EmuNewz Network
DaedalusX64 Alpha Revision 477 Released - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: Emunewz General Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=75)
+--- Forum: Builds/Releases (https://www.emunewz.net/forum/forumdisplay.php?fid=77)
+--- Thread: DaedalusX64 Alpha Revision 477 Released (/showthread.php?tid=706)



DaedalusX64 Alpha Revision 477 Released - Alastor - 03-28-2010

DaedalusX64 is a N64 Emulator for the Sony PSP.

Changes :
[+] Added FOG_APRIM1/PASS2 and FOG_APRIM1/OPA2 blender (corrects some annoying glitches on Donald Duck : QA and GoldenEye)
[+] Added a blendmode for Monster Truck´s text
[!] Rewrote DLParser_RDPHalf_1_0xb4_GoldenEye ( Sky is rendered now!, ToDo : correct gaps on the screen )
[!] Corrected issue causing lines to appear on some games ex Paper Mario (Shouldn´t break Zelda anymore)
[~] Enabled Increase VI Event for Paper Mario and GoldenEye (Fixes flicker on P. Mario and gives a great speed up on GE)

http://forums.daedalusx64.com/viewtopic.php?f=52&t=2261