X-Men Legends 2: Rise of Apocalypse - ULUS10045 - BlackDaemon - 05-07-2011
r2119
Code: 8328 [GUI] INFO emu - Java version: 1.6.0_23 (1.6.0_23-b05)
8329 [GUI] INFO emu - Jpcsp v0.6
8330 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10045
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 2.00
REGION = 32768
TITLE = X-Men Legends 2: Rise of Apocalypse
probably homebrew? false
8334 [GUI] DEBUG hle - Loading HLE firmware up to version 200
8340 [GUI] INFO emu - Loading global compatibility settings:
8340 [GUI] INFO emu - Configuration / Region
8343 [GUI] INFO emu - Language [English]
8343 [GUI] INFO emu - Button preference: ["O" for "Enter"]
8343 [GUI] INFO emu - Daylight savings: [Off]
8344 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
8344 [GUI] INFO emu - Time format: [24H]
8344 [GUI] INFO emu - Date format: [YYYY-MM-DD]
8344 [GUI] INFO emu - WLAN power saving mode: [Off]
8345 [GUI] INFO emu - Ad hoc channel: [Auto]
8345 [GUI] INFO emu - Nickname: [BlackDaemon]
8345 [GUI] INFO emu - Configuration / Video
8345 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
8346 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
8346 [GUI] INFO emu - [X] Use vertex cache
8346 [GUI] INFO emu - [X] Use shaders (experimental)
8346 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
8347 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
8347 [GUI] INFO emu - [X] Enable VAO (only relevant when using shaders and vertex cache)
8347 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
8347 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
8348 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
8348 [GUI] INFO emu - Configuration / Audio
8348 [GUI] INFO emu - [ ] Disable audio threads
8348 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
8349 [GUI] INFO emu - [ ] Disable audio blocking
8349 [GUI] INFO emu - Configuration / Memory
8349 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
8349 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
8350 [GUI] INFO emu - Configuration / Media
8350 [GUI] INFO emu - [X] Use Media Engine
8350 [GUI] INFO emu - [ ] Extract media files to tmp folder
8350 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
8351 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
8351 [GUI] INFO emu - Configuration / Compiler
8351 [GUI] INFO emu - [X] Use compiler (dynarec)
8351 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
8352 [GUI] INFO emu - [3000] Maximum method size
8352 [GUI] INFO emu - Configuration / Crypto
8352 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
8352 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
8352 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
8353 [GUI] INFO ge - Only GE Graphics: false
8353 [GUI] INFO hle.sceMpeg - Media Engine enabled
8377 [GUI] INFO ge - Using Async Vertex Cache
8377 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
8378 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
8378 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
8378 [GUI] INFO memory - Ignore invalid memory access: false
8382 [GUI] DEBUG emu - No patch file found for this game
8578 [GUI] DEBUG hle - Loading HLE firmware up to version 200
8594 [GUI] DEBUG emu - Loader: Relocation required (PRX)
8594 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08DA4314 - 08DA4314
8632 [GUI] DEBUG memory - PH#1: loading program 08DA4318 - 08DA82E8 - 08F8A9B0
8634 [GUI] DEBUG memory - PH alloc consumption 007869B0 (mem 001E26C8)
8634 [GUI] DEBUG memory - .sbss: clearing section 08DA82E8 - 08DAA4D0 (len 000021E8)
8634 [GUI] DEBUG memory - .bss: clearing section 08DAA500 - 08F8A9B0 (len 001E04B0)
8635 [GUI] DEBUG memory - .rel.text: relocating 109364 entries
8675 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
8675 [GUI] DEBUG memory - .rel.lib.stub: relocating 84 entries
8675 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
8675 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 2 entries
8676 [GUI] DEBUG memory - .rel.rodata: relocating 2828 entries
8678 [GUI] DEBUG memory - .rel.data: relocating 34136 entries
8688 [GUI] DEBUG memory - .rel.eh_frame: relocating 3 entries
8688 [GUI] DEBUG memory - .rel.cplinit: relocating 110 entries
8688 [GUI] DEBUG memory - .rel.linkonce.d: relocating 12515 entries
8690 [GUI] DEBUG memory - .rel.sdata: relocating 484 entries
8691 [GUI] INFO emu - Found ModuleInfo name:'XMen2' version:0101 attr:00000000 gp:08dac308
8691 [GUI] DEBUG memory - Reserving 0x7869B0 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
8692 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x7869B0, addr=0x08804000: returns 0x08804000
8693 [GUI] DEBUG emu - Processing Import #0: IoFileMgrForUser
s_modulename 08CF21B0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0014
s_nid 08CF26FC
s_text 08CF1E88
8694 [GUI] DEBUG emu - Processing Import #1: Kernel_Library
s_modulename 08CF21C8
s_version 0011
s_flags 0001
