06-18-2013, 01:52 AM
Howdy,
I've been using at3tool for my sound decoding. However, decoding many short voice clips on the fly is making the game do a quick skip before every sound clip as it decodes the next. If I restart the game after it has decoded those, performance obviously gets a whole lot better.
Is there a way that I can predecode all the music in the game files to the tmp folder with the filenames jpcsp would expect so that the emulator doesn't have to decode everything as it goes?
Thanks in advance.
I've been using at3tool for my sound decoding. However, decoding many short voice clips on the fly is making the game do a quick skip before every sound clip as it decodes the next. If I restart the game after it has decoded those, performance obviously gets a whole lot better.
Is there a way that I can predecode all the music in the game files to the tmp folder with the filenames jpcsp would expect so that the emulator doesn't have to decode everything as it goes?
Thanks in advance.