(10-10-2012, 09:12 PM)digiadventures Wrote: I feel like a complete noob lol but what is this stencil patch exactly and how do I apply it ?
Do I need to compile jpcsp with it or what ?
And of course I meant ge graphics+color mask it seems to be best combination ( text shows up and game looks better almost as good as save ge to textures )
You need the jpcsp source (a way to compile), then you can use a program called 'patch' (GNU patch or similar usually comes with a svn or git client)
to apply the patch
patch -p0 -i stencilfix.patch
to revert a patch
patch -p0 -R -i stencilfix.patch
And where its option - 'patch' ???
CPU: QuadCore Intel Core i5 CPU 750 @ 2.67GHz; MB: Gigabyte GA-P55-US3L RAM: DDR3 6,0GB; Gfx: ASUS Nvidia GeForse GTS 550Ti @ 1024 MB; OS: MS Win 7 Ultimate 64-bit.
My video channel emuls test.
I will do it this one time, future versions you will have to patch yourself :)
(just because I don't want a bunch of modified jpcsp's floating around, it's better when people stick with the buildbot)
I will do it this one time, future versions you will have to patch yourself
(just because I don't want a bunch of modified jpcsp's floating around, it's better when people stick with the buildbot)
How to patch correctly? So you do not have such issues. Through which program?
CPU: QuadCore Intel Core i5 CPU 750 @ 2.67GHz; MB: Gigabyte GA-P55-US3L RAM: DDR3 6,0GB; Gfx: ASUS Nvidia GeForse GTS 550Ti @ 1024 MB; OS: MS Win 7 Ultimate 64-bit.
My video channel emuls test.
I will do it this one time, future versions you will have to patch yourself
(just because I don't want a bunch of modified jpcsp's floating around, it's better when people stick with the buildbot)
hyakki, than you SO MUCH! I am in your debt, kind ser. I'm headed to the Myst caves!
(10-18-2012, 03:07 PM)Damphil Wrote: Ths hyakki fop patched jpcsp.
Now the text is displayed normally. My screen option.
PS. Im test game USA(ULUS10560) and EUR(NPJH50414) version.
***
And found one bug, lowering FPS(from 60 to 4) battles before (storyline).
И нашел один баг, понижения ФПС(с 60 до 4) перед боями(сюжетными), так на карте случайные бои идут нормально
I do experience the same bug before boss battles (Mist Dragon, Rydia's Titan, Soliders in Kaipo Inn. FPS drops to 4 while the boss battle intro animation (some kind of grey/cobalt mesh shattering). Is there any way to go around this? It's not a game breaker, since it allows me to get a cold beer before a boss fight, but I know it's going to become a little annoying over time.
(10-18-2012, 03:07 PM)Damphil Wrote: Ths hyakki fop patched jpcsp.
Now the text is displayed normally. My screen option.
PS. Im test game USA(ULUS10560) and EUR(NPJH50414) version.
***
And found one bug, lowering FPS(from 60 to 4) battles before (storyline).
И нашел один баг, понижения ФПС(с 60 до 4) перед боями(сюжетными), так на карте случайные бои идут нормально
I do experience the same bug before boss battles (Mist Dragon, Rydia's Titan, Soliders in Kaipo Inn. FPS drops to 4 while the boss battle intro animation (some kind of grey/cobalt mesh shattering). Is there any way to go around this? It's not a game breaker, since it allows me to get a cold beer before a boss fight, but I know it's going to become a little annoying over time.
Thanks !
not much you can do on the breaking glass scenes, you could quickly go into options and uncheck stencil test and it will get about a 30% speedup, but you have to re-enable it before the battle.
(10-18-2012, 03:07 PM)Damphil Wrote: Ths hyakki fop patched jpcsp.
Now the text is displayed normally. My screen option.
PS. Im test game USA(ULUS10560) and EUR(NPJH50414) version.
***
And found one bug, lowering FPS(from 60 to 4) battles before (storyline).
И нашел один баг, понижения ФПС(с 60 до 4) перед боями(сюжетными), так на карте случайные бои идут нормально
I do experience the same bug before boss battles (Mist Dragon, Rydia's Titan, Soliders in Kaipo Inn. FPS drops to 4 while the boss battle intro animation (some kind of grey/cobalt mesh shattering). Is there any way to go around this? It's not a game breaker, since it allows me to get a cold beer before a boss fight, but I know it's going to become a little annoying over time.
Thanks !
not much you can do on the breaking glass scenes, you could quickly go into options and uncheck stencil test and it will get about a 30% speedup, but you have to re-enable it before the battle.
Ok, thanks for the info, it's bearable anyway Now to Octomammoth!
Quote:not much you can do on the breaking glass scenes, you could quickly go into options and uncheck stencil test and it will get about a 30% speedup, but you have to re-enable it before the battle.
Yup its help ^_^. but not good for normal play. Click - click - click option..not exit.
***
And, how you patched, for new revision ?
Like this:
1. Download and install TortoiseSVN; maybe you will need to reboot the OS; do it if ask.
2. Create a folder on a easy access patch, call it like you want.
3. Right click on the new create folder and select Tortoise->Download SVN: A box will open, paste the SVN from JPCSP and hit DOWNLOAD.
4. Download and install Eclipse.
5. Once the SVN finish to be downloaded, import it on Eclipse: File->Import: Existing Projects into Workspace. Locate the folder where it is.
6. Do the changes gid15 told you.
7. To test it go to "jpcsp.MainGUI", right-click "Run As.." -> "Java Application". To run it, you must add the VM arguments according the version of JPCSP you will like to test. (x86, x64)
8. Told us the results.
CPU: QuadCore Intel Core i5 CPU 750 @ 2.67GHz; MB: Gigabyte GA-P55-US3L RAM: DDR3 6,0GB; Gfx: ASUS Nvidia GeForse GTS 550Ti @ 1024 MB; OS: MS Win 7 Ultimate 64-bit.
My video channel emuls test.
pretty much, however I do everything related to building on my linux pc, like the buildbot so I get similar output.
I'm not to familiar with TortoiseSVN, I like the old fashioned command line SVN clients, but I'm sure it has some type of patch or diff utility to apply diff/patch files.