This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Ice Road Truckers - NPEZ00145
#1
Is hard unplayable Buggy gameplay (Black errors)

- problems in the hle.sceSasCore and Ge

Quote:54372 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)

208957 [GUI] ERROR ge - Waiting too long on stall address 0x089D5000, aborting the list id=0xb PSP_GE_LIST_STALL_REACHED
208973 [GUI] ERROR ge - Waiting too long on stall address 0x089D5000, aborting the list id=0xb PSP_GE_LIST_STALL_REACHED
208985 [GUI] ERROR ge - Waiting too long on stall address 0x089D5000, aborting the list id=0xb PSP_GE_LIST_STALL_REACHED
208996 [GUI] ERROR ge - Waiting too long on stall address 0x089D5000, aborting the list id=0xb PSP_GE_LIST_STALL_REACHED
209007 [GUI] ERROR ge - Waiting too long on stall address 0x089D5000, aborting the list id=0xb PSP_GE_LIST_STALL_REACHED
209008 [GUI] ERROR ge - Aborting current list processing due to too many errors

Quote:274840 [thread00] WARN hle.sceSasCore - __sceSasSetKeyOn bad voice number -1
274842 [thread00] WARN hle.sceSasCore - __sceSasSetVolume bad voice number -1
274843 [thread00] WARN hle.sceSasCore - __sceSasSetPitch bad voice number -1
274843 [thread00] WARN hle.sceSasCore - __sceSasSetKeyOn bad voice number -1
274844 [thread00] WARN hle.sceSasCore - __sceSasSetVolume bad voice number -1
274844 [thread00] WARN hle.sceSasCore - __sceSasSetPitch bad voice number -1
275253 [thread00] WARN hle.sceSasCore - __sceSasSetKeyOn bad voice number -1
275254 [thread00] WARN hle.sceSasCore - __sceSasSetVolume bad voice number -1
275254 [thread00] WARN hle.sceSasCore - __sceSasSetPitch bad voice number -1

Aleatory Blocking audio sceAudioOutputPannedBlocking
(pvoid_buf==0): delaying current thread


Attached Files Thumbnail(s)
               
[Image: 1388267.png]
Reply
#2
using r 2832
can be moved to playable now
graphics during the game are fixed
here is a log




Attached Files Thumbnail(s)
   

.zip   log.zip (Size: 638.9 KB / Downloads: 172)
Reply
#3
Moved to playable.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)