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SOCOM: U.S. Navy SEALs Fireteam Bravo 3 - UCUS98716 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66) +----- Thread: SOCOM: U.S. Navy SEALs Fireteam Bravo 3 - UCUS98716 (/showthread.php?tid=92725) |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 - UCUS98716 - hyakki - 11-03-2012 r2827 Game has no audio with movies. Game has no audio at all during rendered cutscenes other sound effects seem to use alot monoAT3+ for the voices and some sound effects (these can be played back using the monoat3+ tool) (still no audio or oma audio files are generated during the rendered cutscenes this is a bug) I switched the log quickly to debug during a rendered cutscene maybe it captured some info. Besides for that game runs at decent (not full) speeds, the game engine seems to be able to compensate for frame loss (it probably looses fps on the psp too :p) video to demonstrate issues http://www.dailymotion.com/video/xut1z3_scm3_videogames |