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It also needs libsre and libspurs_jq
Also, don't post logs using the Recompiler, use the Interpreters
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Xinput controllers should be working, I have used a normal wired xbox 360 controller and a DS3 with ScpToolkit. I don't see why a Xbone controller shouldn't work at default settings. You shouldn't have to change anything in rpcs3 settings other than selecting Xinput.
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(10-21-2016, 02:47 PM)Nintendo Wrote: (10-21-2016, 12:36 PM)Annie Wrote: It also needs libsre and libspurs_jq
Also, don't post logs using the Recompiler, use the Interpreters
Got it working by selecting the libraries you mentioned and using SPU interpreter (fast) solid 61fps.
Sound worked then stopped after a minute.
I guess controller support isn't working? I tried xinput option and tried mapping the Xbone gamepad keys but it greys out everytime i press keyboard key to edit.
Thanks for the help.
You don't need to map Xinput controllers, just select Xinput and it will work. If the sound stops working use SPU ASMJIT instead. (if the game can run with it)
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