02-10-2011, 01:51 PM
I don't give out any specific configurations since it might differ for each game / or cpu type, for example UseConcMarkSweepGC would help more with a dual/multi core cpu and have a worse impact on a single core cpu
so if you have a dual core cpu then UseConcMarkSweepGC is good to try (UseParNewGC is optional might get better results with it unchecked), MaxGCPauseMillis is another option to try out, it tells java to try and keep the GC pauses under this time limit (and java adjusts a bunch of internal settings accordingly to try and match the timeframe).
other then that you have to experiment with the options see if they help or make things worse, some games might need permgen space or the codecachesize increased ..etc
so if you have a dual core cpu then UseConcMarkSweepGC is good to try (UseParNewGC is optional might get better results with it unchecked), MaxGCPauseMillis is another option to try out, it tells java to try and keep the GC pauses under this time limit (and java adjusts a bunch of internal settings accordingly to try and match the timeframe).
other then that you have to experiment with the options see if they help or make things worse, some games might need permgen space or the codecachesize increased ..etc
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