Posts: 2,485
Threads: 77
Joined: Dec 2013
Reputation:
32
Can someone attach a log file so this can be moved to playable?
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Posts: 2
Threads: 0
Joined: Jun 2017
Reputation:
0
I got it to work!
My settings:
PPU: Recompiler(LLVM)
SPU: Recompiler(ASMJIT)
Additional Settings:
Enable SPU loop detection(idk i just enabled it XD)
Renderer: Vulkan
Audio Out: OpenAL (Xaudio would give ALOT of crackle in the audio)
and it works great, the only thing that's not good is that i cant install data and the text on the main menu is a little weird on vulkan
other then that its great.
Posts: 2,485
Threads: 77
Joined: Dec 2013
Reputation:
32
(08-12-2017, 08:26 PM)ssshadow Wrote: Can someone attach a log file so this can be moved to playable?
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Posts: 2,485
Threads: 77
Joined: Dec 2013
Reputation:
32
Moving to playable.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Posts: 107
Threads: 2
Joined: Feb 2017
Reputation:
0
Just one last thing that I am curious about now that this game is playable. Whenever this game tries to install data, it always fails. What is that even for?
Posts: 1
Threads: 0
Joined: Aug 2017
Reputation:
0
08-18-2017, 11:27 AM
This game is work well
move to playable
Posts: 107
Threads: 2
Joined: Feb 2017
Reputation:
0
i have another question. this game can use edit data, right? but i don't think the network feature is usable for rpcs3. is there a way or has someone tried to actually download files at manual and copy it on rpcs3? I know it can be done with DLC but how about edit data?