r2070
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
...
3079 [GUI] WARN emu - Failed to map import at 0x089160E0 [0x2935C45B] Module 'sceNetApctl'(attempt 1)
3079 [GUI] WARN emu - Failed to map import at 0x08916108 [0xA3E77E13] Module 'sceNetApctl'(attempt 1)
3080 [GUI] WARN emu - Failed to map import at 0x08916128 [0xF25A5006] Module 'sceNetApctl'(attempt 1)
3080 [GUI] INFO emu - 529 NIDS mapped
3080 [GUI] INFO emu - 44 remaining unmapped NIDS
3082 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
3083 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
3084 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
3084 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
3084 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
3326 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
3332 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
3337 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
3341 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
3345 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
3349 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
3353 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
3357 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
3360 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
3364 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
3367 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
3371 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
3375 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
3379 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
3382 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3386 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3387 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
3388 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3480 [GUI] INFO ge - Using RenderingEngineLwjgl31
3480 [GUI] INFO ge - OpenGL version: 4.1.0
3480 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3481 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
3481 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
3487 [GUI] INFO ge - Using VBO
3520 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3520 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3522 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3551 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3551 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3552 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Compability options used: None
Code:
36641 [root] WARN hle - Unsupported syscall 2062 sceKernelSetCompiledSdkVersion370 03070010 0892B4C3 00000000
36796 [Main] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=15
36797 [Main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=16
36811 [Main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
36812 [Main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
36812 [Main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
36812 [Main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
36816 [Main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libfont.prx'): module from banlist not loaded
36817 [Main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libfont'
36821 [Main] WARN emu - Encrypted file not supported! (~SCE)
36821 [Main] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libdeflt.prx') encrypted module not loaded
36822 [Main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libdeflt'
36824 [Main] WARN emu - Encrypted file not supported! (~SCE)
36824 [Main] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libccc.prx') encrypted module not loaded
36824 [Main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libccc'
36826 [Main] WARN emu - Encrypted file not supported! (~SCE)
36826 [Main] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libmd5.prx') encrypted module not loaded
36827 [Main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libmd5'
36827 [Main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
36827 [Main] INFO hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC
36846 [Main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=0, syncType=1) (blocking display output)
36892 [Main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=1, syncType=1) ok
37031 [Main] INFO hle.sceSasCore - __sceSasInit(0x089A3600, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
