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Popolocrois - ULUS10018 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66) +----- Thread: Popolocrois - ULUS10018 (/showthread.php?tid=87344) |
Popolocrois - ULUS10018 - digiadventures - 10-13-2012 This is a strange one. Display simply disappears after couple of minutes of gameplay, while game continues on. It also has music cutting out problems. I attached info log with debug sceDisplay. RE: Popolocrois - ULUS10018 - digiadventures - 10-24-2012 No hope for this game ? It seems to give a lot of hints what wrongs even from info log ![]() Code: 6091 user_main WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/kmodule/videocodec.prx'): module videocodec from banlist not loaded Code: 6135 GUI WARN ge Unimplemented VSCX: coordX=0 Code: 6699 user_main WARN hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=0, syncType=1) (blocking display output) Code: 26304 user_main WARN hle.ThreadManForUser sceKernelDeleteEventFlag unknown uid |