This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Lemmings [NPEA00004]
#1
Commit c6bd5d0

PPU2 / SPU2

PARAM.SFO of the game needs to be changed in order for it to boot. Using RESOGUN's PARAM.SFO.

OpenGL
Game boots to menu (needs enter to be pressed when at black screen ~60fps) with audio only. You're able to keep going by pressing X (K is the default key for it) until it crashes.

Code:
{rsx::thread} RSX: Src type 3 used, please report this to a developer.
{rsx::thread} RSX: Failed to compile shader: Fragment shader failed to compile with the following errors:
ERROR: 0:111: error(#132) Syntax error: "." parse error
ERROR: error(#273) 1 compilation errors.  No code generated

{rsx::thread} Exception: linkage failed: 'Fragment shader(s) were not successfully compiled before glLinkProgram() was called.  Link failed.

.zip   NPEA00004 (Lemmings) OpenGL.zip (Size: 306.46 KB / Downloads: 174)
Issue opened for the OpenGL crash @ https://github.com/RPCS3/rpcs3/issues/1617


Vulkan
Game boots to menu showing some squares. Also crashes like OpenGL.
[Image: OZCNehC.png]

Code:
·F {rsx::thread} Exception: Failed to compile fragment shader
(in file C:\rpcs3\rpcs3\Emu\RSX\VK\VKFragmentProgram.cpp:280, in function VKFragmentProgram::Compile)

.7z   NPEA00004 (Lemmings) Vulkan.7z (Size: 40.67 KB / Downloads: 177)
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#2
Reaches Intro on latest master (01ef9ecc) + hack

On rsx_utils.h delete line 22
Code:
dst[padded_pos + w] = src[pos + w];

Render: Vulkan works, OpenGL doesn't as it fails compiling shaders
LLE: libRtc

Log is a spam of all kinds of common errors, but mainly sys_memory_get_page_attribute, unimplemented types 2, 3, 4, 5 and ZCULL_STATS

Endless loading after Menu
   
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#3
rpcs3-v0.0.3-2017-08-01-9296bd21_win64

Ingame, graphics broken.


Attached Files Thumbnail(s)
   

.rar   RPCS3Lemmings.rar (Size: 142.91 KB / Downloads: 166)
Reply
#4
Moving to Ingame.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)