37061 [Main] INFO hle.sceMpeg - sceMpegInit
37243 [Back] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/src/system/system.res flags = 1 permissions = 00
37292 [Back] INFO emu - Found ModuleInfo name:'system' version:0101 attr:00000006 gp:09e36f80
37293 [Back] INFO emu - Found 471 unresolved imports
37293 [Back] INFO emu - Found 1 exports
37299 [Back] WARN emu - Failed to map import at 0x08915C38 [0x8F6E3518] Module 'sceImpose'(attempt 2)
37299 [Back] WARN emu - Failed to map import at 0x08915C40 [0x967F6D4A] Module 'sceImpose'(attempt 2)
37300 [Back] WARN emu - Failed to map import at 0x08915968 [0x00D1378F] Module 'sceCcc'(attempt 2)
37300 [Back] WARN emu - Failed to map import at 0x08915970 [0x068C4320] Module 'sceCcc'(attempt 2)
37300 [Back] WARN emu - Failed to map import at 0x08915978 [0x17E1D813] Module 'sceCcc'(attempt 2)
37300 [Back] WARN emu - Failed to map import at 0x08915980 [0x41B724A5] Module 'sceCcc'(attempt 2)
37300 [Back] WARN emu - Failed to map import at 0x08915988 [0x4BDEB2A8] Module 'sceCcc'(attempt 2)
37301 [Back] WARN emu - Failed to map import at 0x08915990 [0x67BF0D19] Module 'sceCcc'(attempt 2)
37301 [Back] WARN emu - Failed to map import at 0x08915998 [0x6F82EE03] Module 'sceCcc'(attempt 2)
37301 [Back] WARN emu - Failed to map import at 0x089159A0 [0x70ECAA10] Module 'sceCcc'(attempt 2)
37302 [Back] WARN emu - Failed to map import at 0x089159A8 [0x76E33E9C] Module 'sceCcc'(attempt 2)
37302 [Back] WARN emu - Failed to map import at 0x089159B0 [0x8406F469] Module 'sceCcc'(attempt 2)
37302 [Back] WARN emu - Failed to map import at 0x089159B8 [0x90521AC5] Module 'sceCcc'(attempt 2)
37302 [Back] WARN emu - Failed to map import at 0x089159C0 [0x92C05851] Module 'sceCcc'(attempt 2)
37302 [Back] WARN emu - Failed to map import at 0x089159C8 [0x953E6C10] Module 'sceCcc'(attempt 2)
37303 [Back] WARN emu - Failed to map import at 0x089159D0 [0xA2D5D209] Module 'sceCcc'(attempt 2)
37303 [Back] WARN emu - Failed to map import at 0x089159D8 [0xA62E6E80] Module 'sceCcc'(attempt 2)
37303 [Back] WARN emu - Failed to map import at 0x089159E8 [0xB7D3C112] Module 'sceCcc'(attempt 2)
37303 [Back] WARN emu - Failed to map import at 0x089159F0 [0xB8476CF4] Module 'sceCcc'(attempt 2)
37304 [Back] WARN emu - Failed to map import at 0x089159F8 [0xBEB47224] Module 'sceCcc'(attempt 2)
37304 [Back] WARN emu - Failed to map import at 0x08915A00 [0xC56949AD] Module 'sceCcc'(attempt 2)
37304 [Back] WARN emu - Failed to map import at 0x08915A08 [0xC6A8BEE2] Module 'sceCcc'(attempt 2)
37305 [Back] WARN emu - Failed to map import at 0x08915A10 [0xCC0A8BDA] Module 'sceCcc'(attempt 2)
37305 [Back] WARN emu - Failed to map import at 0x08915A18 [0xD2B18485] Module 'sceCcc'(attempt 2)
37305 [Back] WARN emu - Failed to map import at 0x08915A20 [0xD9392CCB] Module 'sceCcc'(attempt 2)
37305 [Back] WARN emu - Failed to map import at 0x08915A28 [0xE0CF8091] Module 'sceCcc'(attempt 2)
37306 [Back] WARN emu - Failed to map import at 0x08915A30 [0xF1B73D12] Module 'sceCcc'(attempt 2)
37306 [Back] WARN emu - Failed to map import at 0x08915A38 [0xFB7846E2] Module 'sceCcc'(attempt 2)
37306 [Back] WARN emu - Failed to map import at 0x08915D30 [0x19884A15] Module 'sceMd5'(attempt 2)
37307 [Back] WARN emu - Failed to map import at 0x08915D38 [0x4876AFFF] Module 'sceMd5'(attempt 2)
37307 [Back] WARN emu - Failed to map import at 0x08915D40 [0x98E31A9E] Module 'sceMd5'(attempt 2)
37307 [Back] WARN emu - Failed to map import at 0x08915D48 [0xA30206C2] Module 'sceMd5'(attempt 2)
37307 [Back] WARN emu - Failed to map import at 0x08915C70 [0x2F67356A] Module 'sceLibFont'(attempt 2)
37308 [Back] WARN emu - Failed to map import at 0x08915C98 [0x48B06520] Module 'sceLibFont'(attempt 2)
37308 [Back] WARN emu - Failed to map import at 0x08915CA8 [0x568BE516] Module 'sceLibFont'(attempt 2)
37308 [Back] WARN emu - Failed to map import at 0x08915CC8 [0x5DCF6858] Module 'sceLibFont'(attempt 2)
37308 [Back] WARN emu - Failed to map import at 0x08915CF8 [0xAA3DE7B5] Module 'sceLibFont'(attempt 2)
37308 [Back] WARN emu - Failed to map import at 0x08916228 [0x12748EB9] Module 'sceNetResolver'(attempt 2)
37309 [Back] WARN emu - Failed to map import at 0x08916230 [0x14C17EF9] Module 'sceNetResolver'(attempt 2)
37309 [Back] WARN emu - Failed to map import at 0x08916248 [0x4EE99358] Module 'sceNetResolver'(attempt 2)
