found ModuleInfo name:'MXRaven' version:0101 attr:00000000 gp:08c8ec80
2699 [GUI] DEBUG memory - Reserving 0x4B7AF8 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2700 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x4B7AF8, addr=0x08804000: returns 0x08804000
2701 [GUI] DEBUG emu - Processing Import #0: IoFileMgrForUser
s_modulename 08BCDC98
s_version 0011
s_flags 4001
s_size 0005
s_imports 000F
s_nid 08BCDF48
s_text 08BCCF68
2702 [GUI] DEBUG emu - Processing Import #1: LoadExecForUser
s_modulename 08BCDCB0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08BCDF8C
s_text 08BCCFF0
2703 [GUI] DEBUG emu - Processing Import #2: ModuleMgrForUser
s_modulename 08BCDCC4
s_version 0011
s_flags 4001
s_size 0005
s_imports 0007
s_nid 08BCDF94
s_text 08BCD000
2704 [GUI] DEBUG emu - Processing Import #3: SysMemUserForUser
s_modulename 08BCDCDC
s_version 0011
s_flags 4000
s_size 0005
s_imports 0007
s_nid 08BCDFBC
s_text 08BCD050
2704 [GUI] DEBUG emu - Processing Import #4: ThreadManForUser
s_modulename 08BCDCF4
s_version 0011
s_flags 4001
s_size 0005
s_imports 002B
s_nid 08BCDFD8
s_text 08BCD088
2705 [GUI] DEBUG emu - Processing Import #5: UtilsForUser
s_modulename 08BCDD0C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0006
s_nid 08BCE084
s_text 08BCD1E0
2705 [GUI] DEBUG emu - Processing Import #6: sceSuspendForUser
s_modulename 08BCDD20
s_version 0011
s_flags 4000
s_size 0005
s_imports 0005
s_nid 08BCE3D4
s_text 08BCD880
2706 [GUI] DEBUG emu - Processing Import #7: sceCtrl
s_modulename 08BCDD38
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08BCE10C
s_text 08BCD2F0
2706 [GUI] DEBUG emu - Processing Import #8: sceDisplay
s_modulename 08BCDD44
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08BCE114
s_text 08BCD300
2707 [GUI] DEBUG emu - Processing Import #9: sceGe_user
s_modulename 08BCDD54
s_version 0011
s_flags 4001
s_size 0005
s_imports 000B
s_nid 08BCE128
s_text 08BCD328
2707 [GUI] DEBUG emu - Processing Import #10: sceMpeg
s_modulename 08BCDD64
s_version 0011
s_flags 0009
s_size 0005
s_imports 0019
s_nid 08BCE19C
s_text 08BCD410
2708 [GUI] DEBUG emu - Processing Import #11: sceAudio
s_modulename 08BCDD70
s_version 0011
s_flags 4001
s_size 0005
s_imports 000D
s_nid 08BCE0D8
s_text 08BCD288
2709 [GUI] DEBUG emu - Processing Import #12: sceSasCore
s_modulename 08BCDD80
s_version 0011
s_flags 4009
s_size 0005
s_imports 001B
s_nid 08BCE360
s_text 08BCD798
2709 [GUI] DEBUG emu - Processing Import #13: sceUtility
s_modulename 08BCDD90
s_version 0011
s_flags 4001
s_size 0005
s_imports 0013
s_nid 08BCE3F8
s_text 08BCD8C8
2710 [GUI] DEBUG emu - Processing Import #14: sceUmdUser
s_modulename 08BCDDA0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0004
s_nid 08BCE3E8
s_text 08BCD8A8
2710 [GUI] DEBUG emu - Processing Import #15: sceRtc
s_modulename 08BCDDB0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0004
s_nid 08BCE350
s_text 08BCD778
2711 [GUI] DEBUG emu - Processing Import #16: scePower
s_modulename 08BCDDBC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08BCE33C
s_text 08BCD750
2711 [GUI] DEBUG emu - Processing Import #17: sceNet
s_modulename 08BCDDCC
s_version 0011
s_flags 0009
s_size 0005
s_imports 0004
s_nid 08BCE200
s_text 08BCD4D8
2712 [GUI] DEBUG emu - Processing Import #18: sceNetInet
s_modulename 08BCDDD8
s_version 0011
s_flags 0009
s_size 0005
s_imports 0016
s_nid 08BCE2A8
s_text 08BCD628
2712 [GUI] DEBUG emu - Processing Import #19: sceNetApctl
s_modulename 08BCDDE8
s_version 0011
s_flags 0009
s_size 0005
s_imports 0004
s_nid 08BCE298
s_text 08BCD608
2712 [GUI] DEBUG emu - Processing Import #20: sceAtrac3plus
s_modulename 08BCDDF8
s_version 0011
s_flags 0009
s_size 0005
s_imports 000F
s_nid 08BCE09C
s_text 08BCD210
2713 [GUI] DEBUG emu - Processing Import #21: sceMp3
s_modulename 08BCDE0C
s_version 0011
s_flags 0009
s_size 0005
s_imports 000A
s_nid 08BCE174
s_text 08BCD3C0
2714 [GUI] DEBUG emu - Processing Import #22: sceNetResolver
s_modulename 08BCDE18
s_version 0011
s_flags 0009
s_size 0005
s_imports 0005
s_nid 08BCE300
s_text 08BCD6D8
2714 [GUI] DEBUG emu - Processing Import #23: sceImpose
s_modulename 08BCDE2C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08BCE168
s_text 08BCD3A8
2714 [GUI] DEBUG emu - Processing Import #24: sceWlanDrv
s_modulename 08BCDE3C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08BCE444
s_text 08BCD960
2715 [GUI] DEBUG emu - Processing Import #25: sceNetAdhoc
s_modulename 08BCDE4C
s_version 0011
s_flags 0009
s_size 0005
s_imports 000D
s_nid 08BCE210
s_text 08BCD4F8
2715 [GUI] DEBUG emu - Processing Import #26: sceNetAdhocctl
s_modulename 08BCDE5C
s_version 0011
s_flags 0009
s_size 0005
s_imports 000C
s_nid 08BCE268
s_text 08BCD5A8
2716 [GUI] DEBUG emu - Processing Import #27: sceNetAdhocMatching
s_modulename 08BCDE70
s_version 0011
s_flags 0009
s_size 0005
s_imports 0009
s_nid 08BCE244
s_text 08BCD560
2716 [GUI] DEBUG emu - Processing Import #28: sceSsl
s_modulename 08BCDE88
s_version 0011
