04-24-2016, 04:53 PM
(This post was last modified: 04-24-2016, 06:58 PM by Yagami Light9.)
Build d9caad4d
Settings:
-PPU - Interpreter (Fast)
-SPU - Interpreter ASMJIT
-Vulkan
-1280x720
-Xaudio2
-Frame limit OFF
LLE:
-libsre (cellSre_Library v1.1
-libspurs_jq (cellSpursJq_Library v1.1)
Log : https://gist.github.com/SakataGintokiYT/...95e4765db3
DX12 :
OGL :
Settings:
-PPU - Interpreter (Fast)
-SPU - Interpreter ASMJIT
-Vulkan
-1280x720
-Xaudio2
-Frame limit OFF
LLE:
-libsre (cellSre_Library v1.1
-libspurs_jq (cellSpursJq_Library v1.1)
Log : https://gist.github.com/SakataGintokiYT/...95e4765db3
Quote:{rsx::thread} RSX: Surface color buffer: Unsupported surface color format (0xc)
DX12 :
Quote:{rsx::thread} class fmt::exception thrown: rsx::to_surface_depth_format(): Unknow surface depth format 0
(in file C:\rpcs3\rpcs3\Emu\RSX\GCM.cpp:991)
OGL :
Quote:{rsx::thread} class fmt::exception thrown: rsx::to_surface_color_format(): unknow surface color format 0
(in file C:\rpcs3\rpcs3\Emu\RSX\GCM.cpp:1036)