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Already posted this on gbatemps in the Wii U section, I know these emulators are early but some games are already running full speed. Are requirements expected to shrink or grow as development goes on? Will rpcx3 break the rule of more cores > core power?
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It is impossible to estimate anything. If anyone says "yeah a i7 4790k should be fast enough" they are talking out of their ass, there is no way to know. Did the developers of pcsx2 in the early days know that a quad core CPU with AVX instructions would even exist several years later, and then be practically useful for the emulator? The answer is no.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)