DaedalusX64 Alpha Revision 477 Released - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Emunewz General Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=75) +--- Forum: Builds/Releases (https://www.emunewz.net/forum/forumdisplay.php?fid=77) +--- Thread: DaedalusX64 Alpha Revision 477 Released (/showthread.php?tid=706) |
DaedalusX64 Alpha Revision 477 Released - Alastor - 03-28-2010 DaedalusX64 is a N64 Emulator for the Sony PSP. Changes : [+] Added FOG_APRIM1/PASS2 and FOG_APRIM1/OPA2 blender (corrects some annoying glitches on Donald Duck : QA and GoldenEye) [+] Added a blendmode for Monster Truck´s text [!] Rewrote DLParser_RDPHalf_1_0xb4_GoldenEye ( Sky is rendered now!, ToDo : correct gaps on the screen ) [!] Corrected issue causing lines to appear on some games ex Paper Mario (Shouldn´t break Zelda anymore) [~] Enabled Increase VI Event for Paper Mario and GoldenEye (Fixes flicker on P. Mario and gives a great speed up on GE) http://forums.daedalusx64.com/viewtopic.php?f=52&t=2261 |