This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dynasty Warriors: Strikeforce - USA - ULUS10416
#1
r1879
Load with decrypted boot.bin
Code:
6671 [GUI] INFO  emu - Jpcsp v0.6 1879
6672 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10416
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.03
REGION = 32768
TITLE = DYNASTY WARRIORS: Strikeforce
probably homebrew? false
6676 [GUI] DEBUG hle - Loading HLE firmware up to version 503
6680 [GUI] INFO  emu - Loading global compatibility settings
6680 [GUI] INFO  ge - Only GE Graphics: false
6699 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
6699 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
6699 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
6700 [GUI] INFO  memory - Ignore invalid memory access: false
6701 [GUI] DEBUG emu - No patch file found for this game
6725 [GUI] DEBUG runtime - RuntimeContext.reset
6806 [GUI] DEBUG hle - Loading HLE firmware up to version 503
6820 [GUI] DEBUG memory - PH#0: loading program 08804000 - 088076E0 - 08807900
6821 [GUI] DEBUG memory - PH#0: new loadAddressLow 08804000
6821 [GUI] DEBUG memory - PH alloc consumption 00003900 (mem 00000220)
6821 [GUI] DEBUG memory - .bss: ignoring zero-length type 8 section 088076E0
6822 [GUI] INFO  emu - Found ModuleInfo name:'ROOT' version:0100 attr:00000000 gp:0880f6d0
6823 [GUI] DEBUG memory - Reserving 0x3900 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
6823 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x3900, addr=0x08804000: returns 0x08804000
6824 [GUI] INFO  emu - Found 32 imports from 9 modules
6825 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804000
6825 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088043A4
6826 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
6826 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
6826 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08806688
6826 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x05000010
6827 [GUI] INFO  emu - 32 NIDS mapped
6828 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
6913 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
6914 [GUI] DEBUG runtime - Switching to Thread root
6914 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
6936 [GUI] INFO  ge - Using RenderingEngineLwjgl31
6936 [GUI] INFO  ge - OpenGL version: 4.1.0
6937 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
6937 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
6937 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
6943 [GUI] INFO  ge - Using VBO
6944 [GUI] DEBUG ge - bindBuffer 0, 1
6944 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
6949 [GUI] DEBUG ge - bindBuffer 0, 2
6950 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
6963 [GUI] DEBUG ge - bindBuffer 0, 3
6963 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
6972 [GUI] DEBUG ge - bindBuffer 0, 4
6972 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
6972 [GUI] DEBUG ge - genTexture
6973 [GUI] DEBUG ge - bindTexture 1
6973 [GUI] DEBUG ge - setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
6974 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
6975 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
6975 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
6975 [GUI] DEBUG ge - setTextureWrapMode 1, 1
6976 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
6976 [GUI] DEBUG ge - disableFlag GU_LIGHT0
6976 [GUI] DEBUG ge - disableFlag GU_LIGHT1
6976 [GUI] DEBUG ge - disableFlag GU_LIGHT2
6976 [GUI] DEBUG ge - disableFlag GU_LIGHT3
6977 [GUI] DEBUG ge - startDisplay
6977 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
6977 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
6977 [GUI] DEBUG ge - bindTexture 1
6978 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
6978 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
6979 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
6979 [GUI] DEBUG ge - disableFlag GU_BLEND
6979 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
6979 [GUI] DEBUG ge - disableFlag GU_FOG
6979 [GUI] DEBUG ge - disableFlag GU_LIGHTING
6980 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
6980 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
6980 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
6980 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
6980 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
6981 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
6981 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
6981 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
6981 [GUI] DEBUG ge - setTextureWrapMode 1, 1
6981 [GUI] DEBUG ge - setDepthMask disabled
6982 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
6982 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
6982 [GUI] DEBUG ge - setFrontFace clockwise
6982 [GUI] DEBUG ge - setBones count=0
6983 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
6983 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
6984 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
6984 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
6984 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
6985 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
6985 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
6985 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
6985 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
6986 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
6986 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
6986 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
6986 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
6987 [GUI] DEBUG ge - enableClientState 0
6987 [GUI] DEBUG ge - disableClientState 1
6987 [GUI] DEBUG ge - disableClientState 2
6987 [GUI] DEBUG ge - enableClientState 3
6987 [GUI] DEBUG ge - bindBuffer 0, 4
6988 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
6988 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
6988 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
6988 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
6989 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
6989 [GUI] DEBUG ge - setTextureFunc func=12
6989 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
6989 [GUI] DEBUG ge - setTextureWrapMode 0, 0
6989 [GUI] DEBUG ge - setFrontFace counter-clockwise
6990 [GUI] DEBUG ge - endDirectRendering
6990 [GUI] DEBUG ge - endDisplay
6990 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
7016 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
7016 [GUI] DEBUG ge - disableFlag GU_LIGHT0
7016 [GUI] DEBUG ge - disableFlag GU_LIGHT1
7016 [GUI] DEBUG ge - disableFlag GU_LIGHT2
7016 [GUI] DEBUG ge - disableFlag GU_LIGHT3
7017 [GUI] DEBUG ge - startDisplay
7017 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
7017 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
7017 [GUI] DEBUG ge - bindTexture 1
7018 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
7018 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
7018 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
7019 [GUI] DEBUG ge - disableFlag GU_BLEND
7019 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
