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Me & My Katamari crashing after namco-Logo
#1
I first made this post in here, but it seemed nobody was looking into that area of the board, so I deleted my post there (because cross-posting is for annoying noobs) and decided to make this thread. (what an attention whore I am !)

----------------------------------------------------

I can't get this game to run properly. I've tried the r1772 and recent r1994 releases.

I have the same image as OP, ULUS-10094.

My System:
Win 7 Ultimate x64
C2D E6600
Radeon HD 2600
2GB DDR2 Ram

This is not my main PC (quadcore and GTX 460) and I can't access that one until Monday to try this out there. I guess my 2600 is too old, though it supports Shader 4 (which is the requirement for JPCSP, or am I wrong ?) and OpenGL 3.3.
[UPDATE: I've tried it on my Dad's PC, better rig overall and it hangs up at the same point

The game runs good for about 4 secs and the "namco" logo shows up:
   
... but after that it crashes.

Here's the text that comes up in the command window:
(The "Logger" window doesn't record anything, if that's any help)

Quote:Running Jpcsp 64bit...
Exception in thread "GUI" java.lang.ArrayIndexOutOfBoundsException: 72499522
at jpcsp.memory.MemoryReader$MemoryReaderIntArray32.readNext(MemoryReade
r.java:259)
at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:751)
at jpcsp.graphics.VideoEngine.update(VideoEngine.java:468)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1207)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
at sun.awt.RepaintArea.updateComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

When I chose "use media engine" as suggested in the OP, then the game doesn't even start.

EDIT:
btw, I can run the spinning cube demo just fine.
Reply
#2
Just tried it on my main PC now and I also can't get past the Namco Logo.

Win7 x64
Phenom II x4 945
8GB RAM
GTX 460
Reply
#3
That's too bad, crash after namco logo. Run @ r2002

Edit: can't run anything in older version (r1773)
Code:
Running Jpcsp 32bit...
Exception occurred during event dispatching:
java.lang.UnsatisfiedLinkError: no xuggle-ferry in java.library.path
        at java.lang.ClassLoader.loadLibrary(Unknown Source)
        at java.lang.Runtime.loadLibrary0(Unknown Source)
        at java.lang.System.loadLibrary(Unknown Source)
        at com.xuggle.ferry.JNILibraryLoader.loadLibrary0(JNILibraryLoader.java:265)
        at com.xuggle.ferry.JNILibraryLoader.loadLibrary(JNILibraryLoader.java:168)
        at com.xuggle.ferry.FerryJNI.<clinit>(FerryJNI.java:14)
        at com.xuggle.ferry.Logger$Level.<clinit>(Logger.java:225)
        at jpcsp.media.MediaEngine.<init>(MediaEngine.java:66)
        at jpcsp.HLE.modules150.sceMpeg.start(sceMpeg.java:180)
        at jpcsp.HLE.modules.HLEModuleManager.startModules(HLEModuleManager.java:360)
        at jpcsp.Emulator.initCpu(Emulator.java:173)
        at jpcsp.Emulator.load(Emulator.java:148)
        at jpcsp.Emulator.load(Emulator.java:130)
        at jpcsp.MainGUI.loadUMD(MainGUI.java:988)
        at jpcsp.MainGUI.loadUMD(MainGUI.java:1052)
        at jpcsp.GUI.UmdBrowser.loadSelectedfile(UmdBrowser.java:525)
        at jpcsp.GUI.UmdBrowser.access$1000(UmdBrowser.java:74)
        at jpcsp.GUI.UmdBrowser$4.actionPerformed(UmdBrowser.java:327)
        at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
        at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
        at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
        at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
        at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
        at java.awt.Component.processMouseEvent(Unknown Source)
        at javax.swing.JComponent.processMouseEvent(Unknown Source)
        at java.awt.Component.processEvent(Unknown Source)
        at java.awt.Container.processEvent(Unknown Source)
        at java.awt.Component.dispatchEventImpl(Unknown Source)
        at java.awt.Container.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
        at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
        at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
        at java.awt.Container.dispatchEventImpl(Unknown Source)
        at java.awt.Window.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.Dialog$1.run(Unknown Source)
        at java.awt.Dialog$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.awt.Dialog.show(Unknown Source)
        at java.awt.Component.show(Unknown Source)
        at java.awt.Component.setVisible(Unknown Source)
        at java.awt.Window.setVisible(Unknown Source)
        at java.awt.Dialog.setVisible(Unknown Source)
        at jpcsp.MainGUI.openUmdActionPerformed(MainGUI.java:961)
        at jpcsp.MainGUI.access$400(MainGUI.java:97)
        at jpcsp.MainGUI$5.actionPerformed(MainGUI.java:296)
        at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
        at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
        at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
        at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
        at javax.swing.AbstractButton.doClick(Unknown Source)
        at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
        at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(UnknownSource)
        at java.awt.Component.processMouseEvent(Unknown Source)
        at javax.swing.JComponent.processMouseEvent(Unknown Source)
        at java.awt.Component.processEvent(Unknown Source)
        at java.awt.Container.processEvent(Unknown Source)
        at java.awt.Component.dispatchEventImpl(Unknown Source)
        at java.awt.Container.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
        at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
        at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
        at java.awt.Container.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)


Attached Files Thumbnail(s)
   
Reply
#4
Thanks for trying it out.
You mean you can run it with r2002 ?

I get this error with r2002 (x64)

Quote:Running Jpcsp 64bit...
Exception in thread "GUI" java.lang.ArrayIndexOutOfBoundsException: 72565058
at jpcsp.memory.MemoryReader$MemoryReaderIntArray32.readNext(MemoryReade
r.java:259)
at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:750)
at jpcsp.graphics.VideoEngine.update(VideoEngine.java:467)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1213)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
at sun.awt.RepaintArea.updateComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


EDIT:
btw, is there a way to skip movies ? Because with We <3 Katamari and PCSX2 you had to skip movies enabled (or via a patch) so it would load the menu. Because everytime the intro started the emu hung up.
Reply
#5
Probably it's buildbot problem (http://www.emunewz.net/forum/showthread....8#pid10538), i hope so...
Reply
#6
I have no idea what you mean... or how that has to do with the game not running.
Reply
#7
(03-03-2011, 03:10 PM)Krabonq Wrote: I have no idea what you mean...

I mean in newer revisions have bug, i was able to run it on r1948 with media engine off.


Attached Files Thumbnail(s)
   
Reply
#8
Oh, ok, now I understand what you're saying.

I can play it with r1948 too ! Thanks a lot for the help ! =)

btw, do you get any audio ?
Reply
#9
Sound is working, no music because media engine is off, if turn on, i'll getting error "no audio thread" or something.
Reply
#10
Yeah, same here.
But thanks anyway !
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