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Why JPCSP cannot decode two music at the same time? - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: svn trunk discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=56) +---- Thread: Why JPCSP cannot decode two music at the same time? (/showthread.php?tid=99213) |
Why JPCSP cannot decode two music at the same time? - LI-NA - 11-21-2012 Why JPCSP cannot decode two music at the same time in? It works very slowly when decoding two music. I use SonicStage to decoding audio files and Media Engine. My computer - i7 3610QM, GT640M 4GB DDR3 Test file - oimop (Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable) RE: Why JPCSP cannot decode two music at the same time? - montcer9012 - 11-21-2012 Does your game use At3+ sound files? Remember to use the at3 plugin ir order to JPCSP can decode on the fly those files. More info here: http://www.emunewz.net/forum/showthread.php?tid=5293 I have read some users reporting that at3 audio files only can be played once at time because is SoundStage the one who make the work; however, the normal at3 files can be played simultaneous. (At least my games does) |