06-13-2011, 04:25 PM
PC Engine (TurboGrafx 16) emulator
http://www.ouma.jp/ootake/
Changes :
- The volume balance of the built-in sound, CD-DA sound and ADPCM sound has
been adjusted.
- The speed and timing were brought close to the movement of a real machine.
In the dance scene of "Takahashi Meijin no Shin Boukenjima", the problem
that the sound noise is recorded was solved. I think that the speed
approached a real machine in other games, too.
- Additionally, a detailed part has been improved and corrected.
http://www.ouma.jp/ootake/
Changes :
- The volume balance of the built-in sound, CD-DA sound and ADPCM sound has
been adjusted.
- The speed and timing were brought close to the movement of a real machine.
In the dance scene of "Takahashi Meijin no Shin Boukenjima", the problem
that the sound noise is recorded was solved. I think that the speed
approached a real machine in other games, too.
- Additionally, a detailed part has been improved and corrected.