s_size 0005
s_imports 0002
s_nid 08CF26F4
s_text 08CF1E78
8694 [GUI] DEBUG emu - Processing Import #2: LoadExecForUser
s_modulename 08CF21DC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08CF26EC
s_text 08CF1E68
8695 [GUI] DEBUG emu - Processing Import #3: ModuleMgrForUser
s_modulename 08CF21F0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08CF26D8
s_text 08CF1E40
8695 [GUI] DEBUG emu - Processing Import #4: StdioForUser
s_modulename 08CF2208
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08CF26CC
s_text 08CF1E28
8696 [GUI] DEBUG emu - Processing Import #5: SysMemUserForUser
s_modulename 08CF221C
s_version 0011
s_flags 4000
s_size 0005
s_imports 0005
s_nid 08CF26B8
s_text 08CF1E00
8696 [GUI] DEBUG emu - Processing Import #6: ThreadManForUser
s_modulename 08CF2234
s_version 0011
s_flags 4001
s_size 0005
s_imports 001E
s_nid 08CF2640
s_text 08CF1D10
8697 [GUI] DEBUG emu - Processing Import #7: UtilsForUser
s_modulename 08CF224C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0004
s_nid 08CF2630
s_text 08CF1CF0
8697 [GUI] DEBUG emu - Processing Import #8: sceSuspendForUser
s_modulename 08CF2260
s_version 0011
s_flags 4000
s_size 0005
s_imports 0005
s_nid 08CF261C
s_text 08CF1CC8
8697 [GUI] DEBUG emu - Processing Import #9: sceAudio
s_modulename 08CF2278
s_version 0011
s_flags 4001
s_size 0005
s_imports 0009
s_nid 08CF25F8
s_text 08CF1C80
8698 [GUI] DEBUG emu - Processing Import #10: sceSasCore
s_modulename 08CF2288
s_version 0011
s_flags 4009
s_size 0005
s_imports 0012
s_nid 08CF25B0
s_text 08CF1BF0
8698 [GUI] DEBUG emu - Processing Import #11: sceCtrl
s_modulename 08CF2298
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08CF25A8
s_text 08CF1BE0
8699 [GUI] DEBUG emu - Processing Import #12: sceDisplay
s_modulename 08CF22A4
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08CF2594
s_text 08CF1BB8
8699 [GUI] DEBUG emu - Processing Import #13: sceGe_user
s_modulename 08CF22B4
s_version 0011
s_flags 4001
s_size 0005
s_imports 0006
s_nid 08CF257C
s_text 08CF1B88
8700 [GUI] DEBUG emu - Processing Import #14: sceUmdUser
s_modulename 08CF22C4
s_version 0011
s_flags 4001
s_size 0005
s_imports 0006
s_nid 08CF2564
s_text 08CF1B58
8700 [GUI] DEBUG emu - Processing Import #15: sceUtility
s_modulename 08CF22D4
s_version 0011
s_flags 4001
s_size 0005
s_imports 000A
s_nid 08CF253C
s_text 08CF1B08
8701 [GUI] DEBUG emu - Processing Import #16: scePower
s_modulename 08CF22E4
s_version 0011
s_flags 4001
s_size 0005
s_imports 0008
s_nid 08CF251C
s_text 08CF1AC8
8701 [GUI] DEBUG emu - Processing Import #17: sceRtc
s_modulename 08CF22F4
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08CF2510
s_text 08CF1AB0
8701 [GUI] DEBUG emu - Processing Import #18: scePsmf
s_modulename 08CF2300
s_version 0011
s_flags 0009
s_size 0005
s_imports 0006
s_nid 08CF24F8
s_text 08CF1A80
8702 [GUI] DEBUG emu - Processing Import #19: sceMpeg
s_modulename 08CF230C
s_version 0011
s_flags 0009
s_size 0005
s_imports 0018
s_nid 08CF2498
s_text 08CF19C0
8702 [GUI] DEBUG emu - Processing Import #20: sceNet
s_modulename 08CF2318
s_version 0011
s_flags 0009
s_size 0005
s_imports 0005
s_nid 08CF2484
s_text 08CF1998
8703 [GUI] DEBUG emu - Processing Import #21: sceNetAdhoc
s_modulename 08CF2324
s_version 0011
s_flags 0009
s_size 0005
s_imports 0006
s_nid 08CF246C
s_text 08CF1968
8703 [GUI] DEBUG emu - Processing Import #22: sceNetAdhocctl
s_modulename 08CF2334
s_version 0011
s_flags 0009
s_size 0005
s_imports 000C
s_nid 08CF243C
s_text 08CF1908
8704 [GUI] DEBUG emu - Processing Import #23: sceNetInet
s_modulename 08CF2348
s_version 0011
s_flags 0009
s_size 0005
s_imports 0012
s_nid 08CF23F4
s_text 08CF1878
8704 [GUI] DEBUG emu - Processing Import #24: sceNetApctl
s_modulename 08CF2358
s_version 0011
s_flags 0009
s_size 0005
s_imports 0007
s_nid 08CF23D8
s_text 08CF1840
8704 [GUI] DEBUG emu - Processing Import #25: sceNetResolver
s_modulename 08CF2368
s_version 0011
s_flags 0009
s_size 0005
s_imports 0005
s_nid 08CF23C4
s_text 08CF1818
8705 [GUI] DEBUG emu - Processing Import #26: sceWlanDrv
s_modulename 08CF237C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08CF23BC
s_text 08CF1808
8705 [GUI] DEBUG emu - Processing Import #27: InterruptManager
s_modulename 08CF238C
s_version 0011
s_flags 4000
s_size 0005
s_imports 0003
s_nid 08CF23B0
s_text 08CF17F0
8706 [GUI] INFO emu - Found 231 unresolved imports
8706 [GUI] DEBUG emu - Processing header #0 at 0x08CF1F2C: XMen2
modulename 00000000
version 0000
attr 8000
size 04
vcount 01
fcount 0001
resident 08CF23A0
8707 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08AD5C18
8707 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08CF2178
8707 [GUI] INFO emu - 231 NIDS mapped
8709 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
8710 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
8711 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
