EmuNewz Network
Dissidia 012: Duodecim Final Fantasy - NPHH00293 - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191)
+--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51)
+---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54)
+----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65)
+----- Thread: Dissidia 012: Duodecim Final Fantasy - NPHH00293 (/showthread.php?tid=83877)



Dissidia 012: Duodecim Final Fantasy - NPHH00293 - vanngoctien - 09-25-2012

Version: Jpcsp 2731
Note: I use an AMD Graphics Card.
Settings:
|Video|
[ ] Disable VBO (automatically disabled if not supported)
[ ] Only GE graphics (not recommended for homebrew)
[x] Use vertex cache
[x] Use shaders (experimental)
[x] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
[x] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
[x] Enable VAO (only relevant when using shaders and vertex cache)
[x] Enable saving GE screen to Textures instead of Memory
[x] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
[x] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
[ ] Enable the shader implementation for the 'Stencil Test' (more accurate but slower)
[ ] Enable the shader implementation for the 'Color Mask' (more accurate but slower)
[ ] Disable optimized Vertexlnfo reading (may improve compatibility)
[ ] Use Software Rendering (very experimental, not yet complete, slow)

|Memory|
[x] Ignore invalid memory access (not recommended for test reports, but improves performance)!
[ ] Ignore unmapped imports (not recommended)

|Media|
[x] Use Media Engine
[ ] Extract media files to tmp folder
[x] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
[ ] Use debug font (disable flashO fonts)

|Compiler|
[x] Use compiler (dynarec)
[ ] Output profiler into to profiler.txt (only for compiler)
[100] Maximum method size

|Crypto|
[x] Extract decrypted EBOOT.BIN files to the TMP folder
[ ] Handle SAVEDATA in crypto mode
[ ] Extract original PGD files to the TMP folder

Video gameplay:




RE: Dissidia 012: Duodecim Final Fantasy - NPHH00293 - montcer9012 - 09-25-2012

That's quite impressive since you own an ATI video card.


RE: Dissidia 012: Duodecim Final Fantasy - NPHH00293 - sum2012 - 03-02-2013

Last work rev2989
Attach 2989,2990,3006 log


RE: Dissidia 012: Duodecim Final Fantasy - NPHH00293 - sum2012 - 03-10-2013

Tested Rev3026 fixed