Hello! I'm having issues with playing the game "Journey." Whenever I launch it it just pops up with a grey screen and nothing else. If I am doing anything wrong, loading up the wrong libraries and so on. I would appreciate it if someone told me. Thanks!
And libfs (im sure it needs it since it has the same error what Ar Tonelico had before some FS changes and AT is bootable with libfs https://github.com/RPCS3/rpcs3/issues/1391 )
08-13-2016, 12:19 AM (This post was last modified: 08-13-2016, 12:23 AM by Gandoof.)
I enabled libsre and libjpgdec the window just opened and closed, still grey. Then I tried enabling the libfs with the other two same results. RPCS3_1 has the log with just the two enabled.
While RPCS3_2 has the log with libfs loaded with the other two. Still gives me same result with window opening and closing.
08-16-2016, 08:06 AM (This post was last modified: 08-16-2016, 08:12 AM by Nezarn.)
I've asked my friend to lend me his acc so i can get the game, rpcs3 can boot it, but crashes before reaching menu
There are 2 sprx files in the game's USRDIR\DATA\PRX folder, you need to decrypt them (then they become PRX), and rename them back to sprx. (otherwise rpcs3 will hang with an error msg dialog you can't read)
If you done everything right then you will see this:
PS: You can't use ASMJIT at SPU because this game sometimes hits the unimplemented instruction
Code:
F {SPU[0x88] Thread (CellSpursKernel4)} class std::runtime_error thrown: Unimplemented instruction
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:920)
And also on Interpreters it sometimes hits this:
Code:
F {SPU[0x8a] Thread (CellSpursKernel5) [0x02c04]} class std::runtime_error thrown: Unknown/illegal channel (ch=1 [$SPU_WrEventMask], value=0x2)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1122)
And also you should re-rip your game from your PS3. (because even if i don't decrypt the 2 prx files, game still doesn't close.)
08-16-2016, 11:23 PM (This post was last modified: 08-17-2016, 01:20 AM by Gandoof.)
(08-16-2016, 08:06 AM)Nezarn Wrote: I've asked my friend to lend me his acc so i can get the game, rpcs3 can boot it, but crashes before reaching menu
There are 2 sprx files in the game's USRDIR\DATA\PRX folder, you need to decrypt them (then they become PRX), and rename them back to sprx. (otherwise rpcs3 will hang with an error msg dialog you can't read)
If you done everything right then you will see this:
PS: You can't use ASMJIT at SPU because this game sometimes hits the unimplemented instruction
Code:
F {SPU[0x88] Thread (CellSpursKernel4)} class std::runtime_error thrown: Unimplemented instruction
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:920)
And also on Interpreters it sometimes hits this:
Code:
F {SPU[0x8a] Thread (CellSpursKernel5) [0x02c04]} class std::runtime_error thrown: Unknown/illegal channel (ch=1 [$SPU_WrEventMask], value=0x2)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1122)
And also you should re-rip your game from your PS3. (because even if i don't decrypt the 2 prx files, game still doesn't close.)
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Well I have an issue. I don't have the 2 sprx files in my USRDIR\DATA\PRX folder.
Instead I have:
Currently under the USRDIR file is: Export(folder), BOOT.bin, bootloader.psarc.66600, bootloader.psarc.66601, bootloader.psarc.66602, bootloader.psarc.66603, bootloader.psarc.66604, bootloader.psarc.66605, bootloader.psarc.66606, bootloader.psarc.66607, bootloader.psarc.66608, bootloader.psarc.66609, bootloader.psarc.66610, bootloader.psarc.66611, bootloader.psarc.66612, EBOOT.bin
Also, I'm bad for not mentioning this earlier. But I didn't rip it from a PS3 disc. Got it online.
Welp I just realized something about my copy. It's Journey Collectors edition. So it has three other games with it. In other words, I'm a dumb dumb. Guessing this makes a great impact. Any other suggestions on what I would to do?