8711 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
8711 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
8719 [GUI] INFO hle.sceDisplay - Saving GE to Textures
8775 [GUI] INFO hle - Using the external audio decoder (SonicStage)
8932 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
8938 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
8943 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
8947 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
8951 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
8954 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
8958 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
8962 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
8966 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
8969 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
8973 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
8977 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
8980 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
8984 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
8987 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
8991 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
8992 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
8993 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
9054 [GUI] INFO ge - Using RenderingEngineLwjgl31
9054 [GUI] INFO ge - OpenGL version: 4.1.0
9054 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
9054 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
9055 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
9060 [GUI] INFO ge - Using VBO
9062 [GUI] INFO ge - Using VAO (Vertex Array Object)
9062 [GUI] INFO ge - Using shaders with Skinning
9063 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
9227 [GUI] DEBUG ge - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
9229 [GUI] DEBUG ge - UBO Structure size: 740 (including endOfUBO)
9261 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
9261 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
9263 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
9264 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
9530 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
9531 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
9531 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
9531 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Infrastructure connection test
Code: 12407 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
12418 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/alchemy.ini flags = 1 permissions = 020777
12499 [igPSPPowerManager] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=13
12500 [igPSPPowerManager] INFO hle.scePower - scePowerRegisterCallback slot=15 SceUID=14
12888 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sounds/badaudio.vag flags = 1 permissions = 00
13325 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
19731 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x920e0_size0x7c9 flags = 1 permissions = 020777
19827 [user_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=0, syncType=1) (blocking display output)
19862 [user_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=0, syncType=1) ok
19894 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6c0c0_size0x12ffe077 flags = 1 permissions = 020777
22060 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
22071 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='audiocodec.prx'): module from banlist not loaded
22073 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
22073 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
22074 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/sce_lbn0x92160_size0x1710'): module from banlist not loaded
22074 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'sc_sascore'
22074 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
22075 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/sce_lbn0x92130_size0x16b0'): module from banlist not loaded
22075 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpeg'
22076 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
22076 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='videocodec.prx'): module from banlist not loaded
22077 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'videocodec'
22078 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
22078 [user_main] WARN emu - Encrypted file detected! (~PSP)
22078 [user_main] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/sce_lbn0x92110_size0x2a40') encrypted module not loaded
22078 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'UNKNOWN'
22080 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
22081 [user_main] WARN emu - Encrypted file detected! (~PSP)
22081 [user_main] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/sce_lbn0x92120_size0x4340') encrypted module not loaded
22081 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'UNKNOWN'
