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Gundam Memories: Tatakai no Kioku [NPJH50437] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Gundam Memories: Tatakai no Kioku [NPJH50437] (/showthread.php?tid=5123) Pages:
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Gundam Memories: Tatakai no Kioku [NPJH50437] - dista_bagus - 06-22-2011 Jpcsp r2196 Enable Media Engine + Decode Audio SonicStage + use non-native fonts Opening animation flickering FMV & in battle slow, fps:6-8(pic 9-14). this game like SRT Z2 no voice character it means couldn't decode AT3+(mono) for now. here's log & profiler RE: Gundam Memories: Tatakai no Kioku [NPJH50437] - Vegerunks - 06-22-2011 Disable ONLY GE and there is no flickering if it does flicker. and with my computer i get 15-25 FPS in Battle and FMVs. maybe you got a bad computer? RE: Gundam Memories: Tatakai no Kioku [NPJH50437] - dista_bagus - 06-22-2011 Vegerunks, i tested it with setting video none/default. and it got nothing to do with my computer. or maybe problem is with Jpcsp or ATI issue. as my PC spec: ========================= Proc: AMD Phenom II X4 955 3.2GHz GPU: HD3850 512MB DDR3 RAM: 4GB OS: Windows 7 Ultimate 64bit ========================= RE: Gundam Memories: Tatakai no Kioku [NPJH50437] - mickeyz - 06-22-2011 wow! what gundam memories you used? the patched? or the untouched? mine works fine like im playing a real psp even i use default setting. i just enabled use a geometry shader for 2D rendering,enable saving GE screen to texture instead of memory,enable dynamic shader generation,ignore invalid memory access,ignore unmapped imports, use media engine,decode audio files with sonicstage that my config on my gundam vs gundam next plus. but there only 1 problem take a look at this picture and the font is not clear as yours. the first attachment picture is the use non-native font enable and the other pic the use non-native font is disable but you'll notice the font is not clear as yours and its blank. check also my config if there i need to enable/disable to fix the font. and whats the use of profiler and log if im going to download it. RE: Gundam Memories: Tatakai no Kioku [NPJH50437] - dista_bagus - 06-22-2011 mickeyz, for fonts to be clear you need to dump your font from your console/PSP. if you use fonts from Jpcsp, don't know if clear/not(haven't tried it). because i dump fonts from my PSP. to dump fonts from your PSP use this tool (google). ----------------------- PSP Flash Dump v3 ----------------------- and btw enable shaders don't work on ATI, only work with GeForce for now. also Gundam Memories: Tatakai no Kioku is new game release on June 2011. RE: Gundam Memories: Tatakai no Kioku [NPJH50437] - Vegerunks - 06-22-2011 The game actually just came out today. but Dista your speed flaw could be because of ATI then... because the ONLY thing good on my computer is my Processor. My video card can't use Shaders or Vertexes lol RE: Gundam Memories: Tatakai no Kioku [NPJH50437] - mickeyz - 06-22-2011 (06-22-2011, 05:14 PM)dista_bagus Wrote: mickeyz, for fonts to be clear you need to dump your font from your console/PSP. oh no! i don't have psp anymore thats why im playing it on my PC. can you share your dump fonts? and btw whats the use of your uploaded log and profiler file? RE: Gundam Memories: Tatakai no Kioku [NPJH50437] - Vegerunks - 06-23-2011 (06-22-2011, 10:55 PM)mickeyz Wrote:(06-22-2011, 05:14 PM)dista_bagus Wrote: mickeyz, for fonts to be clear you need to dump your font from your console/PSP. So that means you don't own the game and you downloaded it? Well that could be why you have all these problems? RE: Gundam Memories: Tatakai no Kioku [NPJH50437] - dista_bagus - 06-23-2011 mickeyz, i upload log & profiler so that dev can see IF there's something wrong in game...(such as hang/can't play etc) and i think in this forum you can't share fonts, if i am right. any dev/anyone can tell about this? cwcheat this game: Code: Max Money (9999999) RE: Gundam Memories: Tatakai no Kioku [NPJH50437] - mickeyz - 06-24-2011 (06-23-2011, 03:36 AM)Vegerunks Wrote:(06-22-2011, 10:55 PM)mickeyz Wrote:(06-22-2011, 05:14 PM)dista_bagus Wrote: mickeyz, for fonts to be clear you need to dump your font from your console/PSP. yup your right i don't own the and i only downloaded it because i don't have psp anymore and im only playing in my pc. |