37309 [Back] WARN emu - Failed to map import at 0x08916270 [0xAAC09184] Module 'sceNetResolver'(attempt 2)
37310 [Back] WARN emu - Failed to map import at 0x089160E0 [0x2935C45B] Module 'sceNetApctl'(attempt 2)
37310 [Back] WARN emu - Failed to map import at 0x08916108 [0xA3E77E13] Module 'sceNetApctl'(attempt 2)
37310 [Back] WARN emu - Failed to map import at 0x08916128 [0xF25A5006] Module 'sceNetApctl'(attempt 2)
37311 [Back] INFO emu - 471 NIDS mapped
37311 [Back] INFO emu - 44 remaining unmapped NIDS
37468 [Main] INFO hle.sceFont - FontLib's allocation callback returned 0x9b4b900
37486 [Main] INFO hle.sceFont - FontLib's allocation callback returned 0x9b53100
37494 [Main] ERROR memory - read16 - Invalid memory address : 0xE PC=0881B574
Code:
------------------------------------------------------------
Thread ID - 0x00000010
Th Name - Main
zr:0x00000000 at:0x00000000 v0:0x00000494 v1:0x00000494
a0:0x09B5DB2C a1:0x00000000 a2:0x0000000B a3:0x2F637273
t0:0x00000001 t1:0x00000000 t2:0x09B5DAE0 t3:0x09FFF7E4
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x08940000 s3:0x0000000B
s4:0x00000000 s5:0x09B5DB00 s6:0x00000494 s7:0x00000000
t8:0x10000000 t9:0xD3000701 k0:0x09FFFF00 k1:0x00000000
gp:0x08990700 sp:0x09FFFD70 fp:0x00000000 ra:0x0881B570
0x0881B574: 0x9612000E - lhu $s2, 14($s0)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-at3-th' ID: 0x0047 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x088E359C Stack: 0x09FC6000 - 0x09FD2000 Stack Size: 0x0000C000
Thread Run Clocks: 28 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0045) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 454 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-at3-th' ID: 0x0043 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x088E359C Stack: 0x09FD2000 - 0x09FDE000 Stack Size: 0x0000C000
Thread Run Clocks: 28 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0041) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Movie' ID: 0x004C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08812E54 Stack: 0x09F7D000 - 0x09F80000 Stack Size: 0x00003000
Thread Run Clocks: 3652 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000 us, rest 77 us) Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Boot' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08838400 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 3956754 Exit Code: 0x800201A4
Thread Wait Type: ThreadEnd (0x0010) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-pcm-th' ID: 0x0049 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x088E220C Stack: 0x09FC2000 - 0x09FC6000 Stack Size: 0x00004000
Thread Run Clocks: 69278 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1017 us, rest 71 us) Us: 1017 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Main' ID: 0x0010 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x13
Thread Entry: 0x08812E54 Stack: 0x09FFD000 - 0x0A000000 Stack Size: 0x00003000
Thread Run Clocks: 8220166 Exit Code: 0x800201A4
Thread Wait Type: None Us: 2000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Back' ID: 0x0012 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80004000 Current Priority: 0x14 Initial Priority: 0x14
Thread Entry: 0x08812E54 Stack: 0x09FFA000 - 0x09FFD000 Stack Size: 0x00003000
Thread Run Clocks: 6418616 Exit Code: 0x00000001
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-freq-thr' ID: 0x0034 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x088E4DDC Stack: 0x09FF6000 - 0x09FFA000 Stack Size: 0x00004000
Thread Run Clocks: 19 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0030) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-at3-th' ID: 0x003B Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x088E359C Stack: 0x09FEA000 - 0x09FF6000 Stack Size: 0x0000C000
Thread Run Clocks: 28 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0039) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-at3-th' ID: 0x003F Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x088E359C Stack: 0x09FDE000 - 0x09FEA000 Stack Size: 0x0000C000
Thread Run Clocks: 28 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x003D) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 0173C024 24363044 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXX]
Fragmented memory: 00150900 1378560 bytes
[ X XXXXX]
------------------------------------------------------------