s_flags 0009
s_size 0005
s_imports 0002
s_nid 08BCE3CC
s_text 08BCD870
2717 [GUI] DEBUG emu - Processing Import #29: sceHttp
s_modulename 08BCDE94
s_version 0011
s_flags 0009
s_size 0005
s_imports 0005
s_nid 08BCE154
s_text 08BCD380
2717 [GUI] DEBUG emu - Processing Import #30: sceNp
s_modulename 08BCDEA0
s_version 0011
s_flags 0009
s_size 0005
s_imports 0004
s_nid 08BCE314
s_text 08BCD700
2718 [GUI] DEBUG emu - Processing Import #31: sceNpAuth
s_modulename 08BCDEAC
s_version 0011
s_flags 0009
s_size 0005
s_imports 0004
s_nid 08BCE324
s_text 08BCD720
2718 [GUI] DEBUG emu - Processing Import #32: sceNpService
s_modulename 08BCDEBC
s_version 0011
s_flags 0009
s_size 0005
s_imports 0002
s_nid 08BCE334
s_text 08BCD740
2719 [GUI] DEBUG emu - Processing Import #33: InterruptManager
s_modulename 08BCDED0
s_version 0011
s_flags 4000
s_size 0005
s_imports 0003
s_nid 08BCDF3C
s_text 08BCCF50
2719 [GUI] DEBUG emu - Processing Import #34: Kernel_Library
s_modulename 08BCDEE8
s_version 0011
s_flags 0001
s_size 0005
s_imports 0002
s_nid 08BCDF84
s_text 08BCCFE0
2720 [GUI] DEBUG emu - Processing Import #35: StdioForUser
s_modulename 08BCDEFC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08BCDFB0
s_text 08BCD038
2720 [GUI] INFO emu - Found 324 unresolved imports
2721 [GUI] DEBUG emu - Processing header #0 at 0x08BCD974: MXRaven
modulename 00000000
version 0000
attr 8000
size 04
vcount 04
fcount 0002
resident 08BCDF0C
2721 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804108
2721 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088044E0
2721 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
2722 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
2722 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08BCDC60
2722 [GUI] WARN emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x05050010
2722 [GUI] WARN emu - Failed to map import at 0x08BCD700 [0x37E1E274] Module 'sceNp'(attempt 1)
2723 [GUI] WARN emu - Failed to map import at 0x08BCD708 [0x4B5C71C8] Module 'sceNp'(attempt 1)
2723 [GUI] WARN emu - Failed to map import at 0x08BCD710 [0x857B47D3] Module 'sceNp'(attempt 1)
2723 [GUI] WARN emu - Failed to map import at 0x08BCD718 [0xBB069A87] Module 'sceNp'(attempt 1)
2723 [GUI] WARN emu - Failed to map import at 0x08BCD720 [0x3F1C1F70] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN emu - Failed to map import at 0x08BCD728 [0x4EC1F667] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN emu - Failed to map import at 0x08BCD730 [0xA1DE86F8] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN emu - Failed to map import at 0x08BCD738 [0xCD86A656] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN emu - Failed to map import at 0x08BCD740 [0x00ACFAC3] Module 'sceNpService'(attempt 1)
2724 [GUI] WARN emu - Failed to map import at 0x08BCD748 [0x0F8F5821] Module 'sceNpService'(attempt 1)
2725 [GUI] INFO emu - 314 NIDS mapped
2725 [GUI] INFO emu - 10 remaining unmapped NIDS
2727 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2727 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2728 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2728 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2729 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2942 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
2948 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
2953 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
2957 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
2961 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
2965 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
2969 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
2973 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
2977 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
2981 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
2984 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
2988 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
2992 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
2996 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
2999 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3003 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3004 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
3005 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3072 [GUI] INFO ge - Using RenderingEngineLwjgl31
3072 [GUI] INFO ge - OpenGL version: 4.1.0
3072 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3073 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
3073 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
3078 [GUI] INFO ge - Using VBO
3112 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3112 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3114 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3139 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3140 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3140 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Infrastructure connection test
Code: ...
