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I am aware of the glitch which does not allow media engine to run on x64. The problem is the 32 bit x86 version runs like crap, while the 64 bit version runs at a flat 60fps but I can't get the media engine/ .sonicstage to run along with it. Any news on a fix for this? Or possibly a way to work around and make the x86 run better...I should have optimal setup for fps already I think.
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Well it ain't a glitch and if you know about it why complain about .It's just not supported.Yet....
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I just wanted to know if there was any way around it/ there was any progress on that front.
I'm a programmer myself so I understand what it is like to program something like this, I just figured there was no harm in asking.