using vertex cache & enable VAO - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: JPCSP builds and releases (https://www.emunewz.net/forum/forumdisplay.php?fid=53) +---- Thread: using vertex cache & enable VAO (/showthread.php?tid=90863) |
using vertex cache & enable VAO - bestplayer55 - 10-27-2012 Hello guys! im having trobe when i enable vertex cache and VAO on video. the game runs and look excelent but.... eats all my ram (6gb ddr3) in 15 minutes of game. but if i use only vertex cache without VAO the game continue running perfect but in parts of the scene is flickering. someone can explain to me ... maybe whats happening? please! Thanks I dont know if someone have the same issue... RE: using vertex cache & enable VAO - icecoffemix - 10-27-2012 which revision of jpcsp are you using and what game? RE: using vertex cache & enable VAO - bestplayer55 - 10-27-2012 (10-27-2012, 02:36 PM)icecoffemix Wrote: which revision of jpcsp are you using and what game? Im using jpcsp 2810 and kingdom hearts bbs.. the attached pic is from the 2674 because im testing with older version, but same happend... i s weird. RE: using vertex cache & enable VAO - joxof - 11-15-2012 Honestly, the best compatibility games such soul calibur broken destiny and tekken 6 does not need using vertex cache & enable VAO (except if you want to lower fps and suck compatibility) |