Ootake v2.55 Released - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Emunewz General Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=75) +--- Forum: Builds/Releases (https://www.emunewz.net/forum/forumdisplay.php?fid=77) +--- Thread: Ootake v2.55 Released (/showthread.php?tid=4678) |
Ootake v2.55 Released - Alastor - 05-22-2011 PC Engine (TurboGrafx 16) emulator http://www.ouma.jp/ootake/ Changes : - The library of VisualStudio2008 (tool that developed Ootake) was renewed a little newly. As a result, I think that the tone quality of the sound improved. - The speed and timing were brought close to the movement of a real machine. In the visual scene of "Tenshi no Uta 2", the problem that the screen stops (generated by v2.54) was solved. - The volume setting processing of the wave memory sound chip was fixed. In "Atomic Robo-Kid Spacial", the problem that BGM had not played (generated from v2.52) was solved. - Additionally, a detailed part has been improved and corrected. |