This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Skate 3 [BLUS30464]
#31
Hey, I noticed you might need someone to test skate 3 with a dx12 capable card? This is new to me but if I can help further development somehow by being a tester or something let me know! Specs FX-8350, MSI R9 390, Win10 Pro.
Reply
#32
It would be nice, if you were able to confirm the behaviour on DX12. Last tester simply crashed at the very beginning, which doesn't make sense, as the rendering hadn't even been initialized by the game.
Reply
#33
If someone can help me with software redering on dx12, i can test it.
Reply
#34
DX12 / OGL / Vulkan
Quote:{rsx::thread} Exception: Invalid location (offset=0x0, location=0xffffffff)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:118, in function rsx::get_address)


Quote:{SPU[0xa4] Thread (Job Manager - Job Thread)[0x3fa08]} Exception: Unknown command GETLLAR (cmd=0xd0, lsa=0x3ef80, ea=0x6206c900, tag=0x0, size=0x0)


Quote:{PPU Thread[0x66] (themain_thread)[0x013aaae4]} cellSysutil TODO: cellSysCacheClear()
Reply
#35
On GL if you resume it's same as Vulkan. Anyway, post your logs, for developers, please.
Reply
#36
New fatal errors:
Code:
{PPU[0x250] Thread (install_thread) [0x39800000]} struct vm::access_violation thrown: Access violation reading address 0x39800000

{rsx::thread} class fmt::exception thrown: rsx::get_address(): Invalid location (offset=0x0, location=0xffffffff)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:130)
Log:
.zip   RPCS3.zip (Size: 29.45 KB / Downloads: 168)
P.S.
GETLLAR error is fixed now in this game.
Reply
#37
So how much progress have you guys made?
Reply
#38
(07-02-2016, 07:20 AM)Skate3Please! Wrote: So how much progress have you guys made?

Code:
·F {PPU[0x66] Thread (themain_thread) [0x006b2888]} struct vm::access_violation thrown: Access violation reading address 0x4

Booting the Demo version of the game shows that, doesn't reach even the Loadable stage.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#39
Last error:
Code:
{rsx::thread} class fmt::exception thrown: rsx::get_address(): Invalid location (offset=0x0, location=0xffffffff)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:132)
Log:

.zip   RPCS3.zip (Size: 1.33 MB / Downloads: 166)
Reply
#40
LLE libraries loaded:
Code:
- libfiber.prx
    - libfont.prx
    - libfontFT.prx
    - libfreetype.prx
    - libfreetypeTT.prx
    - libfs.prx
    - libjpgdec.prx
    - libpngdec.prx
    - libresc.prx
    - librtc.prx
    - libsail.prx
    - libspurs_jq.prx
    - libsre.prx
Fatal errors:
Code:
·F {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0x0, location=0xffffffff)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:135)
·F {PPU[0x70000012] Thread (install_thread) [0x39800000]} struct vm::access_violation thrown: Access violation reading address 0x39800000

.zip   RPCS3.zip (Size: 321.03 KB / Downloads: 161)
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)