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About on-the-fly audio decoding with SS - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: General discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=57) +---- Thread: About on-the-fly audio decoding with SS (/showthread.php?tid=85650) |
About on-the-fly audio decoding with SS - ussokillura - 10-05-2012 While the idea of decoding audio on the fly is great, it doesn't work quite well with certain games. There is usually a pause every time a new audio file loaded, affecting the experience in RPGs where there are voiced dialogues. For such games, it would be preferable to batch-decode the audio first. Perhaps the developers could look into having such a function? |