116700 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
116701 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0102) PSP_MODULE_NET_INET
116701 [ main_thread] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x10000, calloutThreadPri=0x1e, calloutThreadStack=0x0, netinitThreadPri=0x1e, netinitThreadStack=0x0)
116702 [ main_thread] DEBUG hle.sceNetApctl - sceNetApctlInit stackSize=32768, initPriority=33
116717 [ main_thread] DEBUG hle.sceUtility - sceUtilityGetSystemParamInt(id=8,value=0x9ffef60)
116718 [ main_thread] INFO hle.sceUtility - sceUtilityNetconfInitStart SceUtilityNetconf[address=0x09FFEF68, netAction=0, null]
116720 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 1
116732 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 2
116732 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfUpdate drawSpeed=1
116733 [ main_thread] DEBUG hle.sceNetApctl - hleNetApctlConnect index=1
116749 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 3
116770 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfShutdownStart
116770 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 4
116787 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 0
116832 [ main_thread] DEBUG hle.sceNetApctl - sceNetApctlGetState pState=0x09FFEF64, state=2
116833 [ main_thread] DEBUG hle.sceNetApctl - sceNetApctlTerm
116834 [ main_thread] WARN hle.sceNetInet - Unimplemented NID function sceNetInetTerm [0xA9ED66B9]
116834 [ main_thread] WARN hle.sceNet - IGNORING: sceNetTerm
116835 [ main_thread] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0102) PSP_MODULE_NET_INET unloaded
116835 [ main_thread] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0100) PSP_MODULE_NET_COMMON unloaded
RE: MX vs ATV: Reflex - USA - ULUS10429 [Encrypted] - gid15 - 05-04-2011
Has the network support for this one also been improved by r2107?
RE: MX vs ATV: Reflex - USA - ULUS10429 [Encrypted] - BlackDaemon - 05-04-2011
r2108
Code: 24189 [root] WARN hle - Unsupported syscall 2084 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
24342 [ main_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=f
24932 [ main_thread] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=480, pixelformat=1, syncType=1) bad bufferwidth
25030 [ main_thread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=1, syncType=1) ok
25235 [ main_thread] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=1f
25393 [ main_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=29
25404 [ main_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Media/Game.mif flags = 1 permissions = 00
25664 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
25664 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
25665 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
25665 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0304) PSP_MODULE_AV_MP3
26387 [ main_thread] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
26388 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
26389 [ main_thread] INFO hle.sceMpeg - sceMpegInit
43897 [ main_thread] INFO hle.sceMpeg - sceMpegFinish
43897 [ main_thread] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE unloaded
43899 [ main_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Media/GameAudio.mif flags = 1 permissions = 00
44358 [ main_thread] INFO hle.sceSasCore - __sceSasInit(0x08CBA940, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
44388 [ main_thread] WARN hle.ThreadManForUser - hleKernelLockMutex uid=0, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - - unknown UID
44389 [ main_thread] WARN hle.ThreadManForUser - sceKernelUnlockMutex unknown uid
44461 [ main_thread] WARN hle.ThreadManForUser - hleKernelLockMutex uid=0, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - - unknown UID
44462 [ main_thread] WARN hle.ThreadManForUser - sceKernelUnlockMutex unknown uid
44463 [ main_thread] WARN hle.ThreadManForUser - hleKernelLockMutex uid=0, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - - unknown UID
44463 [ main_thread] WARN hle.ThreadManForUser - sceKernelUnlockMutex unknown uid
57629 [FMOD thread for FMOD_NONBLOCKING] INFO hle.sceAtrac3plus - hleAtracSetData atracID=74, buffer=0x08CAAF40, bufferSize=0x1000, fileSize=0x3A3A8C
57629 [FMOD thread for FMOD_NONBLOCKING] INFO hle - Undecodable AT3+ data detected.