7019 [GUI] DEBUG ge - disableFlag GU_FOG
7019 [GUI] DEBUG ge - disableFlag GU_LIGHTING
7019 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
7020 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
7020 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
7020 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
7020 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
7020 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
7020 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
7021 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
7021 [GUI] DEBUG ge - setTextureWrapMode 1, 1
7021 [GUI] DEBUG ge - setDepthMask disabled
7021 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
7021 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
7022 [GUI] DEBUG ge - setFrontFace clockwise
7022 [GUI] DEBUG ge - setBones count=0
7022 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
7022 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
7023 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
7023 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
7023 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
7023 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
7023 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
7024 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
7024 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
7024 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
7024 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
7025 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
7025 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
7025 [GUI] DEBUG ge - enableClientState 0
7025 [GUI] DEBUG ge - disableClientState 1
7025 [GUI] DEBUG ge - disableClientState 2
7026 [GUI] DEBUG ge - enableClientState 3
7026 [GUI] DEBUG ge - bindBuffer 0, 4
7026 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
7026 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
7026 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
7027 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
7027 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
7027 [GUI] DEBUG ge - setTextureFunc func=12
7027 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
7027 [GUI] DEBUG ge - setTextureWrapMode 0, 0
7027 [GUI] DEBUG ge - setFrontFace counter-clockwise
7028 [GUI] DEBUG ge - endDirectRendering
7028 [GUI] DEBUG ge - endDisplay
7028 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
9262 [Emu] INFO  runtime - Using Compiler
9327 [root_6] WARN  hle - Unsupported syscall 20F0 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
9340 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880649C by Native Code 'strlen'
9344 [user_main] INFO  compiler - Replacing CodeSequence at 0x08805AD0-0x08805B74 by Native Code 'memset'
9349 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804ABC by Native Code 'nop'
9409 [Emu] INFO  runtime - Using Compiler
9484 [user_main] INFO  memory - Untested relocation of type R_MIPS_NONE addr=08816818
9516 [user_main] INFO  memory - Untested relocation of type R_MIPS_NONE addr=08B45998
9526 [user_main] INFO  emu - Found ModuleInfo name:'MOMUSOU' version:0001 attr:00000000 gp:08b5d7b0
9527 [user_main] INFO  emu - Found 267 imports from 31 modules
9527 [user_main] WARN  emu - Failed to map import at 0x08B08E84 [0x110E318B] Module 'scesupPreAcc'(attempt 1)
9528 [user_main] WARN  emu - Failed to map import at 0x08B08E8C [0x13AE25B3] Module 'scesupPreAcc'(attempt 1)
9528 [user_main] WARN  emu - Failed to map import at 0x08B08E94 [0x1BDF797D] Module 'scesupPreAcc'(attempt 1)
9528 [user_main] WARN  emu - Failed to map import at 0x08B08E9C [0x28C5F696] Module 'scesupPreAcc'(attempt 1)
9529 [user_main] WARN  emu - Failed to map import at 0x08B08EA4 [0x2EC3F4D9] Module 'scesupPreAcc'(attempt 1)
9529 [user_main] WARN  emu - Failed to map import at 0x08B08EAC [0x348BA3E2] Module 'scesupPreAcc'(attempt 1)
9530 [user_main] WARN  emu - Failed to map import at 0x08B08EB4 [0x4661D15C] Module 'scesupPreAcc'(attempt 1)
9530 [user_main] WARN  emu - Failed to map import at 0x08B08EBC [0x86DEBD66] Module 'scesupPreAcc'(attempt 1)
9531 [user_main] WARN  emu - Failed to map import at 0x08B08EC4 [0xA0EAF444] Module 'scesupPreAcc'(attempt 1)
9531 [user_main] WARN  emu - Failed to map import at 0x08B08ECC [0xB03FF882] Module 'scesupPreAcc'(attempt 1)
9531 [user_main] INFO  emu - 257 NIDS mapped
9531 [user_main] INFO  emu - 10 remaining unmapped NIDS
9535 [root] WARN  hle - Unsupported syscall 20F0 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
9538 [GUI] INFO  ge - Using RenderingEngineLwjgl31
9539 [GUI] INFO  ge - OpenGL version: 4.1.0
9539 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
9539 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
9539 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
9540 [GUI] INFO  ge - Using VBO
9541 [user_main] INFO  compiler - Replacing CodeBlock at 0x088134E0 by Native Code 'strlen'
9545 [user_main] INFO  compiler - Replacing CodeSequence at 0x08810CFC-0x08810DA0 by Native Code 'memset'
9551 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804A88 by Native Code 'nop'
9573 [user_main] ERROR compiler - Trying to compile an invalid address 0x1134A910
9574 [user_main] ERROR runtime - RuntimeContext.jumpCall - Cannot find executable
9575 [user_main] ERROR runtime - java.lang.RuntimeException: Cannot find executable
Code:
java.lang.RuntimeException: Cannot find executable
        at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
13)
        at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:195)
        at _S1_3_8806A00.s(_S1_3_8806A00.java:56)
        at _S1_3_8816040.s(_S1_3_8816040.java:16)
        at _S1_3_8804114.s(_S1_3_8804114.java:268)
        at _S1_3_8804114.exec(_S1_3_8804114.java)
        at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
683)
        at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:47)
Code:
------------------------------------------------------------
Thread ID - 0x00000012
Th Name   - user_main
zr:0x00000000 at:0x00000001 v0:0x1134A910 v1:0x08B10000
a0:0x00000003 a1:0x08853E44 a2:0x08B5F678 a3:0x08B5F66C
t0:0x09FFF6A4 t1:0x00000004 t2:0x08800000 t3:0x08B60000
t4:0x08B557D0 t5:0x00000100 t6:0x08B557D8 t7:0x80000000
s0:0x08B509A0 s1:0x08B557B0 s2:0x08B557B0 s3:0x08B50CA4
s4:0x00000001 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x09FFFB00 k1:0x00000000
gp:0x08B5D7B0 sp:0x09FFF670 fp:0x00000000 ra:0x08804FC8
0x08804114: 0x3C0308B6 - lui        $v1, 0x08B6 <=> li $v1, 0x08B60000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0012 Module ID: 0x000B
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08804114 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 2035 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x000E Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x000F Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  016D0D80 23924096 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   X]
Fragmented memory: 0012F600 1242624 bytes
[                                                           XXXXX]
------------------------------------------------------------


