Posts: 2
Threads: 1
Joined: Sep 2010
Reputation:
0
09-24-2010, 01:39 PM
(This post was last modified: 09-24-2010, 01:40 PM by Yusei.)
Seriously can someone explain me a few things?
First: how much of gameplay/content does Half Playable mean?
Second: Are there any new games that haven't been added to the Compatibility list of JPCSP?
Third: What do the codes next to the Titles mean in the Compatibility list?
Fourth: Is it really true that Maverick Hunter X is playable with the JPCSP?
Otherwise hi!
Posts: 7
Threads: 2
Joined: Sep 2010
Reputation:
0
Im a noob too, but I think the half playable means you can get in the game a play, but it will stop working somewhere.
Its all I can say, sorry.
Posts: 729
Threads: 128
Joined: Mar 2010
Reputation:
6
(09-24-2010, 01:39 PM)Yusei Wrote: Seriously can someone explain me a few things?
First: how much of gameplay/content does Half Playable mean?
Second: Are there any new games that haven't been added to the Compatibility list of JPCSP?
Third: What do the codes next to the Titles mean in the Compatibility list?
Fourth: Is it really true that Maverick Hunter X is playable with the JPCSP?
Otherwise hi!
OK, I try to answer your questions:
1) "Half-playable" in my opinion is like this: You can play through but there are some bigger problems during gameplay. Most of the time just look at the entries in the forum to find out what the problem is.
2) The compatibility list misses most of the newer games because it hasn't been updated for a while.
3) These codes are the UMD ID for the games. You can also see them in your UMD Browser window.
4) Sorry, I don't know. Just try it and you will find out
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Posts: 2
Threads: 1
Joined: Sep 2010
Reputation:
0
Thanks Darth.
I think I'll rush right into the gaming.