07-19-2010, 08:44 AM
PC Engine (TurboGrafx 16) emulator
http://www.ouma.jp/ootake/
Changes :
- "Step Setting" was added to "Volume" menu. The accommodation amplitude of
the volume control (At [PageUp][PageDown] key or Function Button ("Input->
Configure Function Button" menu)) can be set.
- The speed and timing were brought close to the movement of a real machine.
In "Star Breaker", at going to building in and out, the problem of
stopping (generated by a recent version) was solved. In "Splash Lake", the
problem that the screen sometimes falls into disorder by one frame was
solved.
- The drawing processing part of the video chip was brought close to the
movement of a real machine. In "Splash Lake", the problem that the screen
had shaken when the stage began was solved.
- Additionally, a detailed part has been improved and correct
http://www.ouma.jp/ootake/
Changes :
- "Step Setting" was added to "Volume" menu. The accommodation amplitude of
the volume control (At [PageUp][PageDown] key or Function Button ("Input->
Configure Function Button" menu)) can be set.
- The speed and timing were brought close to the movement of a real machine.
In "Star Breaker", at going to building in and out, the problem of
stopping (generated by a recent version) was solved. In "Splash Lake", the
problem that the screen sometimes falls into disorder by one frame was
solved.
- The drawing processing part of the video chip was brought close to the
movement of a real machine. In "Splash Lake", the problem that the screen
had shaken when the stage began was solved.
- Additionally, a detailed part has been improved and correct