03-13-2010, 05:26 PM
I don't know if this is entirely new... anyways I made this thread on the original forum. So one could call this a "Copy" and "Paste" thread. I was simply thinking "Hey, appearantly they have moved, I'll check and see if I get a response here instead".
So I've been playing around a bit more with the JPCSP (now with the new release as well). In previous attempts with the DAXZISO and my other attempts the JPCSP has given me a:
"fatms:\directory" not found
So I thought "Hmm, how about creating a fatms directory in the "jpcsp0.5win(rev1379)" directory? And it worked!! Earlier nothing happened. I got a black screen (as you can see in my previous post right here.
Now I get this instead:
There is another version as well, and that's by making a copy. Taking the DAXZISO directory and copying it, having one in the FATMS folder and one in the MSO folder, though they I get the black screen (but the log is different):
Don't know if this is of any help. But the "fatms" folder does seem to be something that could be handy to experiment with no?
EDIT: It appears that when I have the "loadprx.prx" file in the "MSO:\DAXZISO" folder I get a:
"321522 [load_prx] ERROR hle - Unmapped import @ 0x089B7BC0 - 09f7bad0 089b7f44 00000008" error. Without it Scenario 1 (first picture in the post) occurs. So I believe if one could modify the "loadprx.prx" file to function properly with the emulator this could be fixed no?
So I've been playing around a bit more with the JPCSP (now with the new release as well). In previous attempts with the DAXZISO and my other attempts the JPCSP has given me a:
"fatms:\directory" not found
So I thought "Hmm, how about creating a fatms directory in the "jpcsp0.5win(rev1379)" directory? And it worked!! Earlier nothing happened. I got a black screen (as you can see in my previous post right here.
Now I get this instead:
Quote:1068896 [GUI] INFO misc - Jpcsp v0.5
1068897 [user_main] INFO runtime - Thread exit detected SceUID=1157 name:'user_main' return:0x0
1068990 [GUI] INFO misc - PBP meta data :
BOOTABLE = 1
CATEGORY = MG
REGION = 32768
TITLE = DAX ZISO Loader 0.62
probably homebrew? true
1069174 [GUI] INFO misc - Found ModuleInfo name:'DAXZISO' version:0101 attr:00001000 gp:089141d0
1069174 [GUI] WARN misc - Kernel mode module detected
1069175 [GUI] INFO misc - Found 43 imports from 12 modules
1069175 [GUI] INFO misc - Found 1 exports
1069176 [GUI] INFO misc - 43 NIDS mapped
1069202 [GUI] INFO hle - pspiofilemgr - filepath ms0/PSP/GAME/__SCE__DAXZISO
1069203 [GUI] INFO misc - Loading global compatibility settings
1069203 [GUI] INFO ge - Only GE Graphics: false
1069204 [GUI] INFO ge - Use Viewport: false
1069204 [GUI] INFO hle - Audio ChReserve disabled: false
1069204 [GUI] INFO hle - Audio muted: true
1069205 [GUI] INFO hle - Audio Blocking disabled: false
1069205 [GUI] INFO hle - Audio threads disabled: false
1069206 [GUI] INFO memory - Ignore invalid memory access: false
1069206 [GUI] INFO hle - Reserving thread memory: true
1069206 [GUI] INFO hle - WaitThreadEndCB enabled: false
1074294 [Emu] INFO runtime - Using Compiler
1074324 [root] INFO runtime - Thread exit detected SceUID=1166 name:'root' return:0x0
1074333 [root] WARN hle - PARTIAL: pspSysMem.free(info) partially implemented SysMemInfo{ uid=1167;partitionid=2;name=ThreadMan-Stack;type=1;size=16384;addr=9ffbc00 }
1074366 [user_main] WARN hle - sceKernelFindModuleByName not found module name='sceModuleManager'
1074389 [user_main] INFO hle - pspiofilemgr - filepath ms0/DAXZISO
1074430 [user_main] INFO hle - hleIoOpen filename = daxziso.ini flags = 1 permissions = 0777
1074431 [user_main] WARN hle - hleIoOpen - file not found (ok to ignore this message, debug purpose only)
1074437 [user_main] WARN hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
1074440 [user_main] INFO hle - sceDisplaySetFrameBuf(topaddr=0x4000000,bufferwidth=512,pixelformat=1,sync=1) ok
1074512 [user_main] INFO hle - hleIoOpen filename = backpic.bmp flags = 1 permissions = 0777
1074514 [user_main] WARN hle - hleIoOpen - file not found (ok to ignore this message, debug purpose only)
1074764 [user_main] WARN hle - sceIoDopen 'ms0/ISO' not a directory! (could be missing)
