01-09-2016, 01:49 AM
Tested on recent master build. Shows menus, and crashes after starting new game. Requires libSre, SpursJq and cellFiber LLE'd.
Lost Dimension [BLJM61166]
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01-09-2016, 01:49 AM
Tested on recent master build. Shows menus, and crashes after starting new game. Requires libSre, SpursJq and cellFiber LLE'd.
02-10-2017, 06:14 AM
Tested on recent master build v0.0.1-1669d0fd (PR #2352). Goes a bit further with proper codecs LLE'd, but still stuck on loading screen or crashes on shaders after intros.
Code: E {rsx::thread} RSX: Failed to compile shader: 0(123) : error C1115: unable to find compatible overloaded function "texture(samplerCube, vec2, float)" LLE used Code: - libac3dec.prx
((Test on RPCS3 v0.0.3-3-7ac96f7 Alpha))
------------------- Recompiler(LLVM) & Recompiler(ASMJIT) Better in OpenGL Setting -------------------- The Video:- Part-1 Part-2 Speed : Slow Movie : Perfect Work Graphic : Work with a Little graphic Missing Music : Perfect Work The Log File:- https://mega.nz/#!INUxQBZR!K8tjQrCa5-_AY...rAYYxpdE1U ___________________________________ CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz) GPU:- GTX 1080 Motherboards:- ASUS X-99A-II RAM:- 32.0 GB (2666 MHz) |
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