22082 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
22083 [user_main] WARN emu - Encrypted file detected! (~PSP)
22083 [user_main] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/sce_lbn0x92140_size0x2c60') encrypted module not loaded
22084 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'UNKNOWN'
22084 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
22085 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='libatrac3plus.prx'): module from banlist not loaded
22085 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libatrac3plus'
22086 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
22087 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='mpeg.prx'): module from banlist not loaded
22087 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpeg'
22088 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
22088 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='psmf.prx'): module from banlist not loaded
22089 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
22090 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
22090 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='pspnet.prx'): module from banlist not loaded
22090 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet'
22091 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
22092 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='pspnet_adhoc.prx'): module from banlist not loaded
22092 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc'
22093 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
22093 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='pspnet_adhocctl.prx'): module from banlist not loaded
22094 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhocctl'
22095 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
22095 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='pspnet_inet.prx'): module from banlist not loaded
22095 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_inet'
22096 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
22097 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='pspnet_apctl.prx'): module from banlist not loaded
22097 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_apctl'
22097 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
22098 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='pspnet_resolver.prx'): module from banlist not loaded
22098 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_resolver'
23932 [user_main] INFO hle.sceSasCore - __sceSasInit(0x08F5C480, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
23947 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x56870_size0x6aef0 flags = 1 permissions = 020777
23971 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x56870_size0x6aef0 flags = 1 permissions = 020777
24067 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x56950_size0x85e5270 flags = 1 permissions = 020777
27987 [user_main] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x08E30CD0, mode=0(AUTOLOAD), gameName=ULUS10045, saveName=SETTINGS, fileName=DATA.BIN
28081 [user_main] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x08E30CD0, mode=8(SIZES), gameName=ULUS10045, saveName=, fileName=DATA.BIN
28200 [user_main] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x08E30CD0, mode=8(SIZES), gameName=ULUS10045, saveName=, fileName=DATA.BIN
29406 [user_main] INFO hle.sceMpeg - sceMpegInit
29409 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x9c370_size0x16c800 flags = 1 permissions = 020777
29422 [user_main] INFO hle.scePsmf - scePsmfSetPsmf (psmf=0x9fbf190 buffer_addr=0x9fbe990)
32218 [igPmfMovieCodec] INFO hle - Using external audio 'tmp\ULUS10045\Mpeg-1490944\ExtAudio.wav'
38548 [user_main] INFO hle.sceMpeg - sceMpegFinish
41307 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x42380_size0x8acb0 flags = 1 permissions = 020777
41328 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x424a0_size0x8aec0 flags = 1 permissions = 020777
42262 [ZAudio] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x424a0_size0x8aec0 flags = 1 permissions = 00
43199 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x56870_size0x6aef0 flags = 1 permissions = 020777
43336 [ZAudio] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x424a0_size0x8aec0 flags = 1 permissions = 00
62210 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x40000, calloutThreadPri=0x1c, calloutThreadStack=0x3000, netinitThreadPri=0x1c, netinitThreadStack=0x3000)
122240 [user_main] WARN hle.sceNet - IGNORING: sceNetTerm
RE: X-Men Legends 2: Rise of Apocalypse - ULUS10045 [Encrypted] - gid15 - 05-07-2011
Code: 62210 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x40000, calloutThreadPri=0x1c, calloutThreadStack=0x3000, netinitThreadPri=0x1c, netinitThreadStack=0x3000)
122240 [user_main] WARN hle.sceNet - IGNORING: sceNetTerm
The compatibility of these functions has been improved in r2125. Any changes?