Attached Files Thumbnail(s)
   
Reply
#2
Any differences in r1881?
Reply
#3
Hykem,

Yes, it's Half-Playable now, unfortunately ingame gamma looks too high.

r1881
Running with dynarec compiler (log level set to INFO)
Compability options used: None


Attached Files Thumbnail(s)
               

.zip   ULUS10416_r1881_dynarec_info.zip (Size: 8.26 KB / Downloads: 183)
Reply
#4
r2437
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
5576 [root] WARN  hle - Unsupported syscall 207B SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
5735 [user_main] INFO  hle.ThreadManForUser - Audio threads disabled: false
5735 [user_main] INFO  hle.sceDisplay - Saving GE to Textures
5735 [user_main] INFO  ge - Only GE Graphics: false
5736 [user_main] INFO  hle.sceAudio - Audio ChReserve disabled: false
5736 [user_main] INFO  hle.sceAudio - Audio Blocking disabled: false
5736 [user_main] INFO  hle.sceMpeg - Media Engine enabled
5737 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/jpn0.pgf' umd file/dir not found
5738 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn0.pgf' umd file/dir not found
5739 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn1.pgf' umd file/dir not found
5740 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn2.pgf' umd file/dir not found
5740 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn3.pgf' umd file/dir not found
5741 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn4.pgf' umd file/dir not found
5742 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn5.pgf' umd file/dir not found
5743 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn6.pgf' umd file/dir not found
5744 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn7.pgf' umd file/dir not found
5744 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn8.pgf' umd file/dir not found
5745 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn9.pgf' umd file/dir not found
5745 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn10.pgf' umd file/dir not found
5746 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn11.pgf' umd file/dir not found
5746 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn12.pgf' umd file/dir not found
5747 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn13.pgf' umd file/dir not found
5748 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn14.pgf' umd file/dir not found
5748 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn15.pgf' umd file/dir not found
5749 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/kr0.pgf' umd file/dir not found
5752 [root] WARN  hle - Unsupported syscall 207B SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
5756 [GUI] INFO  ge - Using RenderingEngineLwjgl31
5756 [GUI] INFO  ge - Using VBO
5757 [GUI] INFO  ge - OpenGL version: 4.1.0
5757 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
5757 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
5757 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
5757 [GUI] INFO  ge - Using VAO (Vertex Array Object)
5758 [GUI] INFO  ge - Using shaders with Skinning
5758 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
5957 [GUI] INFO  ge - Using VAO (Vertex Array Object)
5958 [GUI] INFO  ge - Using shaders with Skinning
5958 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
6041 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=d
6046 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
6046 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
6047 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
6048 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
6048 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
6049 [user_main] INFO  hle.scePspNpDrm_user - NPDRM Encryption key detected: 0x3634221d2042885c3634259522652
6160 [GUI] INFO  ge - Using Async Vertex Cache
6518 [user_main] INFO  hle.ModuleMgrForUser - sceKernelStartModule - module has no entry point, trying to use module_start_func
6518 [user_main] INFO  hle - sceKernelStartModule - no entry address
6521 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitEventFlag unknown uid=0xffffffff
6549 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FileSizeEng.bin flags = 1 permissions = 00
6565 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LDENG.BIN flags = 1 permissions = 00
6586 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
6587 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
6594 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x10000, calloutThreadPri=0x24, calloutThreadStack=0x0, netinitThreadPri=0x24, netinitThreadStack=0x0)
6595 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
6596 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit (threadStack=0x1c00, threadPri=0x24, adhocIDAddr=0x9e77910)
6596 [user_main] INFO  hle.sceNetAdhocctl - Found Adhoc ID data: type=0, params=ULUS10416
6596 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8b02370, adhocctlHandlerArg=0x0)
6654 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/DummyEFG.bin flags = 1 permissions = 00
6881 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Sound/BGM.bin flags = 1 permissions = 00
7592 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=22(GETSIZE), gameName=ULUS10416, saveName=SAVEDATA, fileName=DATA.BIN
7745 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=ULUS10416, saveName=SAVEDATA, fileName=DATA.BIN
7948 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=ULJM05402, saveName=0000, fileName=DATA.BIN
12665 [user_main] INFO  hle.sceMpeg - sceMpegInit
12669 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/koeilogo.pmf flags = 1 permissions = 00
12701 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
12768 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
