04-29-2013, 01:01 AM
(This post was last modified: 04-29-2013, 01:03 AM by lazerunicornz.)
[Bleach: Heat The Soul 7]
Recently after updating I noticed that after enabling Vertex Cache to improve performance, the meshes are deformed and are extending across the window at some points, however disabling VertexInfo fixes this but reduces performance noticeably. The last version I had before updating was 3054, in which I realize is dramatically behind, and the version I updated to was 3107 and from there on this persisted. I just wanted to know if I should experiment with all previous versions to see which is the last version before this issue started and stick with that or if there is a way to work around this with the recent revisions.
Recently after updating I noticed that after enabling Vertex Cache to improve performance, the meshes are deformed and are extending across the window at some points, however disabling VertexInfo fixes this but reduces performance noticeably. The last version I had before updating was 3054, in which I realize is dramatically behind, and the version I updated to was 3107 and from there on this persisted. I just wanted to know if I should experiment with all previous versions to see which is the last version before this issue started and stick with that or if there is a way to work around this with the recent revisions.