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JPCSP Keeps pausing itself - Printable Version

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+---- Thread: JPCSP Keeps pausing itself (/showthread.php?tid=8595)



JPCSP Keeps pausing itself - TehFluffyBunny - 09-09-2011

Game: Final Fantasy Dissidia 012 duodecim
JPCSP Version: V0.6 2298

The Issue: I start the game and everything works fine, untill the title menu comes up and I select New Game, after that it will go white screen and the pause button will be highlighted, I cannot unclick it or press run, it just stays there and I have to restart the emulator again.


RE: JPCSP Keeps pausing itself - Crase - 09-09-2011

Is there like an infinite loop or something created in the log message suggesting the reason for? If there's an infinite loop (something's not loading properly or of the sort) then that can be the cause of the emulator's "hang". Have you tried running any other games and have said games caused such problems or is it only this game? And finally, you should have posted this in the Duodecim thread, as well as checked the thread (if you haven't) because people can be experiencing similar problems (I myself haven't checked out the thread).


RE: JPCSP Keeps pausing itself - TehFluffyBunny - 09-09-2011

Theres a Duodecim thread? Wow I didn't know, sorry, i'll check the logs in a second.


RE: JPCSP Keeps pausing itself - nex01 - 09-10-2011

it pauses itself when there is a recompiler error, try ignoring invalid memory access and unmapped imports in the memory options.