1076544 [user_main] INFO hle - hleIoOpen filename = ms0:/DAXZISO/CONF/Bleach Heat The Soul 6.iso.ini flags = 1 permissions = 0777
1076545 [user_main] WARN hle - hleIoOpen - file not found (ok to ignore this message, debug purpose only)
1076582 [user_main] INFO hle - hleIoOpen filename = ms0:/DAXZISO/CONF/Bleach Heat The Soul 6.iso.ini flags = 1 permissions = 0777
1076583 [user_main] WARN hle - hleIoOpen - file not found (ok to ignore this message, debug purpose only)
1076950 [user_main] INFO hle - hleIoOpen filename = fatms:/DAXZISO/FUSEDCORE.BIN flags = 1 permissions = 0777
1077013 [user_main] WARN hle - hleKernelLoadModule(path='loadprx.prx') can't find file
1080056 [user_main] INFO hle - Program exit detected (sceKernelExitGame)
1081619 [user_main] WARN hle - sceKernelStartModule - unknown module UID 0x80010002
1084632 [user_main] INFO hle - Program exit detected (sceKernelExitGame)
1085265 [user_main] INFO hle - pspSysMem.free(info) successful (all blocks released)
There is another version as well, and that's by making a copy. Taking the DAXZISO directory and copying it, having one in the FATMS folder and one in the MSO folder, though they I get the black screen (but the log is different):
Quote:1398984 [GUI] INFO misc - Jpcsp v0.5
1398985 [user_main] INFO runtime - Thread exit detected SceUID=117d name:'user_main' return:0x0
1399095 [GUI] INFO misc - PBP meta data :
BOOTABLE = 1
CATEGORY = MG
REGION = 32768
TITLE = DAX ZISO Loader 0.62
probably homebrew? true
1399099 [GUI] INFO misc - Found ModuleInfo name:'DAXZISO' version:0101 attr:00001000 gp:089141d0
1399100 [GUI] WARN misc - Kernel mode module detected
1399100 [GUI] INFO misc - Found 43 imports from 12 modules
1399100 [GUI] INFO misc - Found 1 exports
1399101 [GUI] INFO misc - 43 NIDS mapped
1399123 [GUI] INFO hle - pspiofilemgr - filepath ms0/PSP/GAME/__SCE__DAXZISO
1399124 [GUI] INFO misc - Loading global compatibility settings
1399124 [GUI] INFO ge - Only GE Graphics: false
1399124 [GUI] INFO ge - Use Viewport: false
1399124 [GUI] INFO hle - Audio ChReserve disabled: false
1399124 [GUI] INFO hle - Audio muted: true
1399124 [GUI] INFO hle - Audio Blocking disabled: false
1399125 [GUI] INFO hle - Audio threads disabled: false
1399125 [GUI] INFO memory - Ignore invalid memory access: false
1399125 [GUI] INFO hle - Reserving thread memory: true
1399126 [GUI] INFO hle - WaitThreadEndCB enabled: false
1399974 [Emu] INFO runtime - Using Compiler
1400023 [root] INFO runtime - Thread exit detected SceUID=118c name:'root' return:0x0
1400032 [root] WARN hle - PARTIAL: pspSysMem.free(info) partially implemented SysMemInfo{ uid=118d;partitionid=2;name=ThreadMan-Stack;type=1;size=16384;addr=9ffbc00 }
1400061 [user_main] WARN hle - sceKernelFindModuleByName not found module name='sceModuleManager'
1400070 [user_main] INFO hle - pspiofilemgr - filepath ms0/DAXZISO
1400100 [user_main] INFO hle - hleIoOpen filename = daxziso.ini flags = 1 permissions = 0777
1400445 [user_main] WARN hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
1400447 [user_main] INFO hle - sceDisplaySetFrameBuf(topaddr=0x4000000,bufferwidth=512,pixelformat=1,sync=1) ok
1400567 [user_main] INFO hle - hleIoOpen filename = backpic.bmp flags = 1 permissions = 0777
1409230 [user_main] INFO hle - hleIoOpen filename = ms0:/DAXZISO/CONF/Naruto Shippuuden Narutimate Accel 3.iso.ini flags = 1 permissions = 0777
1409264 [user_main] INFO hle - hleIoOpen filename = ms0:/DAXZISO/CONF/Naruto Shippuuden Narutimate Accel 3.iso.ini flags = 1 permissions = 0777
1409711 [user_main] INFO hle - hleIoOpen filename = fatms:/DAXZISO/FUSEDCORE.BIN flags = 1 permissions = 0777
1409738 [user_main] INFO hle - Program exit detected (sceKernelExitGame)
Don't know if this is of any help. But the "fatms" folder does seem to be something that could be handy to experiment with no?
EDIT: It appears that when I have the "loadprx.prx" file in the "MSO:\DAXZISO" folder I get a:
"321522 [load_prx] ERROR hle - Unmapped import @ 0x089B7BC0 - 09f7bad0 089b7f44 00000008" error. Without it Scenario 1 (first picture in the post) occurs. So I believe if one could modify the "loadprx.prx" file to function properly with the emulator this could be fixed no?