12770 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
12847 [user_main] INFO  hle - Using external audio 'tmp\ULUS10416\Mpeg-362496\ExtAudio.wav'
12965 [displayThread] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=0) ok
18149 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
18215 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
18216 [user_main] WARN  emu - Attempt to release ID=110 with unknown purpose='sceMpeg-Stream'
18216 [user_main] WARN  emu - Attempt to release ID=111 with unknown purpose='sceMpeg-Stream'
18219 [user_main] INFO  hle.sceMpeg - sceMpegFinish
18235 [user_main] INFO  hle.sceMpeg - sceMpegInit
18235 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/omegalogo.pmf flags = 1 permissions = 00
18251 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
18318 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
18318 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
18333 [user_main] INFO  hle - Using external audio 'tmp\ULUS10416\Mpeg-1202176\ExtAudio.wav'
18462 [displayThread] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=0) ok
19769 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
19836 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
19836 [user_main] WARN  emu - Attempt to release ID=126 with unknown purpose='sceMpeg-Stream'
19836 [user_main] WARN  emu - Attempt to release ID=127 with unknown purpose='sceMpeg-Stream'
19838 [user_main] INFO  hle.sceMpeg - sceMpegFinish
21289 [KspWorker] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09888000, readSize=0x8000, bufferSize=0x40000, fileSize=0x10FE60
21290 [KspWorker] INFO  hle - Decodable AT3 data detected.
22401 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=ULUS10416, saveName=SAVEDATA, fileName=DATA.BIN
22569 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=XXXXXXXXX, saveName=SAVEDATA, fileName=DATA.BIN
26737 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=11(LIST), gameName=ULUS10416, saveName=SAVEDATA, fileName=DATA.BIN
26963 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=ULJM05402, saveName=0000, fileName=DATA.BIN
30974 [user_main] INFO  hle.sceMpeg - sceMpegInit
30974 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/MV20.pmf flags = 1 permissions = 00
30988 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
31055 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
31055 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
31070 [user_main] INFO  hle - Using external audio 'tmp\ULUS10416\Mpeg-27101184\ExtAudio.wav'
31433 [displayThread] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=0) ok
32821 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
32887 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
32887 [user_main] WARN  emu - Attempt to release ID=143 with unknown purpose='sceMpeg-Stream'
32888 [user_main] WARN  emu - Attempt to release ID=144 with unknown purpose='sceMpeg-Stream'
32890 [user_main] INFO  hle.sceMpeg - sceMpegFinish
33182 [user_main] INFO  hle.sceMpeg - sceMpegInit
33183 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/COP_02.pmf flags = 1 permissions = 00
33201 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
33267 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
33267 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
33283 [user_main] INFO  hle - Using external audio 'tmp\ULUS10416\Mpeg-8425472\ExtAudio.wav'
33620 [displayThread] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=0) ok
34378 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
34445 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
34445 [user_main] WARN  emu - Attempt to release ID=160 with unknown purpose='sceMpeg-Stream'
34446 [user_main] WARN  emu - Attempt to release ID=161 with unknown purpose='sceMpeg-Stream'
34448 [user_main] INFO  hle.sceMpeg - sceMpegFinish
35490 [InitializeThread_CapitalScene] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=ULUS10416, saveName=DQUEST, fileName=CNTINF.DAT
35506 [InitializeThread_CapitalScene] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10416/CONTENTSINFO.EDAT flags = 40000001 permissions = 00
37482 [KspWorker] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09888000, readSize=0x8000, bufferSize=0x40000, fileSize=0xE6690
37482 [KspWorker] INFO  hle - Decodable AT3 data detected.
37551 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (0xDADADA) and DFIX (0x1C1C1C) are not supported (blend equation=0)
37553 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37553 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37554 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37554 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37623 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (0x1E1E1E) and DFIX (0xD2D2D2) are not supported (blend equation=0)
37659 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (0xDADADA) and DFIX (0x1C1C1C) are not supported (blend equation=0)
37660 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37661 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37661 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37663 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37730 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (0x2D2D2D) and DFIX (0xC3C3C3) are not supported (blend equation=0)
37752 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (0xDADADA) and DFIX (0x1C1C1C) are not supported (blend equation=0)
37754 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x16)@0x04143C00
37754 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x16)@0x04143C00
37755 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x16)@0x04143C00
...
Reply
#5
using r 2759
still goes ingame
noticed a few warnings in the log

