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Higurashi Daybreak Portable Mega Edition - ULJM05557 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Higurashi Daybreak Portable Mega Edition - ULJM05557 (/showthread.php?tid=4926) |
Higurashi Daybreak Portable Mega Edition - ULJM05557 - serio - 06-09-2011 r2168 everything seems to go smoothly, even the video in the story mode plays without any hiccups (though with some lag behind the sound), but once it actually goes ingame it gets a bunch of invalid memory address errors, then crashes with a cannot find executable error. otherwise it seems to show everything correctly. Code: Running Jpcsp 32bit... log shows some warning about not enough free memory right before the crash, possibly because of all those failed unloading messages. RE: higurashi daybreak portable mega edition - uljm05557 - encrypted - gid15 - 06-10-2011 Code: tryCreateFpl not enough free mem (want=17301504, free=12916480, diff=4385024) RE: higurashi daybreak portable mega edition - uljm05557 - encrypted - serio - 06-11-2011 yeah, it helped, the game now goes ingame. i'm getting around 5-15 fps and the screen sometimes goes black for few seconds. there's a lot of spam about Quote:706844 [GUI] WARN ge - BoundingBox Query result not available in due timeduring the match. victory screen didn't show one of the characters' portraits, but garbage. but other than those glitches i managed to successfully finish a match. RE: Higurashi Daybreak Portable Mega Edition - ULJM05557 - nash67 - 06-16-2013 using r 3237 still goes ingame no problems so far here is an info log |