RE: X-Men Legends 2: Rise of Apocalypse - ULUS10045 [Encrypted] - BlackDaemon - 05-07-2011
gid15,
It works better, thanks for fixing! Unfortunately, i can't check it properly since for create game i must have at least one player joined, and no any game created.
RE: X-Men Legends 2: Rise of Apocalypse - ULUS10045 [Encrypted] - gid15 - 05-08-2011
(05-07-2011, 09:09 PM)BlackDaemon Wrote: Unfortunately, i can't check it properly since for create game i must have at least one player joined, and no any game created. Have you tried running 2 instances of Jpcsp on the same computer? There are good chances this will not work for networking, e.g. if the game is listening on the same network port in the 2 instances: one will fail.
RE: X-Men Legends 2: Rise of Apocalypse - ULUS10045 [Encrypted] - BlackDaemon - 05-08-2011
I tried this method with Twisted Metal: Head On before (Infrastructure Lan), but had no luck, unfortunately same here (Infrastructure Online)
Log from second JPCSP launched
Code: 46251 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x40000, calloutThreadPri=0x1c, calloutThreadStack=0x3000, netinitThreadPri=0x1c, netinitThreadStack=0x3000)
46579 [user_main] ERROR hle.sceNetInet - java.net.BindException: Address already in use: bind
46580 [user_main] INFO hle.sceNetInet - sceNetInetBind failed binding to pspNetSockAddrInternet[family=2, port=5165, addr=0x00000000(0.0.0.0)]
46601 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom invalid socket=-1
46657 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom invalid socket=-1
46682 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom invalid socket=-1
...
RE: X-Men Legends 2: Rise of Apocalypse - ULUS10045 [Encrypted] - gid15 - 05-08-2011
(05-08-2011, 07:35 AM)BlackDaemon Wrote: I tried this method with Twisted Metal: Head On before (Infrastructure Lan), but had no luck, unfortunately same here (Infrastructure Online)
Log from second JPCSP launched
Code: 46251 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x40000, calloutThreadPri=0x1c, calloutThreadStack=0x3000, netinitThreadPri=0x1c, netinitThreadStack=0x3000)
46579 [user_main] ERROR hle.sceNetInet - java.net.BindException: Address already in use: bind
46580 [user_main] INFO hle.sceNetInet - sceNetInetBind failed binding to pspNetSockAddrInternet[family=2, port=5165, addr=0x00000000(0.0.0.0)]
46601 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom invalid socket=-1
46657 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom invalid socket=-1
46682 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom invalid socket=-1
...
... and I guess that trying to run a second Jpcsp in a virtual machine is also not a solution as the video driver of the VM has only a very reduced functionality...
We have to organize a Jpcsp network party
RE: X-Men Legends 2: Rise of Apocalypse - ULUS10045 [Encrypted] - BlackDaemon - 05-08-2011
gid15,
Too much work, also on my PC currently 2 Gbytes of RAM.
Yeah, we need a channel somewhere on jabber or IRC, for example...
RE: X-Men Legends 2: Rise of Apocalypse - ULUS10045 [Encrypted] - mistfactor - 04-06-2013
been playing this game for the past hour without any issues so far
I think it can be moved to playable
Video
Use vertex cache
Use shaders
Enable saving GE screen to Textures
Media
Use Media Engine
Decode audio files with SonicStage
steady 30 FPS, clean sounding audio (full voice, full BGM, every sound effect)
RE: X-Men Legends 2: Rise of Apocalypse - ULUS10045 [Encrypted] - Zekro - 04-06-2013
Moved to playable
|