12-09-2012, 03:35 PM
Status: Playable!
Everything works pretty much smoothly and is playable. No glitches encountered.
The game sometimes does slow down when a skin has quite a lot of graphics going on. Worst case is the first map "Shinin'" where it drops down to 10fps at the quiet part of the song.
Screens:
![[Image: tmb_aap299blqcn.ULES00043-Shot-2.png]](http://img.borg-nexus.com/a/tmb_aap299blqcn.ULES00043-Shot-2.png)
![[Image: tmb_aap300rpzjm.ULES00043-Shot-3.png]](http://img.borg-nexus.com/a/tmb_aap300rpzjm.ULES00043-Shot-3.png)
![[Image: tmb_aap301dzhvk.ULES00043-Shot-4.png]](http://img.borg-nexus.com/a/tmb_aap301dzhvk.ULES00043-Shot-4.png)
Tested on r2911 using following video settings for highest fps:
Computer stats:
ATI Radeon 4850 - 512MB
Intel i7 860 @ 2.80GHZ
4GB RAM
Here is the profiler log from booting up to the slow down on Shinin'. It's too big as an attachement: Click me!
Everything works pretty much smoothly and is playable. No glitches encountered.
The game sometimes does slow down when a skin has quite a lot of graphics going on. Worst case is the first map "Shinin'" where it drops down to 10fps at the quiet part of the song.
Screens:
![[Image: tmb_aap299blqcn.ULES00043-Shot-2.png]](http://img.borg-nexus.com/a/tmb_aap299blqcn.ULES00043-Shot-2.png)
![[Image: tmb_aap300rpzjm.ULES00043-Shot-3.png]](http://img.borg-nexus.com/a/tmb_aap300rpzjm.ULES00043-Shot-3.png)
![[Image: tmb_aap301dzhvk.ULES00043-Shot-4.png]](http://img.borg-nexus.com/a/tmb_aap301dzhvk.ULES00043-Shot-4.png)
Tested on r2911 using following video settings for highest fps:
- Only GE Graphics
- Use vertex cache
- Use shaders
- Use a Geometry Shader
- Disable UBO
- Enable saving GE screen to Textures instead of Memory
- Enable decoding of indexed textures in shader
- Enable dynamic shader generation
Computer stats:
ATI Radeon 4850 - 512MB
Intel i7 860 @ 2.80GHZ
4GB RAM
Here is the profiler log from booting up to the slow down on Shinin'. It's too big as an attachement: Click me!