57632 [FMOD thread for FMOD_NONBLOCKING] INFO hle.sceAtrac3plus - hleAtracSetData atracID=74, buffer=0x09E18BB0, bufferSize=0x1000, fileSize=0x3A3A8C
57632 [FMOD thread for FMOD_NONBLOCKING] INFO hle - Undecodable AT3+ data detected.
62510 [ main_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Media/Utility/Back.raw flags = 1 permissions = 00
62742 [ main_thread] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x08CA7614, mode=4(LISTLOAD), gameName=ULUS10429, saveName=, fileName=DATA.BIN, saveNameList=[PROFILE00, PROFILE01, PROFILE02, PROFILE03, PROFILE04, PROFILE05, PROFILE06, PROFILE07, PROFILE08, PROFILE09]
68255 [ main_thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Media/Utility/Back.raw flags = 1 permissions = 00
68462 [ main_thread] WARN hle.ThreadManForUser - sceKernelDeleteFpl(uid=0x13) 'Mercury' 1 unfreed blocks, continuing
68462 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
68462 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0102) PSP_MODULE_NET_INET
68463 [ main_thread] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x10000, calloutThreadPri=0x1e, calloutThreadStack=0x0, netinitThreadPri=0x1e, netinitThreadStack=0x0)
68479 [ main_thread] INFO hle.sceUtility - sceUtilityNetconfInitStart SceUtilityNetconf[address=0x09FFEF68, netAction=0, null]
68713 [ main_thread] WARN hle.ThreadManForUser - sceKernelDeleteFpl(uid=0x15) 'Mercury' 1 unfreed blocks, continuing
68714 [ main_thread] WARN hle.ThreadManForUser - sceKernelDeleteFpl(uid=0x17) 'Mercury' 1 unfreed blocks, continuing
68715 [ main_thread] WARN hle.ThreadManForUser - sceKernelDeleteFpl(uid=0x19) 'Mercury' 1 unfreed blocks, continuing
68715 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0106) PSP_MODULE_NET_SSL
68715 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0103) PSP_MODULE_NET_PARSEURI
68716 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0104) PSP_MODULE_NET_PARSEHTTP
68716 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0105) PSP_MODULE_NET_HTTP
68717 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0400) PSP_MODULE_NP_COMMON
68717 [ main_thread] INFO hle.sceSsl - sceSslInit: heapSize=29000
68718 [ main_thread] INFO hle.sceHttp - sceHttpInit: heapSize=8000
68719 [ main_thread] INFO hle.sceHttps - sceHttpsInit: rootCertNum=0, rootCertListAddr=0, clientCertAddr=0, keyAddr=0
68719 [ main_thread] INFO hle.sceHttps - IGNORING: sceHttpsLoadDefaultCert: certIssuer=0, certType=0
68720 [ main_thread] ERROR hle - Unmapped import at 0x08BCD710 [0x857B47D3] Module 'sceNp' - 00000000 00000000 00000000
70877 [ main_thread] ERROR hle - Unmapped import at 0x08BCD730 [0xA1DE86F8] Module 'sceNpAuth' - 00001000 00003c00 0000002a
71277 [ main_thread] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0401) PSP_MODULE_NP_SERVICE
71279 [ main_thread] ERROR hle - Unmapped import at 0x08BCD748 [0x0F8F5821] Module 'sceNpService' - 00002800 00003800 0000002a
71733 [ main_thread] ERROR hle - Unmapped import at 0x08BCD738 [0xCD86A656] Module 'sceNpAuth' - 09ffefc4 00003800 0000002a
72149 [ main_thread] ERROR hle - Unmapped import at 0x08BCD740 [0x00ACFAC3] Module 'sceNpService' - 09ffefc4 00003800 0000002a
72548 [ main_thread] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0401) PSP_MODULE_NP_SERVICE unloaded
72570 [GUI] ERROR ge - trxkick invalid source address 0x00000000
72896 [GUI] ERROR ge - trxkick invalid source address 0x00000000
RE: MX vs ATV: Reflex - USA - ULUS10429 [Encrypted] - Hykem - 05-09-2011
The sceNp, sceNpAuth and sceNpService NIDs have been fixed in r2132. Any improvements?
RE: MX vs ATV: Reflex - USA - ULUS10429 [Encrypted] - nash67 - 04-11-2013
using r 3093
still has the problem of messed up graphics when you go to race
messed around with the video options and software rendering was the best but still unplayable
here is an info log
|