2690 user_main WARN loader Failed to map import at 0x08B08E84 [0x110E318B] Module 'scesupPreAcc'(attempt 1)
2691 user_main WARN loader Failed to map import at 0x08B08E8C [0x13AE25B3] Module 'scesupPreAcc'(attempt 1)
2697 user_main WARN loader Failed to map import at 0x08B08E94 [0x1BDF797D] Module 'scesupPreAcc'(attempt 1)
2699 user_main WARN loader Failed to map import at 0x08B08E9C [0x28C5F696] Module 'scesupPreAcc'(attempt 1)
2701 user_main WARN loader Failed to map import at 0x08B08EA4 [0x2EC3F4D9] Module 'scesupPreAcc'(attempt 1)
2703 user_main WARN loader Failed to map import at 0x08B08EAC [0x348BA3E2] Module 'scesupPreAcc'(attempt 1)
2705 user_main WARN loader Failed to map import at 0x08B08EB4 [0x4661D15C] Module 'scesupPreAcc'(attempt 1)
2706 user_main WARN loader Failed to map import at 0x08B08EBC [0x86DEBD66] Module 'scesupPreAcc'(attempt 1)
2708 user_main WARN loader Failed to map import at 0x08B08EC4 [0xA0EAF444] Module 'scesupPreAcc'(attempt 1)
2717 user_main WARN loader Failed to map import at 0x08B08ECC [0xB03FF882] Module 'scesupPreAcc'(attempt 1)

here is a debug log


Attached Files
.zip   log.html.zip (Size: 965.79 KB / Downloads: 151)
Reply
#6
here is a Jpcsp Trace log
to see if it could find any scesupPreAcc NIDS


Attached Files
.zip   log.zip (Size: 1.48 KB / Downloads: 150)
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)