rpcs3-v0.0.2-2017-06-15-44e9dc9f_win64
PPU: Recompiler (same for interpreter, but in the end --> F {MFC Thread} MEM: Access violation reading location 0x0)
SPU: Recompiler (same for interpreter)
Render: Vulkan (If opengl - just less performance)
Load libraries: liblv2.sprx only (If Auto LLE ---> F {MFC Thread} MEM: Access violation reading location 0x1629080 - on title screen)
Result: Can begine a game, but with black screen and visible UI, then crash emulator or game freezes. (randomly)
Video: https://youtu.be/F4np4AeHWFw
Log attached.
PPU: Recompiler (same for interpreter, but in the end --> F {MFC Thread} MEM: Access violation reading location 0x0)
SPU: Recompiler (same for interpreter)
Render: Vulkan (If opengl - just less performance)
Load libraries: liblv2.sprx only (If Auto LLE ---> F {MFC Thread} MEM: Access violation reading location 0x1629080 - on title screen)
Result: Can begine a game, but with black screen and visible UI, then crash emulator or game freezes. (randomly)
Video: https://youtu.be/F4np4AeHWFw
Log attached.