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Burnout Legends - ULES00125 - Printable Version

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+----- Thread: Burnout Legends - ULES00125 (/showthread.php?tid=95458)

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Burnout Legends - ULES00125 - FuZzion - 11-10-2012

Hello, everyone!
To help improve the program, I can provide this game`s log which is poorly emulated. There is the initial stage (logo, game menu), but when you start the race - a black screen with intermittent sound of the motor(enviroment) which is constant.

Log file is attached below Wink

PS sorry about i dont know iso-code (such as UCJS-10039 for example in undestading)

Mod Edit
Added GameID to topic


RE: Burnout Legends - Zekro - 11-10-2012

The game ID for your version is ULES00125.So it's the european one.Also try enabling sonic stage(also install it).I also recomend using Only GE graphics and
Enable saving GE screen to Textures instead of Memory.



RE: Burnout Legends - FuZzion - 11-10-2012

Thank you!^^ How you figured out it, the ID? And I hope Sonic stage will run on my x64 OS Smile (Win 7 SP1)
Moreover i can tell about my PC: CPU Intel Core i5-3570 3.40GHz, 8Gb RAM, NVIDIA GeForce GTX 560 Ti (1Gb)
http://valid.canardpc.com/2577856

PS Excuse me, but I figure it out by myself) Found it in log: <<UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES00125
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.>>


RE: Burnout Legends - ULES00125 - sum2012 - 11-10-2012

To FuZzion
You can see the GameID in UMD/Cso Browser
Edit:
maybe this error make black screen with intermittent sound.
Code:
21:13:32  WARN       ge - GUI - BoundingBox Query result not available in due time



RE: Burnout Legends - ULES00125 - FuZzion - 11-10-2012

(11-10-2012, 09:58 PM)sum2012 Wrote: To FuZzion
You can see the GameID in UMD/Cso Browser

Even such!.. Domo ^^

So, I used the settings that suggest Virgil and the race was a success! Though the image appears, most of the sounds have disappeared, leaving only gnashing and flicks. Alas, sonic stage have no point to enable full sounds.

See log below


RE: Burnout Legends - ULES00125 - montcer9012 - 11-11-2012

But then this game is half-playable instead on Intro; isn't? Should be moved.


RE: Burnout Legends - ULES00125 - Zekro - 11-11-2012

Moved to half-playable
Glad I helped Smile


RE: Burnout Legends - ULES00125 - FuZzion - 11-29-2012

Hello, everyone!
virgil94 Wrote:Glad I helped
Your welcome!^^

Today I used newest r2878 relise! Besides some video settings, I enable a decoding audio with SonicStage in Media ones!) Almost all the same as in the previous run, but improved performance in almost 1,5 times and made ​​possible music -- play was more fun! Yes-yes! Big Grin
Also noticed the sun in a black textured square



RE: Burnout Legends - ULES00125 - FuZzion - 03-02-2013

Hello, again!

Unfortunately, I have a bad report with the latest release (Build 3006).
(See log1)
The game is not starting at all until you choose "Ignore unmapped imports (not recommended)", but infinitely "loading"!
(see log2)

Game will run at build-2995, but loading screen rapidly flickering and not load savedata at all. When press "circle" or "x", its return to previous screen.
(see log3)

That`s all unhappy news for current releases. Sad

PS -all logs in one attachment-


RE: Burnout Legends - ULES00125 - gid15 - 03-03-2013

(03-02-2013, 04:13 PM)FuZzion Wrote: Hello, again!

Unfortunately, I have a bad report with the latest release (Build 3006).
(See log1)
The game is not starting at all until you choose "Ignore unmapped imports (not recommended)", but infinitely "loading"!
(see log2)

Game will run at build-2995, but loading screen rapidly flickering and not load savedata at all. When press "circle" or "x", its return to previous screen.
(see log3)

That`s all unhappy news for current releases. Sad

PS -all logs in one attachment-
Thank you for your regression test!
Is it now working again on r3008?